Player Matchup

Nut
Nut
 
Nut
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DrOlisan
Sylvanus
Level 120
God Stats
14W - 10L
1,592 SR
Queue Stats
471W - 488L
1,473 Elo+
Solo
Team Averages
Level 148
1,518 SR
1,495 Elo+

VS

Team Averages
Level 147
1,492 SR
1,523 Elo+
Ganesha
Ganesha
Everaldo1998
Ganesha
Level 148
God Stats
0W - 1L
1,324 SR
Queue Stats
117W - 120L
1,528 Elo+
Party 1
Nut
Nut
Lispequito
Nut
Level 149
God Stats
11W - 5L
1,780 SR
Queue Stats
27W - 34L
1,553 Elo+
Solo
Zhong Kui
Zhong Kui
Ra__naldinho
Zhong Kui
Level 159
God Stats
1W - 3L
1,507 SR
Queue Stats
171W - 184L
1,530 Elo+
Party 1
Bellona
Bellona
fairytailnalu
Bellona
Level 129
God Stats
0W - 2L
1,485 SR
Queue Stats
159W - 175L
1,477 Elo+
Party 1
Vulcan
Vulcan
gabrielmn11
Vulcan
Level 152
God Stats
5W - 7L
1,364 SR
Queue Stats
222W - 212L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
6 / 0 / 3
9,033
602
12,939
8,574
3,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
 
Bellona
16
5 / 0 / 3
8,655
577
8,569
15,041
10,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
 
Merlin
14
0 / 2 / 4
8,160
544
7,330
6,762
3,344
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
 
Lancelot
14
1 / 2 / 0
7,730
515
3,206
11,308
6,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
DrOlisan
Sylvanus
13
1 / 1 / 9
8,433
562
7,695
13,255
12,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Everaldo1998
Ganesha
11
0 / 5 / 1
6,943
463
4,854
15,274
14,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 1
7,198
480
6,350
9,907
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Ra__naldinho
Zhong Kui
14
1 / 2 / 1
7,832
522
7,990
13,086
11,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bellona
12
2 / 0 / 0
6,939
463
5,518
10,752
6,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
15
2 / 2 / 0
9,230
615
9,383
7,515
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
5
5
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
6
0
3
7.5
W
Bellona
 
Bellona
5
0
3
6.5
W
Merlin
 
Merlin
0
2
4
1
W
Lancelot
 
Lancelot
1
2
0
0.5
W
Sylvanus
DrOlisan
Sylvanus
1
1
9
5.5
L
Ganesha
Everaldo1998
Ganesha
0
5
1
0.1
L
0
4
1
0.13
L
Zhong Kui
Ra__naldinho
Zhong Kui
1
2
1
0.75
L
Bellona
2
0
0
2
L
Vulcan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,739
Damage
34,095
54,940
Taken
56,534
37,956
Mitigated
39,259
24,083
Healing
15,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
12,939
8,437
0
4,140
8,574
3,949
1,287
1,550
7,024
0
85,915
W
Bellona
 
Bellona
8,569
2,603
0
8,633
15,041
10,977
0
3,233
11,808
0
71,004
W
Merlin
 
Merlin
7,330
593
0
565
6,762
3,344
155
3,454
3,308
76,486
0
W
Lancelot
 
Lancelot
3,206
341
0
1,892
11,308
6,970
0
7,753
3,555
0
59,373
W
Sylvanus
DrOlisan
Sylvanus
7,695
2,259
3,780
5,073
13,255
12,716
29
5,312
7,943
24,465
1,332
L
Ganesha
Everaldo1998
Ganesha
4,854
349
0
2,551
15,274
14,630
0
5,484
9,741
25,004
640
L
6,350
4,547
0
2,527
9,907
3,669
0
1,346
8,561
0
57,152
L
Zhong Kui
Ra__naldinho
Zhong Kui
7,990
727
0
5,827
13,086
11,158
0
5,793
7,293
67,450
3,301
L
Bellona
5,518
1,460
0
2,553
10,752
6,840
0
1,573
9,179
0
57,215
L
Vulcan
9,383
4,179
0
2,175
7,515
2,962
0
505
6,658
73,012
3,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,011
Gold Earned
38,142
498
Minions Killed
489
0
Camps Cleared
0
1,522,926
Distance Traveled
1,475,001
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,033
602
137
9
0
289,516
2
W
Bellona
8,655
577
105
7
0
339,749
0
W
Merlin
8,160
544
124
8
0
263,263
4
W
Lancelot
7,730
515
105
7
0
331,538
2
W
Sylvanus
8,433
562
27
2
0
298,860
3
L
Ganesha
6,943
463
10
1
0
308,006
3
L
Nut
7,198
480
125
8
0
289,632
1
L
Zhong Kui
7,832
522
146
10
0
288,933
1
L
Bellona
6,939
463
82
5
0
297,743
0
L
Vulcan
9,230
615
126
8
0
290,687
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role