Player Matchup

Kukulkan
Kukulkan
DeadVoltageTv
Kukulkan
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 148L
1,346 Elo+
Party 3
Danzaburou
Danzaburou
LuckyLuchyTv
Danzaburou
Level 35
God Stats
19W - 10L
1,509 SR
Queue Stats
130W - 128L
1,345 Elo+
Party 3
Mercury
Mercury
Mark_Momma
Mercury
Level 69
God Stats
2W - 2L
1,239 SR
Queue Stats
38W - 40L
1,409 Elo+
Party 1
Bacchus
Bacchus
Reborn_Nexus1
Bacchus
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 27L
1,321 Elo+
Solo
Sun Wukong
Sun Wukong
XeroSatoru
Sun Wukong
Level 8
God Stats
0W - 2L
1,084 SR
Queue Stats
3W - 8L
1,225 Elo+
Party 1
Team Averages
Level 44
1,366 SR
1,329 Elo+

VS

Team Averages
Level 55
1,402 SR
1,351 Elo+
Thanatos
Thanatos
Dios_eskrapy
Thanatos
Level 79
God Stats
36W - 36L
1,468 SR
Queue Stats
181W - 179L
1,389 Elo+
Party 2
Kukulkan
Kukulkan
KIN THE DARK145
Kukulkan
Level 49
God Stats
33W - 16L
1,647 SR
Queue Stats
187W - 195L
1,429 Elo+
Party 2
Sol
Sol
SourDankHitz
Sol
Level 44
God Stats
23W - 15L
1,402 SR
Queue Stats
45W - 61L
1,366 Elo+
Solo
Izanami
Izanami
TERMINATOR-_-K1L
Izanami
Level 16
God Stats
1W - 3L
1,151 SR
Queue Stats
19W - 32L
1,258 Elo+
Party 4
Ymir
Ymir
TERMINATOR-_KIIL
Ymir
Level 87
God Stats
9W - 10L
1,342 SR
Queue Stats
51W - 70L
1,314 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeadVoltageTv
Kukulkan
15
4 / 3 / 1
8,619
507
11,157
9,646
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LuckyLuchyTv
Danzaburou
12
2 / 2 / 3
7,226
425
7,881
11,444
4,628
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Mark_Momma
Mercury
16
4 / 5 / 0
8,917
525
8,859
17,096
7,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
11
1 / 3 / 4
7,444
438
5,619
13,482
13,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
XeroSatoru
Sun Wukong
11
0 / 4 / 1
7,017
413
1,792
12,307
7,089
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dios_eskrapy
Thanatos
17
8 / 2 / 4
9,767
575
7,000
15,175
6,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Kukulkan
17
3 / 1 / 6
10,510
618
9,898
6,609
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 3 / 1
9,652
568
10,885
14,983
6,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 4 / 1
7,711
454
4,727
10,031
3,830
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 4
8,698
512
8,257
13,794
15,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
11
Kills
17
17
Deaths
12
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DeadVoltageTv
Kukulkan
4
3
1
1.5
W
Thanatos
Dios_eskrapy
Thanatos
8
2
4
5
W
Kukulkan
3
1
6
6
L
Danzaburou
LuckyLuchyTv
Danzaburou
2
2
3
1.75
L
Mercury
Mark_Momma
Mercury
4
5
0
0.8
L
Bacchus
1
3
4
1
W
3
3
1
1.17
W
2
4
1
0.63
W
1
2
4
1.5
L
Sun Wukong
XeroSatoru
Sun Wukong
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,308
Damage
40,767
63,975
Taken
60,592
36,616
Mitigated
34,941
4,730
Healing
29,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DeadVoltageTv
Kukulkan
11,157
968
0
90
9,646
3,640
0
5,442
3,669
62,874
0
W
Thanatos
Dios_eskrapy
Thanatos
7,000
1,696
44
13,365
15,175
6,670
0
3,727
11,448
0
63,310
W
Kukulkan
9,898
1,226
0
1,039
6,609
3,104
0
2,576
4,033
70,841
4,318
L
Danzaburou
LuckyLuchyTv
Danzaburou
7,881
3,621
548
2,488
11,444
4,628
0
4,744
6,615
0
35,178
L
Mercury
Mark_Momma
Mercury
8,859
6,286
0
625
17,096
7,868
0
5,807
11,014
0
91,987
L
Bacchus
5,619
521
0
979
13,482
13,391
0
5,967
7,404
32,868
0
W
10,885
4,422
77
8,241
14,983
6,303
3,394
2,263
12,720
72,245
11,306
W
4,727
3,910
212
1,494
10,031
3,830
215
3,128
6,903
0
36,788
W
8,257
921
406
4,336
13,794
15,034
349
5,082
8,712
38,456
0
L
Sun Wukong
XeroSatoru
Sun Wukong
1,792
533
0
0
12,307
7,089
40
4,677
7,630
0
36,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,223
Gold Earned
46,338
368
Minions Killed
462
0
Camps Cleared
0
1,563,761
Distance Traveled
1,667,236
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,619
507
103
6
0
318,512
2
W
Thanatos
9,767
575
90
5
0
395,802
0
W
Kukulkan
10,510
618
140
8
0
346,311
0
L
Danzaburou
7,226
425
34
2
0
288,881
4
L
Mercury
8,917
525
136
8
0
353,627
0
L
Bacchus
7,444
438
46
3
0
322,311
0
W
Sol
9,652
568
132
8
0
269,142
0
W
Izanami
7,711
454
64
4
0
326,810
0
W
Ymir
8,698
512
36
2
0
329,171
0
L
Sun Wukong
7,017
413
49
3
0
280,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role