Player Matchup

Sobek
Sobek
Gold IV
Brownflare
Sobek
Gold IV
Level 162
God Stats
1W - 0L
1,809 SR
Queue Stats
10W - 3L
1,740 MMR
Party 1
Thor
Thor
Gold IV
Yulty
Thor
Gold IV
Level 147
God Stats
3W - 0L
1,833 SR
Queue Stats
10W - 3L
1,733 MMR
Party 1
Anubis
Anubis
Gold IV
i0bucksforthis
Anubis
Gold IV
Level 173
God Stats
4W - 0L
1,967 SR
Queue Stats
10W - 3L
1,740 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 161
1,870 SR
1,738 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,630 SR
1,710 MMR
Scylla
Scylla
Gold I
Booty Cheeky
Scylla
Gold I
Level 131
God Stats
4W - 6L
1,628 SR
Queue Stats
38W - 37L
1,654 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum IV
ProSmitePlyr
Sun Wukong
Platinum IV
Level 129
God Stats
7W - 5L
1,596 SR
Queue Stats
49W - 47L
1,719 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum IV
qitra
Gilgamesh
Platinum IV
Level 147
God Stats
1W - 2L
1,664 SR
Queue Stats
52W - 48L
1,758 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
2 / 1 / 8
7,360
818
3,385
10,905
10,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
Yulty
Thor
13
6 / 1 / 4
8,071
897
10,333
8,547
4,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 8
7,910
879
6,521
6,165
3,164
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ArachneThothOdinPersephoneBakasura

VS

Bans
KuzenboAgniAchillesChronosMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 4 / 1
6,105
678
2,574
4,818
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
ProSmitePlyr
Sun Wukong
8
0 / 4 / 2
6,041
671
2,897
8,961
3,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
qitra
Gilgamesh
13
3 / 2 / 0
8,043
894
6,966
9,519
5,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
10
Kills
3
3
Deaths
10
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
4
1
0.13
W
Sobek
2
1
8
6
L
Sun Wukong
ProSmitePlyr
Sun Wukong
0
4
2
0.25
W
Thor
Yulty
Thor
6
1
4
8
W
2
1
8
6
L
Gilgamesh
qitra
Gilgamesh
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,239
Damage
12,437
25,617
Taken
23,298
18,272
Mitigated
9,737
5,206
Healing
2,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,574
340
0
9
4,818
996
0
1,647
2,962
14,134
0
W
Sobek
3,385
73
0
1,932
10,905
10,878
457
837
9,611
9,050
754
L
Sun Wukong
ProSmitePlyr
Sun Wukong
2,897
779
0
691
8,961
3,717
0
4,151
4,454
0
12,026
W
Thor
Yulty
Thor
10,333
2,067
0
1,204
8,547
4,230
1,113
975
6,663
0
30,944
W
6,521
576
0
2,070
6,165
3,164
938
804
5,234
35,182
0
L
Gilgamesh
qitra
Gilgamesh
6,966
1,997
0
1,476
9,519
5,024
0
3,815
5,401
0
20,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,341
Gold Earned
20,189
130
Minions Killed
79
0
Camps Cleared
0
530,374
Distance Traveled
410,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,105
678
33
4
0
103,053
0
W
Sobek
7,360
818
12
1
0
181,942
0
L
Sun Wukong
6,041
671
18
2
0
120,739
0
W
Thor
8,071
897
52
6
0
185,764
0
W
Anubis
7,910
879
66
7
0
162,668
0
L
Gilgamesh
8,043
894
28
3
0
187,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role