Player Matchup

Skadi
Skadi
ItsJustIggy
Skadi
Level 69
God Stats
3W - 3L
1,390 SR
Queue Stats
12W - 10L
1,640 Elo+
Party 1
Cerberus
Cerberus
OmegaWolf312
Cerberus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,542 Elo+
Party 1
Osiris
Osiris
bballpwner49
Osiris
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,692 Elo+
Party 1
Team Averages
Level 56
1,463 SR
1,625 Elo+

VS

Team Averages
Level 142
1,588 SR
1,620 Elo+
Heimdallr
Heimdallr
Zombieslasher772
Heimdallr
Level 154
God Stats
8W - 3L
1,690 SR
Queue Stats
94W - 84L
1,645 Elo+
Party 2
Geb
Geb
thehockeyfreak8
Geb
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 67L
1,635 Elo+
Solo
Baron Samedi
Baron Samedi
x_mop_top_x
Baron Samedi
Level 168
God Stats
6W - 4L
1,574 SR
Queue Stats
82W - 87L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,841
653
5,242
13,595
4,313
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
OmegaWolf312
Cerberus
13
0 / 4 / 3
7,849
654
4,332
14,009
10,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
13
2 / 6 / 1
8,361
697
8,454
13,609
10,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
16
5 / 2 / 9
10,068
839
13,052
11,007
5,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 9
9,550
796
12,064
13,586
14,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
x_mop_top_x
Baron Samedi
16
5 / 1 / 7
10,197
850
11,788
5,405
3,225
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
3
Kills
14
14
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Cerberus
OmegaWolf312
Cerberus
0
4
3
0.38
W
Heimdallr
5
2
9
4.75
L
Osiris
2
6
1
0.42
W
4
1
9
8.5
W
Baron Samedi
x_mop_top_x
Baron Samedi
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,028
Damage
36,904
41,213
Taken
29,998
25,601
Mitigated
23,094
8,666
Healing
9,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,242
1,918
0
1,227
13,595
4,313
42
7,998
5,274
0
24,946
L
Cerberus
OmegaWolf312
Cerberus
4,332
170
0
3,831
14,009
10,821
0
7,485
6,000
24,551
721
W
Heimdallr
13,052
4,562
0
1,650
11,007
5,539
1,570
2,076
8,549
0
53,360
L
Osiris
8,454
2,271
0
3,608
13,609
10,467
0
5,734
7,309
0
33,486
W
12,064
1,677
0
2,913
13,586
14,330
208
1,575
11,593
26,736
3,668
W
Baron Samedi
x_mop_top_x
Baron Samedi
11,788
772
1,733
2,709
5,405
3,225
907
687
4,657
44,739
1,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,051
Gold Earned
29,815
153
Minions Killed
167
0
Camps Cleared
0
687,646
Distance Traveled
660,523
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,841
653
35
3
0
210,793
2
L
Cerberus
7,849
654
77
6
0
261,981
0
W
Heimdallr
10,068
839
61
5
0
211,489
0
L
Osiris
8,361
697
41
3
0
214,872
0
W
Geb
9,550
796
22
2
0
234,585
0
W
Baron Samedi
10,197
850
84
7
0
214,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role