Player Matchup

Sol
Sol
DARKSPARDA4
Sol
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,551 Elo+
Party 1
Odin
Odin
KinKizaru
Odin
Level 129
God Stats
3W - 8L
1,485 SR
Queue Stats
51W - 66L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
ShadowSlayer0327
Kukulkan
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,448 Elo+
Party 1
Arachne
Arachne
redrum11212
Arachne
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,551 Elo+
Party 1
Xing Tian
Xing Tian
xAbsoluteChaosx
Xing Tian
Level 151
God Stats
0W - 5L
1,348 SR
Queue Stats
13W - 17L
1,551 Elo+
Party 1
Team Averages
Level 146
1,467 SR
1,521 Elo+

VS

Team Averages
Level 135
1,580 SR
1,524 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
IsCrooksy
Cthulhu
Level 152
God Stats
3W - 0L
1,729 SR
Queue Stats
81W - 66L
1,536 Elo+
Party 2
Maman Brigitte
Maman Brigitte
LozRa
Maman Brigitte
Level 144
God Stats
13W - 4L
1,662 SR
Queue Stats
33W - 20L
1,623 Elo+
Party 3
Osiris
Osiris
ScrotumStompy
Osiris
Level 134
God Stats
5W - 3L
1,607 SR
Queue Stats
115W - 95L
1,513 Elo+
Party 2
Janus
Janus
lemenebaedee64
Janus
Level 89
God Stats
3W - 3L
1,401 SR
Queue Stats
212W - 204L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,882
430
7,454
12,635
3,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
13
1 / 5 / 1
7,229
452
6,110
18,352
9,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

14
1 / 2 / 4
8,664
542
8,267
10,154
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
redrum11212
Arachne
12
4 / 3 / 2
7,841
490
6,823
17,741
6,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
xAbsoluteChaosx
Xing Tian
9
0 / 3 / 0
6,418
401
3,862
16,844
12,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 0 / 5
9,340
584
12,272
12,400
5,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
IsCrooksy
Cthulhu
12
4 / 1 / 7
8,054
503
10,137
11,913
7,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maman Brigitte
LozRa
Maman Brigitte
16
5 / 1 / 4
9,059
566
11,237
11,570
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 3 / 5
9,524
595
13,746
18,543
16,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 2 / 2
9,410
588
6,906
7,412
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
19
19
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
5
7.5
L
0
6
0
0
W
Cthulhu
IsCrooksy
Cthulhu
4
1
7
7.5
L
Odin
1
5
1
0.3
W
Maman Brigitte
LozRa
Maman Brigitte
5
1
4
7
W
2
3
5
1.5
L
1
2
4
1.5
W
3
2
2
2
L
Arachne
redrum11212
Arachne
4
3
2
1.67
L
Xing Tian
xAbsoluteChaosx
Xing Tian
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,516
Damage
54,298
75,726
Taken
61,838
36,732
Mitigated
37,654
13,210
Healing
27,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,272
3,926
0
5,927
12,400
5,507
0
7,622
4,778
0
83,742
L
7,454
3,388
0
3,410
12,635
3,855
1,281
4,573
8,018
52,609
0
W
Cthulhu
IsCrooksy
Cthulhu
10,137
1,933
218
4,598
11,913
7,629
0
5,129
6,784
24,909
2,441
L
Odin
6,110
1,341
0
2,815
18,352
9,863
0
4,202
14,128
0
48,981
W
Maman Brigitte
LozRa
Maman Brigitte
11,237
538
0
6,424
11,570
5,109
672
2,317
9,253
87,710
0
W
13,746
4,229
0
9,527
18,543
16,299
858
930
17,613
0
80,507
L
8,267
580
0
229
10,154
4,044
0
6,272
3,594
65,629
0
W
6,906
571
0
881
7,412
3,110
0
3,585
3,827
74,880
1,618
L
Arachne
redrum11212
Arachne
6,823
4,250
0
5,924
17,741
6,707
0
6,470
11,191
0
36,284
L
Xing Tian
xAbsoluteChaosx
Xing Tian
3,862
357
0
832
16,844
12,263
0
6,084
10,696
19,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,034
Gold Earned
45,387
383
Minions Killed
561
0
Camps Cleared
0
1,557,542
Distance Traveled
1,678,717
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,340
584
119
7
0
292,445
0
L
Sol
6,882
430
88
6
0
273,934
0
W
Cthulhu
8,054
503
34
2
0
366,507
6
L
Odin
7,229
452
85
5
0
291,968
0
W
Maman Brigitte
9,059
566
139
9
0
376,855
0
W
Osiris
9,524
595
130
8
0
323,460
2
L
Kukulkan
8,664
542
120
8
0
303,908
0
W
Janus
9,410
588
139
9
0
319,450
0
L
Arachne
7,841
490
60
4
0
362,113
0
L
Xing Tian
6,418
401
30
2
0
325,619
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role