Player Matchup

Medusa
Medusa
FF Alessin
Medusa
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
477W - 467L
1,423 Elo+
Party 2
Cerberus
Cerberus
MisterGreeen
Cerberus
Level 104
God Stats
41W - 33L
1,782 SR
Queue Stats
294W - 268L
1,456 Elo+
Solo
Chang'e
Chang'e
O2902
Chang'e
Level 83
God Stats
2W - 4L
1,704 SR
Queue Stats
342W - 332L
1,493 Elo+
Party 2
Thanatos
Thanatos
PickyPegasus894
Thanatos
Level 40
God Stats
22W - 23L
1,343 SR
Queue Stats
426W - 428L
1,484 Elo+
Party 2
Zeus
Zeus
Steve2410
Zeus
Level 123
God Stats
1W - 2L
1,521 SR
Queue Stats
87W - 79L
1,468 Elo+
Solo
Team Averages
Level 76
1,570 SR
1,465 Elo+

VS

Team Averages
Level 106
1,420 SR
1,450 Elo+
Ao Kuang
Ao Kuang
CF CRUSADE
Ao Kuang
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 70L
1,441 Elo+
Party 1
Odin
Odin
Darkened_420
Odin
Level 138
God Stats
3W - 0L
1,723 SR
Queue Stats
6W - 1L
1,451 Elo+
Solo
Xing Tian
Xing Tian
PYRMIDScheme
Xing Tian
Level 78
God Stats
2W - 2L
1,165 SR
Queue Stats
81W - 75L
1,432 Elo+
Party 1
Nut
Nut
Ttawesomest57
Nut
Level 89
God Stats
14W - 8L
1,516 SR
Queue Stats
100W - 91L
1,416 Elo+
Party 1
Vulcan
Vulcan
WyaTTburp xc
Vulcan
Level 158
God Stats
1W - 3L
1,199 SR
Queue Stats
257W - 236L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FF Alessin
Medusa
7
0 / 8 / 0
4,717
393
2,388
9,818
3,172
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MisterGreeen
Cerberus
7
0 / 4 / 0
4,696
391
2,096
13,508
7,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
O2902
Chang'e
7
0 / 3 / 0
4,794
400
1,404
7,655
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
10
1 / 1 / 0
5,736
478
2,662
9,370
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
12
1 / 2 / 0
6,352
529
4,455
5,428
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CF CRUSADE
Ao Kuang
11
6 / 1 / 2
6,598
550
7,440
8,743
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 0 / 1
7,464
622
4,360
6,191
4,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
PYRMIDScheme
Xing Tian
10
2 / 0 / 5
5,939
495
2,683
5,961
4,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
5 / 1 / 6
7,680
640
10,375
7,113
2,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
13
1 / 0 / 2
7,121
593
3,869
6,412
2,464
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
2
Kills
18
18
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CF CRUSADE
Ao Kuang
6
1
2
7
W
4
0
1
4.5
L
Medusa
FF Alessin
Medusa
0
8
0
0
L
Cerberus
MisterGreeen
Cerberus
0
4
0
0
L
Chang'e
O2902
Chang'e
0
3
0
0
W
Xing Tian
PYRMIDScheme
Xing Tian
2
0
5
4.5
L
Thanatos
1
1
0
1
L
Zeus
1
2
0
0.5
W
5
1
6
8
W
Vulcan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,005
Damage
28,727
45,779
Taken
34,420
17,717
Mitigated
17,340
14,432
Healing
8,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CF CRUSADE
Ao Kuang
7,440
2,705
0
1,717
8,743
3,421
0
1,030
7,713
45,523
0
W
4,360
655
0
1,638
6,191
4,472
0
1,249
4,942
0
44,379
L
Medusa
FF Alessin
Medusa
2,388
1,062
0
549
9,818
3,172
0
2,916
6,902
0
21,700
L
Cerberus
MisterGreeen
Cerberus
2,096
48
81
3,014
13,508
7,322
0
5,178
8,330
16,537
1,881
L
Chang'e
O2902
Chang'e
1,404
110
160
3,482
7,655
2,090
0
1,388
5,891
17,403
489
W
Xing Tian
PYRMIDScheme
Xing Tian
2,683
126
0
772
5,961
4,251
232
1,880
4,081
13,715
0
L
Thanatos
2,662
1,306
0
6,521
9,370
3,509
0
1,542
7,783
0
34,197
L
Zeus
4,455
604
0
625
5,428
1,624
294
2,968
2,418
43,854
691
W
10,375
7,394
0
3,079
7,113
2,732
908
753
6,360
0
54,984
W
Vulcan
3,869
1,060
0
1,670
6,412
2,464
495
2,851
3,561
55,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,295
Gold Earned
34,802
259
Minions Killed
330
0
Camps Cleared
0
1,054,964
Distance Traveled
1,220,398
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,598
550
72
6
0
269,767
0
W
Odin
7,464
622
71
6
0
224,548
0
L
Medusa
4,717
393
32
3
0
182,857
0
L
Cerberus
4,696
391
54
5
0
237,826
6
L
Chang'e
4,794
400
31
3
0
140,421
0
W
Xing Tian
5,939
495
16
1
0
267,829
2
L
Thanatos
5,736
478
64
5
0
267,830
0
L
Zeus
6,352
529
78
7
0
226,030
0
W
Nut
7,680
640
80
7
0
209,686
0
W
Vulcan
7,121
593
91
8
0
248,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role