Player Matchup

Thanatos
Thanatos
EllisDee333
Thanatos
Level 18
God Stats
5W - 5L
1,711 SR
Queue Stats
36W - 25L
1,670 Elo+
Party 2
Nox
Nox
KoryGuns
Nox
Level 27
God Stats
7W - 2L
1,784 SR
Queue Stats
49W - 30L
1,644 Elo+
Party 2
Cernunnos
Cernunnos
NotQuiteNothing
Cernunnos
Level 144
God Stats
3W - 2L
1,584 SR
Queue Stats
126W - 116L
1,538 Elo+
Solo
Maui
Maui
Plasmm
Maui
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 90L
1,580 Elo+
Party 2
Kumbhakarna
Kumbhakarna
dryroastednuts
Kumbhakarna
Level 14
God Stats
0W - 1L
1,286 SR
Queue Stats
3W - 7L
1,560 Elo+
Party 2
Team Averages
Level 68
1,573 SR
1,598 Elo+

VS

Team Averages
Level 141
1,597 SR
1,566 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Im Zeus Kaiser
Xbalanque
Level 164
God Stats
3W - 0L
1,684 SR
Queue Stats
26W - 28L
1,459 Elo+
Solo
Ne Zha
Ne Zha
McConCon
Ne Zha
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 174L
1,629 Elo+
Party 1
Ra
Ra
TrueForester
Ra
Level 143
God Stats
9W - 9L
1,514 SR
Queue Stats
486W - 468L
1,548 Elo+
Solo
Geb
Geb
xYaboix
Geb
Level 89
God Stats
4W - 1L
1,788 SR
Queue Stats
32W - 14L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EllisDee333
Thanatos
12
1 / 5 / 0
7,064
706
6,203
10,334
4,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 0
7,013
701
5,042
8,890
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
NotQuiteNothing
Cernunnos
14
0 / 2 / 1
7,441
744
8,006
11,080
5,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
Plasmm
Maui
12
0 / 4 / 2
7,458
746
4,133
14,407
13,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
dryroastednuts
Kumbhakarna
13
0 / 1 / 1
7,585
759
3,694
13,117
12,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 0 / 4
8,899
890
6,686
5,661
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Im Zeus Kaiser
Xbalanque
15
3 / 1 / 5
8,884
888
7,066
7,262
3,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
McConCon
Ne Zha
14
2 / 1 / 7
8,245
825
12,220
10,760
6,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
5 / 0 / 9
9,063
906
14,805
8,365
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
14
4 / 0 / 8
8,906
891
9,240
8,263
7,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
17
17
Deaths
2
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
4
5
L
Thanatos
EllisDee333
Thanatos
1
5
0
0.2
W
Xbalanque
Im Zeus Kaiser
Xbalanque
3
1
5
5.5
L
1
5
0
0.2
W
Ne Zha
McConCon
Ne Zha
2
1
7
5.5
L
Cernunnos
NotQuiteNothing
Cernunnos
0
2
1
0.25
L
Maui
Plasmm
Maui
0
4
2
0.25
W
5
0
9
9.5
L
Kumbhakarna
dryroastednuts
Kumbhakarna
0
1
1
0.5
W
Geb
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,078
Damage
50,017
57,828
Taken
40,311
39,025
Mitigated
24,385
7,714
Healing
12,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,686
3,044
0
1,124
5,661
2,754
2,714
1,513
4,148
0
24,100
L
Thanatos
EllisDee333
Thanatos
6,203
978
0
3,142
10,334
4,181
0
5,125
5,154
0
13,473
W
Xbalanque
Im Zeus Kaiser
Xbalanque
7,066
1,604
0
435
7,262
3,446
2,399
1,383
5,879
0
31,289
L
5,042
520
0
30
8,890
4,173
0
3,602
5,250
16,612
0
W
Ne Zha
McConCon
Ne Zha
12,220
3,868
0
2,418
10,760
6,548
0
2,799
7,961
764
26,575
L
Cernunnos
NotQuiteNothing
Cernunnos
8,006
2,916
0
2,526
11,080
5,063
0
4,551
6,356
0
30,637
L
Maui
Plasmm
Maui
4,133
892
0
1,374
14,407
13,514
0
5,315
9,019
10,820
0
W
14,805
640
2,838
3,784
8,365
3,901
50
3,269
5,096
35,072
763
L
Kumbhakarna
dryroastednuts
Kumbhakarna
3,694
649
0
642
13,117
12,094
0
5,068
7,958
10,961
1,614
W
Geb
9,240
670
1,103
1,191
8,263
7,736
227
3,719
4,544
18,007
1,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,561
Gold Earned
43,997
133
Minions Killed
212
0
Camps Cleared
0
959,737
Distance Traveled
1,084,450
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,899
890
36
4
0
204,285
6
L
Thanatos
7,064
706
10
1
0
197,776
3
W
Xbalanque
8,884
888
52
5
0
201,968
0
L
Nox
7,013
701
25
3
0
190,681
0
W
Ne Zha
8,245
825
41
4
0
217,439
0
L
Cernunnos
7,441
744
54
5
0
165,816
0
L
Maui
7,458
746
17
2
0
197,154
4
W
Ra
9,063
906
64
6
0
239,620
0
L
Kumbhakarna
7,585
759
27
3
0
208,310
0
W
Geb
8,906
891
19
2
0
221,138
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role