Player Matchup

Hera
Hera
 
Hera
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DinoNinja01
Ymir
Level 88
God Stats
1W - 1L
1,315 SR
Queue Stats
9W - 8L
1,527 Elo+
Party 1
Neith
Neith
NWLT Zero
Neith
Level 139
God Stats
14W - 16L
1,401 SR
Queue Stats
418W - 368L
1,508 Elo+
Party 1
Ra
Ra
PulseJackel
Ra
Level 97
God Stats
5W - 7L
1,400 SR
Queue Stats
168W - 191L
1,455 Elo+
Solo
Thanatos
Thanatos
lsilver2709l
Thanatos
Level 145
God Stats
7W - 7L
1,453 SR
Queue Stats
123W - 120L
1,510 Elo+
Party 1
Team Averages
Level 121
1,414 SR
1,500 Elo+

VS

Team Averages
Level 143
1,498 SR
1,453 Elo+
Yemoja
Yemoja
ButtaY0Pancakes
Yemoja
Level 149
God Stats
2W - 2L
1,856 SR
Queue Stats
23W - 19L
1,509 Elo+
Party 2
Nut
Nut
CommaCawzi
Nut
Level 163
God Stats
13W - 13L
1,518 SR
Queue Stats
36W - 32L
1,466 Elo+
Party 2
Hun Batz
Hun Batz
SUKitTR3B3C
Hun Batz
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,399 Elo+
Party 2
Nu Wa
Nu Wa
SikOWolF_
Nu Wa
Level 86
God Stats
18W - 12L
1,280 SR
Queue Stats
119W - 117L
1,434 Elo+
Solo
Surtr
Surtr
TheLastKage8
Surtr
Level 159
God Stats
7W - 10L
1,334 SR
Queue Stats
56W - 59L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 0 / 0
4,479
448
3,188
3,271
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 1
4,772
477
2,892
5,371
3,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
NWLT Zero
Neith
10
2 / 1 / 0
5,829
583
5,488
5,703
1,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 1
6,066
607
2,118
5,064
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
lsilver2709l
Thanatos
10
0 / 0 / 2
5,134
513
2,225
6,357
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,402
440
1,496
4,883
2,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 1
4,847
485
3,538
7,494
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
SUKitTR3B3C
Hun Batz
8
1 / 0 / 0
4,912
491
1,066
4,185
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
SikOWolF_
Nu Wa
11
0 / 2 / 0
5,529
553
4,572
4,324
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 0 / 0
6,382
638
1,616
6,750
3,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
1
1
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
0
0
0
L
0
0
0
0
L
0
1
1
0.5
W
0
0
1
0.5
W
Neith
NWLT Zero
Neith
2
1
0
2
W
1
0
1
1.5
L
Hun Batz
SUKitTR3B3C
Hun Batz
1
0
0
1
L
Nu Wa
SikOWolF_
Nu Wa
0
2
0
0
L
0
0
0
0
W
Thanatos
lsilver2709l
Thanatos
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,911
Damage
12,288
25,766
Taken
27,636
10,912
Mitigated
12,349
11,645
Healing
13,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,188
940
0
0
3,271
971
0
123
2,911
24,611
0
L
1,496
700
1,124
1,782
4,883
2,846
0
789
4,094
10,470
0
L
3,538
2,049
0
3,137
7,494
2,847
0
1,991
5,503
0
40,225
W
2,892
832
0
2,242
5,371
3,746
0
1,196
4,175
11,119
1,805
W
Neith
NWLT Zero
Neith
5,488
1,402
0
1,975
5,703
1,940
0
937
4,766
0
50,909
W
2,118
303
132
1,773
5,064
1,609
0
2,761
2,262
56,404
1,617
L
Hun Batz
SUKitTR3B3C
Hun Batz
1,066
295
0
3,028
4,185
1,435
0
252
3,933
0
28,650
L
Nu Wa
SikOWolF_
Nu Wa
4,572
1,458
0
590
4,324
1,228
0
1,459
2,865
43,169
0
L
1,616
276
0
3,506
6,750
3,993
2
3,383
3,367
1,032
45,042
W
Thanatos
lsilver2709l
Thanatos
2,225
74
0
5,523
6,357
2,646
0
1,051
5,306
0
38,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,280
Gold Earned
26,072
300
Minions Killed
302
0
Camps Cleared
0
966,677
Distance Traveled
841,198
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
4,479
448
42
4
0
145,513
0
L
Yemoja
4,402
440
11
1
0
142,935
0
L
Nut
4,847
485
68
7
0
188,157
0
W
Ymir
4,772
477
18
2
0
204,823
3
W
Neith
5,829
583
75
8
0
184,595
1
W
Ra
6,066
607
100
10
0
218,925
0
L
Hun Batz
4,912
491
63
6
0
171,812
0
L
Nu Wa
5,529
553
75
8
0
170,202
3
L
Surtr
6,382
638
85
9
0
168,092
0
W
Thanatos
5,134
513
65
7
0
212,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role