Player Matchup

Vulcan
Vulcan
JohnnyZenns
Vulcan
Level 125
God Stats
4W - 1L
1,255 SR
Queue Stats
127W - 114L
1,599 Elo+
Party 4
Awilix
Awilix
YeaaaImFat
Awilix
Level 89
God Stats
5W - 4L
1,526 SR
Queue Stats
187W - 172L
1,550 Elo+
Party 4
Sylvanus
Sylvanus
dadbodrauseo
Sylvanus
Level 25
God Stats
7W - 4L
1,500 SR
Queue Stats
252W - 223L
1,515 Elo+
Party 2
Medusa
Medusa
dejerro
Medusa
Level 45
God Stats
23W - 13L
1,754 SR
Queue Stats
182W - 131L
1,553 Elo+
Party 2
Ratatoskr
Ratatoskr
izanamireversed
Ratatoskr
Level 27
God Stats
5W - 3L
1,510 SR
Queue Stats
80W - 75L
1,519 Elo+
Party 4
Team Averages
Level 62
1,509 SR
1,547 Elo+

VS

Team Averages
Level 65
1,545 SR
1,410 Elo+
Izanami
Izanami
Ashen206
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,285 Elo+
Party 3
Achilles
Achilles
Dsala9099
Achilles
Level 61
God Stats
2W - 4L
1,500 SR
Queue Stats
25W - 25L
1,285 Elo+
Party 3
Ix Chel
Ix Chel
JavenIsStanky
Ix Chel
Level 42
God Stats
0W - 3L
1,490 SR
Queue Stats
56W - 71L
1,509 Elo+
Party 1
Mulan
Mulan
VIGL-ACE
Mulan
Level 128
God Stats
2W - 3L
1,501 SR
Queue Stats
22W - 21L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
ynngsimps
Cthulhu
Level 86
God Stats
3W - 2L
1,733 SR
Queue Stats
45W - 53L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,502
607
9,184
6,372
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
YeaaaImFat
Awilix
15
12 / 1 / 2
8,717
623
11,842
13,292
5,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
dadbodrauseo
Sylvanus
13
1 / 0 / 8
7,083
506
5,322
7,874
5,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
dejerro
Medusa
13
6 / 3 / 3
7,553
540
14,779
11,909
4,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
izanamireversed
Ratatoskr
13
4 / 6 / 0
7,866
562
8,176
14,310
6,454
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ashen206
Izanami
10
2 / 8 / 1
6,170
441
3,820
12,868
4,850
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Dsala9099
Achilles
10
1 / 3 / 2
6,347
453
6,331
14,703
13,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
12
0 / 6 / 3
6,664
476
4,453
10,430
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
VIGL-ACE
Mulan
12
3 / 4 / 2
7,041
503
7,480
12,572
6,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
ynngsimps
Cthulhu
14
5 / 4 / 1
8,955
640
10,575
10,242
5,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
25
Kills
11
11
Deaths
25
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ashen206
Izanami
2
8
1
0.31
L
Achilles
Dsala9099
Achilles
1
3
2
0.67
L
Ix Chel
0
6
3
0.25
W
2
1
6
5
L
Mulan
VIGL-ACE
Mulan
3
4
2
1
W
Awilix
YeaaaImFat
Awilix
12
1
2
13
W
Sylvanus
dadbodrauseo
Sylvanus
1
0
8
5
W
Medusa
dejerro
Medusa
6
3
3
2.5
W
Ratatoskr
izanamireversed
Ratatoskr
4
6
0
0.67
L
Cthulhu
ynngsimps
Cthulhu
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,303
Damage
32,659
53,757
Taken
60,815
24,752
Mitigated
34,421
17,165
Healing
8,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ashen206
Izanami
3,820
2,463
0
289
12,868
4,850
0
1,800
11,068
0
19,686
L
Achilles
Dsala9099
Achilles
6,331
1,343
1,136
1,831
14,703
13,603
0
2,693
12,010
0
20,202
L
Ix Chel
4,453
753
551
1,686
10,430
4,311
0
4,189
6,241
47,817
0
W
9,184
3,573
0
1,205
6,372
2,503
364
3,432
2,870
59,381
872
L
Mulan
VIGL-ACE
Mulan
7,480
1,452
0
1,445
12,572
6,153
0
4,506
8,066
0
45,468
W
Awilix
YeaaaImFat
Awilix
11,842
4,018
0
6,644
13,292
5,662
0
1,389
11,851
0
68,360
W
Sylvanus
dadbodrauseo
Sylvanus
5,322
2,679
975
2,300
7,874
5,221
0
428
7,446
24,449
9,408
W
Medusa
dejerro
Medusa
14,779
6,650
0
2,105
11,909
4,912
1,103
584
11,325
0
67,628
W
Ratatoskr
izanamireversed
Ratatoskr
8,176
1,746
0
3,936
14,310
6,454
0
8,120
5,443
0
52,957
L
Cthulhu
ynngsimps
Cthulhu
10,575
960
0
1,160
10,242
5,504
118
827
9,415
57,197
1,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,721
Gold Earned
35,177
429
Minions Killed
299
0
Camps Cleared
0
1,388,571
Distance Traveled
1,337,836
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,170
441
37
3
0
239,757
0
L
Achilles
6,347
453
25
2
0
294,261
5
L
Ix Chel
6,664
476
78
6
0
255,443
0
W
Vulcan
8,502
607
93
7
0
284,245
0
L
Mulan
7,041
503
65
5
0
284,319
2
W
Awilix
8,717
623
107
8
0
348,358
0
W
Sylvanus
7,083
506
60
4
0
252,990
2
W
Medusa
7,553
540
82
6
0
246,789
0
W
Ratatoskr
7,866
562
87
6
0
256,189
0
L
Cthulhu
8,955
640
94
7
0
264,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role