Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
VeganPowerz
Eset
Level 108
God Stats
74W - 61L
1,509 SR
Queue Stats
219W - 212L
1,514 Elo+
Solo
Ullr
Ullr
krisptina
Ullr
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 212L
1,547 Elo+
Party 1
Team Averages
Level 127
1,503 SR
1,521 Elo+

VS

Team Averages
Level 117
1,575 SR
1,598 Elo+
Ishtar
Ishtar
AThiccNug
Ishtar
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 11L
1,587 Elo+
Party 2
Ymir
Ymir
Driedspartin117
Ymir
Level 119
God Stats
2W - 1L
1,726 SR
Queue Stats
19W - 21L
1,765 Elo+
Party 2
King Arthur
King Arthur
Rarefiedkey
King Arthur
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 109L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
5 / 2 / 3
11,499
767
15,262
17,979
19,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 7
10,553
704
10,148
12,999
10,553
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
16
2 / 2 / 7
10,867
724
11,573
11,050
6,157
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AThiccNug
Ishtar
16
2 / 2 / 4
10,160
677
13,145
11,103
5,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 2 / 3
10,385
692
9,937
16,791
24,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Rarefiedkey
King Arthur
16
1 / 5 / 5
10,016
668
12,403
19,325
16,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
9
Kills
7
7
Deaths
9
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
3
3.25
L
Ishtar
AThiccNug
Ishtar
2
2
4
2
L
4
2
3
2.75
L
King Arthur
Rarefiedkey
King Arthur
1
5
5
0.7
W
2
3
7
1.83
W
Ullr
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,983
Damage
35,485
42,028
Taken
47,219
36,594
Mitigated
46,195
6,504
Healing
8,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,262
4,146
0
2,482
17,979
19,884
440
4,986
12,890
0
38,003
L
Ishtar
AThiccNug
Ishtar
13,145
7,276
0
1,448
11,103
5,534
992
2,196
8,572
0
47,143
L
9,937
886
0
2,483
16,791
24,495
214
4,230
11,989
29,942
1,161
L
King Arthur
Rarefiedkey
King Arthur
12,403
867
0
4,321
19,325
16,166
0
3,638
15,244
0
50,386
W
10,148
1,354
450
1,771
12,999
10,553
375
3,503
9,471
35,583
0
W
Ullr
11,573
7,529
0
1,801
11,050
6,157
2,148
1,426
9,558
0
56,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,919
Gold Earned
30,561
167
Minions Killed
190
0
Camps Cleared
0
816,780
Distance Traveled
768,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,499
767
48
3
0
313,204
0
L
Ishtar
10,160
677
84
6
0
257,581
0
L
Ymir
10,385
692
36
2
0
243,704
0
L
King Arthur
10,016
668
70
5
0
266,902
0
W
Eset
10,553
704
40
3
0
261,492
0
W
Ullr
10,867
724
79
5
0
242,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role