Player Matchup

Tyr
Tyr
DJ HeIp
Tyr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,560 Elo+
Party 1
Thanatos
Thanatos
Friskybot
Thanatos
Level 117
God Stats
1W - 0L
1,296 SR
Queue Stats
29W - 22L
1,560 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Lunatik2403
Maman Brigitte
Level 129
God Stats
8W - 5L
1,697 SR
Queue Stats
66W - 61L
1,503 Elo+
Party 2
Erlang Shen
Erlang Shen
imJJay
Erlang Shen
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,565 Elo+
Party 1
Anubis
Anubis
legolasXx3
Anubis
Level 36
God Stats
17W - 13L
1,416 SR
Queue Stats
84W - 78L
1,487 Elo+
Party 2
Team Averages
Level 105
1,482 SR
1,535 Elo+

VS

Team Averages
Level 119
1,473 SR
1,474 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BennyBlueBalls
King Arthur
Level 97
God Stats
8W - 32L
1,287 SR
Queue Stats
78W - 192L
1,331 Elo+
Party 3
Athena
Athena
Greoge13
Athena
Level 102
God Stats
3W - 2L
1,796 SR
Queue Stats
18W - 14L
1,591 Elo+
Solo
Thor
Thor
Sphysb
Thor
Level 128
God Stats
0W - 2L
1,254 SR
Queue Stats
40W - 41L
1,558 Elo+
Solo
Ra
Ra
raahin16
Ra
Level 145
God Stats
21W - 42L
1,527 SR
Queue Stats
118W - 268L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
1 / 2 / 5
7,041
440
5,778
13,962
10,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Friskybot
Thanatos
14
1 / 5 / 0
8,493
531
4,181
17,366
9,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
Lunatik2403
Maman Brigitte
15
4 / 1 / 4
8,519
532
7,335
13,979
5,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
imJJay
Erlang Shen
14
1 / 1 / 5
8,164
510
5,528
10,716
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Anubis
legolasXx3
Anubis
15
3 / 1 / 2
9,175
573
11,855
10,099
5,286
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 3 / 1
7,169
448
6,603
9,204
3,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
BennyBlueBalls
King Arthur
15
4 / 0 / 1
9,451
591
10,596
12,210
12,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
Greoge13
Athena
12
2 / 2 / 3
7,601
475
4,533
14,648
12,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
Sphysb
Thor
8
1 / 4 / 0
5,801
363
3,216
8,833
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 1 / 2
8,410
526
9,460
8,079
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
10
Kills
9
10
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
1
0.5
L
King Arthur
BennyBlueBalls
King Arthur
4
0
1
4.5
W
Tyr
1
2
5
1.75
W
Thanatos
Friskybot
Thanatos
1
5
0
0.2
L
Athena
Greoge13
Athena
2
2
3
1.75
W
Maman Brigitte
Lunatik2403
Maman Brigitte
4
1
4
6
L
Thor
Sphysb
Thor
1
4
0
0.25
W
Erlang Shen
imJJay
Erlang Shen
1
1
5
3.5
W
Anubis
legolasXx3
Anubis
3
1
2
4
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,677
Damage
34,408
66,122
Taken
52,974
35,943
Mitigated
34,315
33,684
Healing
9,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,603
2,639
0
1,510
9,204
3,102
0
2,869
6,335
0
47,353
L
King Arthur
BennyBlueBalls
King Arthur
10,596
1,485
0
2,018
12,210
12,715
33
2,305
9,905
1,299
71,489
W
Tyr
5,778
728
0
2,427
13,962
10,154
0
4,302
9,554
0
32,211
W
Thanatos
Friskybot
Thanatos
4,181
1,542
0
12,213
17,366
9,724
0
934
16,432
0
66,940
L
Athena
Greoge13
Athena
4,533
1,079
0
1,962
14,648
12,352
0
5,493
9,155
18,279
0
W
Maman Brigitte
Lunatik2403
Maman Brigitte
7,335
714
0
6,616
13,979
5,831
48
2,574
11,405
71,437
2,414
L
Thor
Sphysb
Thor
3,216
840
0
2,392
8,833
2,827
0
3,729
5,104
0
23,713
W
Erlang Shen
imJJay
Erlang Shen
5,528
2,234
0
6,082
10,716
4,948
438
1,916
8,704
0
62,415
W
Anubis
legolasXx3
Anubis
11,855
549
340
6,006
10,099
5,286
44
5,861
4,055
77,514
3,281
L
9,460
330
384
1,402
8,079
3,319
0
4,518
3,561
83,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,392
Gold Earned
38,432
469
Minions Killed
395
0
Camps Cleared
0
1,653,962
Distance Traveled
1,438,518
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,169
448
76
5
0
268,806
0
L
King Arthur
9,451
591
122
8
0
317,482
0
W
Tyr
7,041
440
27
2
0
361,432
6
W
Thanatos
8,493
531
111
7
0
275,916
3
L
Athena
7,601
475
12
1
0
345,677
3
W
Maman Brigitte
8,519
532
111
7
0
382,783
0
L
Thor
5,801
363
41
3
0
190,886
0
W
Erlang Shen
8,164
510
95
6
0
359,229
0
W
Anubis
9,175
573
125
8
0
274,602
0
L
Ra
8,410
526
144
9
0
315,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role