Player Matchup

Tiamat
Tiamat
CaUsAl_DiNo_BaNa
Tiamat
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,536 Elo+
Party 2
Athena
Athena
Third_Edition_
Athena
Level 126
God Stats
1W - 1L
1,296 SR
Queue Stats
30W - 33L
1,578 Elo+
Party 2
Hou Yi
Hou Yi
Treeason
Hou Yi
Level 55
God Stats
0W - 1L
1,678 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
XXDerpLord
Maman Brigitte
Level 151
God Stats
13W - 11L
1,614 SR
Queue Stats
83W - 68L
1,492 Elo+
Party 2
Surtr
Surtr
sadthebonegod
Surtr
Level 145
God Stats
2W - 6L
1,596 SR
Queue Stats
35W - 39L
1,571 Elo+
Party 2
Team Averages
Level 127
1,537 SR
1,535 Elo+

VS

Team Averages
Level 118
1,475 SR
1,532 Elo+
Hun Batz
Hun Batz
AquireMaidens
Hun Batz
Level 127
God Stats
3W - 3L
1,452 SR
Queue Stats
61W - 55L
1,487 Elo+
Solo
Yemoja
Yemoja
Exhedon
Yemoja
Level 144
God Stats
4W - 0L
1,368 SR
Queue Stats
38W - 27L
1,582 Elo+
Solo
Jormungandr
Jormungandr
Kdoobs123
Jormungandr
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,540 Elo+
Party 1
Raijin
Raijin
NooImDirtyDan_
Raijin
Level 126
God Stats
3W - 3L
1,222 SR
Queue Stats
54W - 53L
1,533 Elo+
Party 1
Hachiman
Hachiman
Yoey7328
Hachiman
Level 60
God Stats
2W - 1L
1,831 SR
Queue Stats
31W - 35L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,606
478
10,347
12,903
7,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 1
7,924
440
3,800
11,108
9,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
Treeason
Hou Yi
6
0 / 1 / 0
5,608
312
268
3,302
988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Maman Brigitte
XXDerpLord
Maman Brigitte
16
2 / 3 / 0
8,786
488
5,954
15,190
6,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 2 / 2
9,637
535
14,992
15,952
13,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AquireMaidens
Hun Batz
18
5 / 2 / 2
9,937
552
8,850
14,615
7,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Yemoja
Exhedon
Yemoja
15
2 / 0 / 4
9,329
518
6,686
9,513
8,380
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
Kdoobs123
Jormungandr
15
1 / 2 / 2
8,833
491
6,754
16,473
14,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 1 / 3
9,748
542
11,300
12,620
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Yoey7328
Hachiman
18
0 / 0 / 2
9,491
527
4,864
6,393
3,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
10
11
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AquireMaidens
Hun Batz
5
2
2
3
L
1
4
1
0.38
W
Yemoja
Exhedon
Yemoja
2
0
4
4
W
Jormungandr
Kdoobs123
Jormungandr
1
2
2
1
W
2
1
3
3.5
L
0
1
1
0.5
L
Hou Yi
Treeason
Hou Yi
0
1
0
0
L
Maman Brigitte
XXDerpLord
Maman Brigitte
2
3
0
0.67
W
Hachiman
Yoey7328
Hachiman
0
0
2
1
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,361
Damage
38,454
58,455
Taken
59,614
38,335
Mitigated
38,444
16,066
Healing
23,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AquireMaidens
Hun Batz
8,850
3,627
0
6,970
14,615
7,056
0
5,031
9,409
0
99,409
L
10,347
1,359
0
2,152
12,903
7,601
0
6,056
6,847
53,484
1,079
W
Yemoja
Exhedon
Yemoja
6,686
1,247
4,229
2,273
9,513
8,380
131
3,493
5,672
40,496
0
W
Jormungandr
Kdoobs123
Jormungandr
6,754
1,343
0
4,020
16,473
14,305
90
2,425
13,000
64,483
2,724
W
11,300
1,761
0
2,274
12,620
5,627
240
7,532
4,376
81,223
2,738
L
3,800
697
0
1,653
11,108
9,813
0
4,897
6,211
27,544
0
L
Hou Yi
Treeason
Hou Yi
268
186
0
813
3,302
988
0
386
2,916
0
14,848
L
Maman Brigitte
XXDerpLord
Maman Brigitte
5,954
323
0
7,766
15,190
6,172
0
3,506
11,684
68,044
1,079
W
Hachiman
Yoey7328
Hachiman
4,864
2,940
0
3,739
6,393
3,076
2,448
2,199
4,108
0
101,869
L
14,992
4,618
0
3,682
15,952
13,761
0
8,928
7,024
3,780
77,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,561
Gold Earned
47,338
413
Minions Killed
616
0
Camps Cleared
0
1,545,426
Distance Traveled
1,718,066
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,937
552
137
8
0
411,338
3
L
Tiamat
8,606
478
111
6
0
312,796
0
W
Yemoja
9,329
518
62
3
0
294,459
6
W
Jormungandr
8,833
491
113
6
0
315,158
1
W
Raijin
9,748
542
155
9
0
336,070
4
L
Athena
7,924
440
51
3
0
356,529
2
L
Hou Yi
5,608
312
31
2
0
136,674
0
L
Maman Brigitte
8,786
488
99
6
0
387,689
0
W
Hachiman
9,491
527
149
8
0
361,041
0
L
Surtr
9,637
535
121
7
0
351,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role