Player Matchup

Erlang Shen
Erlang Shen
Acuilador
Erlang Shen
Level 49
God Stats
2W - 1L
1,576 SR
Queue Stats
81W - 68L
1,574 Elo+
Party 1
Vulcan
Vulcan
Bigakuga
Vulcan
Level 158
God Stats
2W - 0L
1,771 SR
Queue Stats
155W - 107L
1,635 Elo+
Party 1
Cerberus
Cerberus
LayZKingRay
Cerberus
Level 147
God Stats
5W - 3L
1,701 SR
Queue Stats
404W - 439L
1,478 Elo+
Solo
Olorun
Olorun
VnMn
Olorun
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,568 Elo+
Party 1
Ravana
Ravana
rektumrapper
Ravana
Level 109
God Stats
4W - 2L
1,541 SR
Queue Stats
329W - 301L
1,517 Elo+
Solo
Team Averages
Level 108
1,618 SR
1,555 Elo+

VS

Team Averages
Level 115
1,612 SR
1,515 Elo+
Amaterasu
Amaterasu
L3xZ0
Amaterasu
Level 123
God Stats
0W - 1L
1,575 SR
Queue Stats
55W - 29L
1,609 Elo+
Solo
Hachiman
Hachiman
Ma5termexican
Hachiman
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,507 Elo+
Solo
Cupid
Cupid
XxRICARDO1996xX
Cupid
Level 67
God Stats
1W - 2L
1,696 SR
Queue Stats
48W - 54L
1,431 Elo+
Solo
Rama
Rama
bravefan123out
Rama
Level 120
God Stats
3W - 3L
1,791 SR
Queue Stats
140W - 112L
1,529 Elo+
Solo
Artemis
Artemis
iBeatKids420
Artemis
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 170L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Acuilador
Erlang Shen
14
2 / 2 / 14
8,238
824
5,416
9,106
11,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
Bigakuga
Vulcan
16
5 / 1 / 14
9,174
917
16,643
5,496
2,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cerberus
LayZKingRay
Cerberus
15
8 / 4 / 13
9,627
963
13,464
13,959
12,045
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
VnMn
Olorun
15
4 / 3 / 14
8,810
881
5,952
10,440
4,892
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
16
6 / 2 / 13
9,196
920
9,545
11,659
13,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
L3xZ0
Amaterasu
13
2 / 3 / 5
7,899
790
6,786
12,210
11,685
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hachiman
Ma5termexican
Hachiman
14
2 / 4 / 7
7,779
778
11,178
10,289
4,283
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 7 / 3
8,121
812
6,084
10,599
3,643
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 5 / 5
8,122
812
7,044
10,603
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
iBeatKids420
Artemis
13
1 / 6 / 7
7,537
754
11,267
10,924
5,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
38
25
Kills
11
12
Deaths
25
68
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Acuilador
Erlang Shen
2
2
14
4.5
W
Vulcan
Bigakuga
Vulcan
5
1
14
12
L
Amaterasu
L3xZ0
Amaterasu
2
3
5
1.5
W
Cerberus
LayZKingRay
Cerberus
8
4
13
3.63
L
Hachiman
Ma5termexican
Hachiman
2
4
7
1.38
W
Olorun
VnMn
Olorun
4
3
14
3.67
L
3
7
3
0.64
L
3
5
5
1.1
L
Artemis
iBeatKids420
Artemis
1
6
7
0.75
W
Ravana
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,020
Damage
42,359
50,660
Taken
54,625
44,922
Mitigated
28,389
16,835
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Acuilador
Erlang Shen
5,416
2,269
476
2,429
9,106
11,543
391
126
8,737
30
11,538
W
Vulcan
Bigakuga
Vulcan
16,643
2,616
1,765
1,552
5,496
2,886
433
0
5,410
35,861
521
L
Amaterasu
L3xZ0
Amaterasu
6,786
1,608
708
2,619
12,210
11,685
0
6,598
5,203
543
8,383
W
Cerberus
LayZKingRay
Cerberus
13,464
731
378
2,177
13,959
12,045
18
141
13,694
15,926
631
L
Hachiman
Ma5termexican
Hachiman
11,178
4,708
1,479
2,748
10,289
4,283
0
5,654
4,499
0
24,223
W
Olorun
VnMn
Olorun
5,952
2,301
2,377
2,760
10,440
4,892
959
0
10,123
19,776
516
L
6,084
3,518
1,079
853
10,599
3,643
0
6,876
3,595
0
12,575
L
7,044
6,025
598
1,194
10,603
3,730
0
7,527
2,943
0
18,212
L
Artemis
iBeatKids420
Artemis
11,267
2,113
0
1,340
10,924
5,048
0
8,416
2,459
0
24,482
W
Ravana
9,545
1,184
442
2,479
11,659
13,556
215
0
11,394
0
18,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,045
Gold Earned
39,458
139
Minions Killed
105
0
Camps Cleared
0
1,026,824
Distance Traveled
932,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,238
824
9
1
0
204,415
0
W
Vulcan
9,174
917
56
6
0
223,318
0
L
Amaterasu
7,899
790
9
1
0
242,815
0
W
Cerberus
9,627
963
25
3
0
195,327
0
L
Hachiman
7,779
778
20
2
0
176,821
0
W
Olorun
8,810
881
32
3
0
179,867
0
L
Cupid
8,121
812
10
1
0
168,236
0
L
Rama
8,122
812
35
4
0
163,161
0
L
Artemis
7,537
754
31
3
0
181,249
0
W
Ravana
9,196
920
17
2
0
223,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role