Player Matchup

Arachne
Arachne
Brawnybroseidon
Arachne
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 25L
1,593 Elo+
Party 2
Aphrodite
Aphrodite
HelloThere109
Aphrodite
Level 65
God Stats
28W - 13L
1,598 SR
Queue Stats
30W - 24L
1,358 Elo+
Party 2
Kuzenbo
Kuzenbo
IFatalitiesl
Kuzenbo
Level 156
God Stats
2W - 0L
1,619 SR
Queue Stats
16W - 18L
1,586 Elo+
Party 2
Skadi
Skadi
WittedMonster27
Skadi
Level 89
God Stats
11W - 16L
1,115 SR
Queue Stats
82W - 235L
1,351 Elo+
Party 2
Ix Chel
Ix Chel
dabbersmith
Ix Chel
Level 99
God Stats
16W - 7L
1,539 SR
Queue Stats
41W - 36L
1,381 Elo+
Party 2
Team Averages
Level 113
1,474 SR
1,454 Elo+

VS

Team Averages
Level 125
1,619 SR
1,493 Elo+
Cerberus
Cerberus
AngleOfDeath639
Cerberus
Level 116
God Stats
9W - 7L
1,609 SR
Queue Stats
336W - 291L
1,572 Elo+
Solo
Set
Set
JoblessPie5
Set
Level 124
God Stats
2W - 3L
1,787 SR
Queue Stats
37W - 42L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
MagiK Tokes
Nu Wa
Level 149
God Stats
15W - 7L
1,682 SR
Queue Stats
76W - 76L
1,497 Elo+
Solo
Cupid
Cupid
ProPopcorn333
Cupid
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,445 Elo+
Party 1
Yemoja
Yemoja
touchdown54
Yemoja
Level 139
God Stats
1W - 2L
1,516 SR
Queue Stats
36W - 35L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 1
8,772
627
9,054
16,632
6,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
HelloThere109
Aphrodite
13
0 / 0 / 2
6,727
481
1,693
6,704
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kuzenbo
IFatalitiesl
Kuzenbo
13
2 / 2 / 4
7,834
560
9,198
17,081
12,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 0 / 2
8,730
624
8,009
2,545
970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
dabbersmith
Ix Chel
13
0 / 1 / 2
7,816
558
3,296
5,038
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 3 / 3
7,163
512
10,281
15,035
15,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 1 / 0
7,517
537
3,299
10,660
5,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 1
6,875
491
7,349
6,705
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
0 / 1 / 0
6,419
459
1,174
8,899
2,957
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
11
0 / 2 / 1
6,677
477
1,121
8,519
7,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
3
3
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
3
3
0.5
W
7
0
1
7.5
W
Aphrodite
HelloThere109
Aphrodite
0
0
2
1
W
Kuzenbo
IFatalitiesl
Kuzenbo
2
2
4
2
L
3
1
0
3
L
0
3
1
0.17
L
0
1
0
0
W
1
0
2
2
W
Ix Chel
dabbersmith
Ix Chel
0
1
2
1
L
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,250
Damage
23,224
48,000
Taken
49,818
24,341
Mitigated
33,074
23,590
Healing
15,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
10,281
891
0
5,913
15,035
15,117
0
7,173
6,852
56,416
5,903
W
9,054
4,489
0
10,786
16,632
6,892
248
1,903
14,729
0
80,059
W
Aphrodite
HelloThere109
Aphrodite
1,693
440
3,496
5,151
6,704
2,692
0
2,585
4,119
34,123
0
W
Kuzenbo
IFatalitiesl
Kuzenbo
9,198
3,198
0
2,979
17,081
12,256
26
10,062
7,019
43,033
1,853
L
3,299
1,007
0
1,594
10,660
5,502
0
1,335
9,231
0
74,587
L
7,349
1,895
0
536
6,705
2,168
0
3,071
3,634
55,279
1,169
L
1,174
399
110
4,694
8,899
2,957
0
679
8,220
0
55,220
W
8,009
1,688
0
101
2,545
970
458
462
2,083
0
91,510
W
Ix Chel
dabbersmith
Ix Chel
3,296
216
230
847
5,038
1,531
0
3,558
1,480
68,567
611
L
Yemoja
1,121
231
1,441
1,567
8,519
7,330
0
742
7,777
18,664
1,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,879
Gold Earned
34,651
492
Minions Killed
502
0
Camps Cleared
0
1,477,552
Distance Traveled
1,380,969
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,163
512
139
10
0
235,499
0
W
Arachne
8,772
627
94
7
0
355,969
0
W
Aphrodite
6,727
481
74
5
0
293,456
2
W
Kuzenbo
7,834
560
70
5
0
250,706
0
L
Set
7,517
537
136
10
0
328,297
2
L
Nu Wa
6,875
491
90
6
0
268,705
1
L
Cupid
6,419
459
99
7
0
270,039
3
W
Skadi
8,730
624
128
9
0
295,075
0
W
Ix Chel
7,816
558
126
9
0
282,346
2
L
Yemoja
6,677
477
38
3
0
278,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role