Player Matchup

Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
BroDcon
Danzaburou
Gold III
Level 124
God Stats
1W - 0L
1,301 SR
Queue Stats
62W - 56L
1,590 MMR
Party 1
Vulcan
Vulcan
Platinum IV
G_FlowPR
Vulcan
Platinum IV
Level 167
God Stats
11W - 1L
2,031 SR
Queue Stats
199W - 189L
1,679 MMR
Solo
Yemoja
Yemoja
Gold II
Phantom_Plmpig
Yemoja
Gold II
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 98L
1,644 MMR
Solo
Achilles
Achilles
Platinum II
WearyBunny9104
Achilles
Platinum II
Level 156
God Stats
6W - 6L
1,638 SR
Queue Stats
63W - 48L
1,746 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,594 SR
1,632 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 169
1,546 SR
1,600 MMR
Erlang Shen
Erlang Shen
Platinum III
 
Erlang Shen
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum V
 
Thor
Platinum V
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum IV
Bukê
Anhur
Platinum IV
Level 155
God Stats
10W - 11L
1,558 SR
Queue Stats
58W - 53L
1,671 MMR
Party 2
Xing Tian
Xing Tian
Gold I
HECTOR17261
Xing Tian
Gold I
Level 148
God Stats
5W - 2L
1,505 SR
Queue Stats
83W - 80L
1,668 MMR
Solo
Tiamat
Tiamat
Platinum V
Çasual
Tiamat
Platinum V
Level 170
God Stats
5W - 4L
1,666 SR
Queue Stats
59W - 55L
1,663 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
2 / 0 / 0
3,817
763
346
4,102
1,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
BroDcon
Danzaburou
6
0 / 1 / 1
3,416
683
2,455
2,742
892
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
G_FlowPR
Vulcan
7
0 / 0 / 0
3,847
769
330
1,368
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 2
3,603
721
1,114
2,964
1,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
7
0 / 0 / 0
3,773
755
1,862
3,853
2,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BellonaCharonKuzenboAo Kuang

VS

Bans
ThothThanatosOdinKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
0 / 0 / 0
3,680
736
1,530
4,298
1,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
 
Thor
1
0 / 0 / 0
975
195
0
0
0
Anhur
Bukê
Anhur
6
0 / 1 / 1
3,505
701
1,824
2,754
718
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
HECTOR17261
Xing Tian
6
1 / 1 / 0
3,619
724
1,719
4,995
2,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Çasual
Tiamat
7
0 / 0 / 0
3,566
713
788
1,239
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
1
1
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
0
2
L
Erlang Shen
 
Erlang Shen
0
0
0
0
L
Thor
 
Thor
0
0
0
0
W
Danzaburou
BroDcon
Danzaburou
0
1
1
0.5
L
Anhur
Bukê
Anhur
0
1
1
0.5
W
Vulcan
G_FlowPR
Vulcan
0
0
0
0
L
Xing Tian
HECTOR17261
Xing Tian
1
1
0
1
W
0
0
2
1
W
Achilles
0
0
0
0
L
Tiamat
Çasual
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,107
Damage
5,861
15,029
Taken
13,286
6,614
Mitigated
5,638
6,606
Healing
4,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
346
39
0
1,054
4,102
1,322
0
96
4,006
0
25,777
L
Erlang Shen
 
Erlang Shen
1,530
613
0
1,426
4,298
1,803
0
0
4,049
0
18,654
L
Thor
 
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
BroDcon
Danzaburou
2,455
1,768
0
995
2,742
892
0
999
1,743
0
17,959
L
Anhur
Bukê
Anhur
1,824
1,500
0
1,190
2,754
718
0
380
2,374
0
20,525
W
Vulcan
G_FlowPR
Vulcan
330
99
0
750
1,368
458
0
842
526
21,186
355
L
Xing Tian
HECTOR17261
Xing Tian
1,719
383
0
1,430
4,995
2,567
0
868
4,087
9,576
0
W
1,114
651
372
1,645
2,964
1,435
0
545
2,419
9,872
0
W
Achilles
1,862
718
0
1,790
3,853
2,507
0
0
3,561
0
20,089
L
Tiamat
Çasual
Tiamat
788
40
0
643
1,239
550
0
144
1,083
20,985
979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,456
Gold Earned
15,345
190
Minions Killed
143
0
Camps Cleared
0
542,640
Distance Traveled
429,175
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,817
763
53
11
0
148,500
0
L
Erlang Shen
3,680
736
42
8
0
114,511
0
L
Thor
975
195
0
0
0
0
0
W
Danzaburou
3,416
683
33
7
0
97,799
0
L
Anhur
3,505
701
46
9
0
95,989
0
W
Vulcan
3,847
769
45
9
0
94,266
0
L
Xing Tian
3,619
724
10
2
0
117,638
0
W
Yemoja
3,603
721
20
4
0
100,189
1
W
Achilles
3,773
755
39
8
0
101,886
2
L
Tiamat
3,566
713
45
9
0
101,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role