Player Matchup

Izanami
Izanami
MrNexit
Izanami
Level 116
God Stats
2W - 1L
1,314 SR
Queue Stats
94W - 98L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
RockISolid
Sun Wukong
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 13L
1,505 Elo+
Party 3
Hun Batz
Hun Batz
Telxics
Hun Batz
Level 151
God Stats
5W - 7L
1,500 SR
Queue Stats
213W - 216L
1,397 Elo+
Party 3
Chang'e
Chang'e
phroyo
Chang'e
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,459 Elo+
Party 2
Amaterasu
Amaterasu
xProfitBirdx
Amaterasu
Level 105
God Stats
3W - 3L
1,560 SR
Queue Stats
41W - 42L
1,511 Elo+
Party 2
Team Averages
Level 79
1,475 SR
1,478 Elo+

VS

Team Averages
Level 81
1,476 SR
1,434 Elo+
Medusa
Medusa
Asterpale
Medusa
Level 20
God Stats
4W - 10L
1,347 SR
Queue Stats
21W - 68L
1,320 Elo+
Party 1
Fenrir
Fenrir
BoJoCool
Fenrir
Level 107
God Stats
12W - 12L
1,618 SR
Queue Stats
422W - 371L
1,587 Elo+
Solo
Surtr
Surtr
Play4emBucks
Surtr
Level 125
God Stats
0W - 2L
1,328 SR
Queue Stats
282W - 258L
1,564 Elo+
Solo
Kukulkan
Kukulkan
Zalbaugh
Kukulkan
Level 124
God Stats
1W - 2L
1,898 SR
Queue Stats
42W - 97L
1,338 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
volkovixc
Morgan Le Fay
Level 29
God Stats
0W - 2L
1,192 SR
Queue Stats
27W - 65L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrNexit
Izanami
17
1 / 3 / 4
9,337
849
8,010
10,835
5,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
RockISolid
Sun Wukong
17
6 / 0 / 5
9,883
898
8,191
12,154
12,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hun Batz
Telxics
Hun Batz
16
5 / 2 / 7
9,517
865
15,433
12,303
6,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
phroyo
Chang'e
15
0 / 0 / 5
8,212
747
2,442
6,180
2,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
xProfitBirdx
Amaterasu
15
3 / 2 / 6
9,313
847
10,048
16,629
10,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asterpale
Medusa
15
3 / 3 / 3
8,837
803
9,101
9,519
4,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
BoJoCool
Fenrir
14
0 / 2 / 1
8,392
763
4,583
11,162
4,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 2 / 2
9,280
844
10,228
15,756
15,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Zalbaugh
Kukulkan
16
1 / 3 / 5
9,145
831
14,789
7,231
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
volkovixc
Morgan Le Fay
14
0 / 5 / 3
8,131
739
6,612
10,455
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
15
Kills
7
7
Deaths
15
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
Asterpale
Medusa
3
3
3
1.5
L
Fenrir
BoJoCool
Fenrir
0
2
1
0.25
W
Izanami
MrNexit
Izanami
1
3
4
1
L
3
2
2
2
W
Sun Wukong
RockISolid
Sun Wukong
6
0
5
8.5
W
Hun Batz
Telxics
Hun Batz
5
2
7
4.25
L
Kukulkan
Zalbaugh
Kukulkan
1
3
5
1.17
W
Chang'e
phroyo
Chang'e
0
0
5
2.5
L
Morgan Le Fay
volkovixc
Morgan Le Fay
0
5
3
0.3
W
Amaterasu
xProfitBirdx
Amaterasu
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,124
Damage
45,313
58,101
Taken
54,123
37,208
Mitigated
33,179
13,328
Healing
7,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Asterpale
Medusa
9,101
1,645
0
250
9,519
4,314
180
340
9,179
0
21,539
L
Fenrir
BoJoCool
Fenrir
4,583
2,338
0
2,132
11,162
4,955
0
312
10,850
0
18,560
W
Izanami
MrNexit
Izanami
8,010
4,742
0
1,812
10,835
5,141
876
3,764
6,796
0
49,698
L
10,228
3,715
0
4,302
15,756
15,989
285
1,206
14,550
566
30,754
W
Sun Wukong
RockISolid
Sun Wukong
8,191
1,547
0
1,115
12,154
12,276
42
4,319
7,254
0
24,791
W
Hun Batz
Telxics
Hun Batz
15,433
3,502
0
379
12,303
6,529
282
3,109
8,763
0
35,232
L
Kukulkan
Zalbaugh
Kukulkan
14,789
824
0
180
7,231
3,398
0
88
7,143
47,455
0
W
Chang'e
phroyo
Chang'e
2,442
137
2,235
3,002
6,180
2,686
0
2,256
3,672
17,045
0
L
Morgan Le Fay
volkovixc
Morgan Le Fay
6,612
502
0
467
10,455
4,523
176
496
9,959
22,063
351
W
Amaterasu
xProfitBirdx
Amaterasu
10,048
4,065
0
4,785
16,629
10,576
0
6,984
9,066
0
31,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,262
Gold Earned
43,785
272
Minions Killed
230
0
Camps Cleared
0
1,213,835
Distance Traveled
1,156,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,837
803
32
3
0
259,498
0
L
Fenrir
8,392
763
41
4
0
209,919
0
W
Izanami
9,337
849
98
9
0
213,526
0
L
Surtr
9,280
844
47
4
0
255,367
0
W
Sun Wukong
9,883
898
43
4
0
260,245
0
W
Hun Batz
9,517
865
37
3
0
272,684
0
L
Kukulkan
9,145
831
77
7
0
232,845
0
W
Chang'e
8,212
747
40
4
0
204,356
0
L
Morgan Le Fay
8,131
739
33
3
0
198,889
0
W
Amaterasu
9,313
847
54
5
0
263,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role