Player Matchup

Atlas
Atlas
 
Atlas
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Beanhasrights16
Neith
Level 68
God Stats
2W - 0L
1,876 SR
Queue Stats
8W - 14L
1,415 Elo+
Party 1
Thor
Thor
KevinKuchiki
Thor
Level 128
God Stats
1W - 1L
1,711 SR
Queue Stats
10W - 11L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
MyShin
Cthulhu
Level 80
God Stats
2W - 0L
1,495 SR
Queue Stats
12W - 10L
1,539 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xXNinjaPowaXx
Morgan Le Fay
Level 107
God Stats
10W - 5L
1,606 SR
Queue Stats
48W - 54L
1,618 Elo+
Solo
Team Averages
Level 101
1,637 SR
1,504 Elo+

VS

Team Averages
Level 119
1,603 SR
1,410 Elo+
Janus
Janus
BK7183611
Janus
Level 153
God Stats
155W - 138L
1,529 SR
Queue Stats
545W - 514L
1,467 Elo+
Solo
Nut
Nut
VoidVigilante
Nut
Level 148
God Stats
1W - 3L
1,589 SR
Queue Stats
14W - 14L
1,429 Elo+
Party 2
Mulan
Mulan
WellDiegoH
Mulan
Level 125
God Stats
3W - 8L
1,555 SR
Queue Stats
405W - 404L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
Yelik
Erlang Shen
Level 99
God Stats
0W - 2L
1,790 SR
Queue Stats
3W - 11L
1,165 Elo+
Party 2
Hades
Hades
fishlocs03
Hades
Level 68
God Stats
97W - 79L
1,551 SR
Queue Stats
162W - 141L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 1 / 1
6,748
613
5,192
8,143
7,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 0 / 4
6,188
563
7,356
4,965
1,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
3 / 0 / 0
6,023
548
4,110
6,341
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MyShin
Cthulhu
9
2 / 2 / 5
5,867
533
7,537
9,661
8,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
xXNinjaPowaXx
Morgan Le Fay
10
1 / 2 / 2
5,858
533
4,328
7,338
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BK7183611
Janus
10
0 / 1 / 2
5,296
481
2,146
6,338
2,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 1
5,603
509
6,973
8,592
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
9
1 / 6 / 1
4,821
438
4,877
10,887
4,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Yelik
Erlang Shen
11
1 / 2 / 0
5,934
539
4,110
11,204
6,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
9
1 / 1 / 0
5,224
475
3,944
6,799
3,098
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
5
5
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
1
1.5
L
Janus
BK7183611
Janus
0
1
2
1
W
4
0
4
6
W
3
0
0
3
W
Cthulhu
MyShin
Cthulhu
2
2
5
2.25
L
2
2
1
1.25
L
Mulan
1
6
1
0.25
L
Erlang Shen
Yelik
Erlang Shen
1
2
0
0.5
L
Hades
1
1
0
1
W
Morgan Le Fay
xXNinjaPowaXx
Morgan Le Fay
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,523
Damage
22,050
36,448
Taken
43,820
22,550
Mitigated
20,222
10,710
Healing
14,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,192
2,749
0
2,000
8,143
7,318
0
0
8,143
39,843
1,637
L
Janus
BK7183611
Janus
2,146
319
0
1,951
6,338
2,481
0
1,401
4,898
34,097
3,186
W
7,356
2,949
0
2,327
4,965
1,786
736
185
4,780
0
35,429
W
4,110
1,002
0
3,856
6,341
2,335
0
2,042
4,299
0
36,119
W
Cthulhu
MyShin
Cthulhu
7,537
618
80
1,651
9,661
8,584
306
0
9,661
33,249
1,402
L
6,973
4,642
0
3,740
8,592
2,993
0
2,807
5,475
0
40,962
L
Mulan
4,877
1,181
0
1,181
10,887
4,810
0
4,592
5,937
0
22,588
L
Erlang Shen
Yelik
Erlang Shen
4,110
2,646
0
4,552
11,204
6,840
0
4,699
6,012
0
42,238
L
Hades
3,944
228
35
3,002
6,799
3,098
0
2,104
4,695
37,093
0
W
Morgan Le Fay
xXNinjaPowaXx
Morgan Le Fay
4,328
227
0
796
7,338
2,527
0
3,294
4,044
38,271
858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,684
Gold Earned
26,878
303
Minions Killed
310
0
Camps Cleared
0
1,061,433
Distance Traveled
1,004,760
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,748
613
69
6
0
192,499
0
L
Janus
5,296
481
69
6
0
222,962
0
W
Neith
6,188
563
54
5
0
216,389
1
W
Thor
6,023
548
57
5
0
234,497
2
W
Cthulhu
5,867
533
49
4
0
215,045
0
L
Nut
5,603
509
69
6
0
215,593
0
L
Mulan
4,821
438
36
3
0
194,749
0
L
Erlang Shen
5,934
539
77
7
0
217,608
0
L
Hades
5,224
475
59
5
0
153,848
4
W
Morgan Le Fay
5,858
533
74
7
0
203,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role