Player Matchup

Ra
Ra
JubileeMcGee25
Ra
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
78W - 69L
1,470 Elo+
Party 1
Neith
Neith
MaceTheFierce
Neith
Level 144
God Stats
6W - 8L
1,685 SR
Queue Stats
65W - 72L
1,529 Elo+
Party 1
Hun Batz
Hun Batz
Mydrae1
Hun Batz
Level 126
God Stats
8W - 8L
1,564 SR
Queue Stats
86W - 98L
1,537 Elo+
Party 1
Achilles
Achilles
RodeoJones
Achilles
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 20L
1,450 Elo+
Solo
Athena
Athena
SubjectXile
Athena
Level 61
God Stats
1W - 0L
1,286 SR
Queue Stats
18W - 30L
1,482 Elo+
Party 1
Team Averages
Level 90
1,507 SR
1,494 Elo+

VS

Team Averages
Level 95
1,557 SR
1,533 Elo+
Anubis
Anubis
Beowulf1220
Anubis
Level 107
God Stats
2W - 4L
1,611 SR
Queue Stats
153W - 124L
1,578 Elo+
Party 2
Jing Wei
Jing Wei
Kiwi14138
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,505 Elo+
Party 2
Terra
Terra
MerlinIsMyStand
Terra
Level 126
God Stats
2W - 7L
1,500 SR
Queue Stats
214W - 190L
1,573 Elo+
Party 2
Osiris
Osiris
Papireyes44TTV
Osiris
Level 120
God Stats
6W - 6L
1,686 SR
Queue Stats
619W - 593L
1,485 Elo+
Party 2
Bakasura
Bakasura
Zipjack
Bakasura
Level 114
God Stats
7W - 4L
1,488 SR
Queue Stats
251W - 217L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,288
607
3,952
2,996
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 5
6,173
514
5,510
3,502
1,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Mydrae1
Hun Batz
13
4 / 0 / 4
6,747
562
5,265
8,582
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Achilles
RodeoJones
Achilles
12
5 / 0 / 1
7,220
602
8,058
11,382
8,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Athena
10
1 / 1 / 5
6,031
503
4,449
8,085
7,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 3 / 1
5,854
488
6,717
9,269
4,824
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
Kiwi14138
Jing Wei
10
0 / 2 / 1
5,742
479
1,502
6,448
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 2
5,731
478
3,099
11,415
8,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 4 / 0
6,095
508
3,330
10,103
9,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Zipjack
Bakasura
12
3 / 1 / 0
6,548
546
4,893
12,104
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
13
Kills
3
3
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
3
1
0.17
W
3
1
1
3.5
L
Jing Wei
Kiwi14138
Jing Wei
0
2
1
0.25
W
0
1
5
2.5
L
0
3
2
0.33
W
Hun Batz
Mydrae1
Hun Batz
4
0
4
6
L
0
4
0
0
W
Achilles
RodeoJones
Achilles
5
0
1
5.5
W
Athena
1
1
5
3.5
L
Bakasura
Zipjack
Bakasura
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,234
Damage
19,541
34,547
Taken
49,339
21,221
Mitigated
30,472
8,828
Healing
17,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,717
539
0
4,412
9,269
4,824
63
2,431
6,789
53,599
1,140
W
3,952
178
581
740
2,996
1,081
0
713
1,905
62,628
0
L
Jing Wei
Kiwi14138
Jing Wei
1,502
834
0
299
6,448
2,410
0
968
5,480
0
36,016
W
5,510
1,482
0
639
3,502
1,199
0
455
2,557
0
52,503
L
3,099
747
329
2,760
11,415
8,447
0
2,694
8,676
21,764
1,536
W
Hun Batz
Mydrae1
Hun Batz
5,265
836
0
125
8,582
3,736
0
2,440
6,142
0
54,047
L
3,330
1,511
0
1,434
10,103
9,198
0
0
9,477
0
37,949
W
Achilles
RodeoJones
Achilles
8,058
2,257
0
4,985
11,382
8,110
0
2,524
7,815
0
39,942
W
Athena
4,449
1,404
0
1,758
8,085
7,095
0
3,135
4,880
20,311
0
L
Bakasura
Zipjack
Bakasura
4,893
2,676
0
7,889
12,104
5,593
0
2,259
9,755
0
43,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,459
Gold Earned
29,970
382
Minions Killed
327
0
Camps Cleared
0
1,247,208
Distance Traveled
1,186,496
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,854
488
84
7
0
204,746
0
W
Ra
7,288
607
108
9
0
266,374
0
L
Jing Wei
5,742
479
69
6
0
236,823
0
W
Neith
6,173
514
90
8
0
202,746
0
L
Terra
5,731
478
26
2
0
267,745
4
W
Hun Batz
6,747
562
76
6
0
292,230
0
L
Osiris
6,095
508
55
5
0
186,631
0
W
Achilles
7,220
602
70
6
0
232,476
4
W
Athena
6,031
503
38
3
0
253,382
1
L
Bakasura
6,548
546
93
8
0
290,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role