Player Matchup

Anhur
Anhur
 
Anhur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Elozion
Ares
Level 123
God Stats
1W - 2L
1,437 SR
Queue Stats
32W - 35L
1,493 Elo+
Party 1
Hercules
Hercules
Polaritey
Hercules
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 77L
1,490 Elo+
Party 4
Pele
Pele
Stoicalmonk
Pele
Level 65
God Stats
19W - 14L
1,668 SR
Queue Stats
122W - 102L
1,507 Elo+
Party 4
Anubis
Anubis
StudMuffin336
Anubis
Level 122
God Stats
15W - 13L
1,500 SR
Queue Stats
242W - 238L
1,445 Elo+
Party 4
Team Averages
Level 107
1,521 SR
1,487 Elo+

VS

Team Averages
Level 76
1,573 SR
1,521 Elo+
Janus
Janus
Blexyyy
Janus
Level 84
God Stats
1W - 1L
1,322 SR
Queue Stats
38W - 30L
1,506 Elo+
Party 3
Sobek
Sobek
MythicDao
Sobek
Level 63
God Stats
8W - 7L
1,941 SR
Queue Stats
81W - 59L
1,599 Elo+
Party 2
Arachne
Arachne
ToxicTaurus2
Arachne
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,493 Elo+
Party 3
Bellona
Bellona
xoxkrusherxox
Bellona
Level 68
God Stats
6W - 4L
1,512 SR
Queue Stats
15W - 15L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
xxBALLER721
Danzaburou
Level 106
God Stats
7W - 3L
1,591 SR
Queue Stats
140W - 140L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 3 / 1
6,879
459
2,049
7,889
2,899
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
Elozion
Ares
11
1 / 6 / 1
6,404
427
1,993
13,524
11,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Polaritey
Hercules
13
1 / 1 / 3
7,509
501
9,644
13,918
14,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
8 / 5 / 0
8,214
548
12,288
18,006
7,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 5 / 7
8,159
544
10,376
12,036
5,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Blexyyy
Janus
15
4 / 5 / 6
8,525
568
11,352
12,300
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
MythicDao
Sobek
12
2 / 6 / 4
7,826
522
6,372
17,350
15,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
ToxicTaurus2
Arachne
16
6 / 1 / 7
8,882
592
9,187
12,510
4,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
14
2 / 2 / 1
8,560
571
6,890
15,578
11,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
xxBALLER721
Danzaburou
17
6 / 0 / 5
10,375
692
10,311
7,940
3,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
14
Kills
20
20
Deaths
14
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
1
0.17
W
Janus
Blexyyy
Janus
4
5
6
1.4
L
Ares
Elozion
Ares
1
6
1
0.25
W
Sobek
MythicDao
Sobek
2
6
4
0.67
L
Hercules
Polaritey
Hercules
1
1
3
2.5
L
8
5
0
1.6
L
4
5
7
1.5
W
Arachne
ToxicTaurus2
Arachne
6
1
7
9.5
W
Bellona
2
2
1
1.25
W
Danzaburou
xxBALLER721
Danzaburou
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,350
Damage
44,112
65,373
Taken
65,678
41,610
Mitigated
38,970
19,511
Healing
16,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,049
1,443
0
2,245
7,889
2,899
318
919
6,970
0
46,097
W
Janus
Blexyyy
Janus
11,352
264
0
710
12,300
3,153
215
4,670
7,006
63,218
647
L
Ares
Elozion
Ares
1,993
141
0
1,911
13,524
11,288
0
1,223
12,235
29,426
0
W
Sobek
MythicDao
Sobek
6,372
1,393
0
2,137
17,350
15,603
0
4,409
12,484
21,275
1,268
L
Hercules
Polaritey
Hercules
9,644
2,276
0
6,875
13,918
14,475
0
3,208
10,582
2,632
51,719
L
12,288
3,606
0
5,370
18,006
7,116
0
4,170
13,702
0
67,727
L
10,376
1,086
0
3,110
12,036
5,832
0
6,840
4,646
51,484
0
W
Arachne
ToxicTaurus2
Arachne
9,187
6,067
0
5,858
12,510
4,878
307
1,443
10,722
0
61,784
W
Bellona
6,890
2,393
0
5,966
15,578
11,747
614
1,403
13,290
0
53,296
W
Danzaburou
xxBALLER721
Danzaburou
10,311
2,877
0
1,670
7,940
3,589
875
604
7,336
0
88,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,165
Gold Earned
44,168
414
Minions Killed
446
0
Camps Cleared
0
1,392,999
Distance Traveled
1,527,339
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,879
459
81
5
0
272,588
0
W
Janus
8,525
568
99
7
0
286,514
0
L
Ares
6,404
427
31
2
0
284,086
1
W
Sobek
7,826
522
25
2
0
296,433
2
L
Hercules
7,509
501
105
7
0
278,912
0
L
Pele
8,214
548
106
7
0
300,076
1
L
Anubis
8,159
544
91
6
0
257,337
2
W
Arachne
8,882
592
88
6
0
387,119
0
W
Bellona
8,560
571
91
6
0
269,353
5
W
Danzaburou
10,375
692
143
10
0
287,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role