Player Matchup

Arachne
Arachne
LordSquilliam2
Arachne
Level 49
God Stats
4W - 7L
1,517 SR
Queue Stats
248W - 245L
1,434 Elo+
Party 3
Rama
Rama
MournTheKing
Rama
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,678 Elo+
Party 1
Loki
Loki
Sacred444-
Loki
Level 50
God Stats
5W - 4L
1,239 SR
Queue Stats
87W - 75L
1,367 Elo+
Party 3
Zhong Kui
Zhong Kui
SurMencey
Zhong Kui
Level 99
God Stats
2W - 3L
1,384 SR
Queue Stats
142W - 167L
1,465 Elo+
Solo
Cthulhu
Cthulhu
hoeruka
Cthulhu
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,603 Elo+
Party 1
Team Averages
Level 64
1,428 SR
1,509 Elo+

VS

Team Averages
Level 72
1,444 SR
1,426 Elo+
Rama
Rama
Craigyy
Rama
Level 45
God Stats
2W - 4L
1,408 SR
Queue Stats
181W - 223L
1,348 Elo+
Party 2
Odin
Odin
KifoNemkana
Odin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 116L
1,426 Elo+
Solo
Maman Brigitte
Maman Brigitte
MasterZar
Maman Brigitte
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 110L
1,282 Elo+
Party 2
Chronos
Chronos
ere_742
Chronos
Level 120
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 9L
1,556 Elo+
Solo
Ah Puch
Ah Puch
xSMITEBOTx
Ah Puch
Level 78
God Stats
9W - 9L
1,527 SR
Queue Stats
351W - 376L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 24
13,336
834
19,356
20,117
23,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 4 / 22
13,481
843
25,949
16,042
9,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

20
9 / 2 / 22
12,865
804
11,303
14,403
6,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
SurMencey
Zhong Kui
18
4 / 4 / 23
11,441
715
15,280
14,410
14,694
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
hoeruka
Cthulhu
19
4 / 4 / 26
12,416
776
11,970
20,037
31,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Craigyy
Rama
16
1 / 8 / 7
9,893
618
14,544
17,156
8,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 9 / 6
10,898
681
13,509
22,291
25,426
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maman Brigitte
MasterZar
Maman Brigitte
15
3 / 12 / 6
9,666
604
8,123
20,368
9,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos
ere_742
Chronos
17
4 / 6 / 2
10,586
662
10,800
16,187
8,061
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
xSMITEBOTx
Ah Puch
19
6 / 5 / 7
11,943
746
21,225
16,092
16,437

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
45
40
Kills
17
18
Deaths
40
117
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Rama
Craigyy
Rama
1
8
7
0.56
L
3
9
6
0.67
W
12
4
24
6
L
Maman Brigitte
MasterZar
Maman Brigitte
3
12
6
0.5
W
11
4
22
5.5
W
9
2
22
10
W
Zhong Kui
SurMencey
Zhong Kui
4
4
23
3.88
L
Chronos
ere_742
Chronos
4
6
2
0.83
W
Cthulhu
hoeruka
Cthulhu
4
4
26
4.25
L
Ah Puch
xSMITEBOTx
Ah Puch
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,858
Damage
68,201
85,009
Taken
92,094
85,349
Mitigated
67,603
30,838
Healing
16,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Craigyy
Rama
14,544
7,750
304
2,125
17,156
8,066
0
6,147
10,808
0
29,717
L
13,509
3,468
544
4,145
22,291
25,426
0
4,521
17,395
4,892
27,982
W
19,356
14,211
1,272
5,068
20,117
23,395
1,143
10,555
8,476
0
27,760
L
Maman Brigitte
MasterZar
Maman Brigitte
8,123
878
298
1,522
20,368
9,613
0
8,173
11,911
20,205
0
W
25,949
16,455
1,340
4,894
16,042
9,393
4,885
9,004
7,038
0
58,321
W
11,303
2,282
5,211
5,170
14,403
6,834
363
6,821
5,493
0
35,058
W
Zhong Kui
SurMencey
Zhong Kui
15,280
380
1,575
4,065
14,410
14,694
540
6,680
7,730
24,354
280
L
Chronos
ere_742
Chronos
10,800
3,133
217
1,759
16,187
8,061
0
3,883
12,116
24,932
714
W
Cthulhu
hoeruka
Cthulhu
11,970
1,442
578
1,665
20,037
31,033
202
9,756
10,281
21,968
851
L
Ah Puch
xSMITEBOTx
Ah Puch
21,225
585
1,293
4,485
16,092
16,437
0
3,496
12,377
49,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,539
Gold Earned
52,986
193
Minions Killed
203
0
Camps Cleared
0
1,555,404
Distance Traveled
1,239,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,893
618
33
2
0
236,096
0
L
Odin
10,898
681
40
3
0
269,802
0
W
Arachne
13,336
834
20
1
0
308,259
0
L
Maman Brigitte
9,666
604
20
1
0
236,284
0
W
Rama
13,481
843
75
5
0
274,272
0
W
Loki
12,865
804
33
2
0
347,232
0
W
Zhong Kui
11,441
715
29
2
0
303,174
0
L
Chronos
10,586
662
42
3
0
243,825
0
W
Cthulhu
12,416
776
36
2
0
322,467
0
L
Ah Puch
11,943
746
68
4
0
253,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role