Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
HEAN27
Camazotz
Level 157
God Stats
1W - 2L
1,388 SR
Queue Stats
225W - 215L
1,487 Elo+
Solo
Cernunnos
Cernunnos
Sil3ntShoot3r
Cernunnos
Level 192
God Stats
0W - 1L
1,686 SR
Queue Stats
74W - 61L
1,554 Elo+
Solo
Cu Chulainn
Cu Chulainn
Whackrice
Cu Chulainn
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 258L
1,483 Elo+
Party 2
Persephone
Persephone
gumby11
Persephone
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 176L
1,610 Elo+
Party 2
Team Averages
Level 160
1,515 SR
1,527 Elo+

VS

Team Averages
Level 137
1,550 SR
1,828 Elo+
Bacchus
Bacchus
AngelWithA
Bacchus
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 9L
2,058 Elo+
Party 1
Odin
Odin
Fattpats
Odin
Level 76
God Stats
1W - 0L
1,787 SR
Queue Stats
20W - 3L
1,993 Elo+
Party 1
Yemoja
Yemoja
The Wandit
Yemoja
Level 151
God Stats
2W - 1L
1,300 SR
Queue Stats
91W - 82L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
iRaythe
Tsukuyomi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 8L
2,058 Elo+
Party 1
Zeus
Zeus
theyurtz
Zeus
Level 142
God Stats
4W - 1L
1,662 SR
Queue Stats
195W - 198L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
4 / 7 / 1
9,641
689
9,345
21,279
13,019
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
HEAN27
Camazotz
16
2 / 2 / 6
9,602
686
9,991
21,782
17,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cernunnos
Sil3ntShoot3r
Cernunnos
15
1 / 8 / 5
8,796
628
10,800
16,505
7,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Cu Chulainn
Whackrice
Cu Chulainn
16
2 / 5 / 6
9,370
669
11,534
20,468
22,911
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Persephone
gumby11
Persephone
15
2 / 7 / 5
9,429
674
16,046
15,347
5,115
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AngelWithA
Bacchus
17
2 / 2 / 21
10,111
722
11,322
21,875
35,081
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
17
6 / 4 / 13
10,766
769
10,506
17,922
23,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
The Wandit
Yemoja
17
1 / 1 / 17
10,937
781
3,967
11,498
11,863
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
iRaythe
Tsukuyomi
19
13 / 3 / 13
12,424
887
36,538
17,819
11,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
19
7 / 1 / 14
11,555
825
28,147
13,262
8,243
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
107
11
Kills
29
29
Deaths
11
23
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
4
7
1
0.64
W
Bacchus
AngelWithA
Bacchus
2
2
21
6.25
W
Odin
6
4
13
3.13
L
Camazotz
HEAN27
Camazotz
2
2
6
2.5
L
Cernunnos
Sil3ntShoot3r
Cernunnos
1
8
5
0.44
W
Yemoja
The Wandit
Yemoja
1
1
17
9.5
L
Cu Chulainn
Whackrice
Cu Chulainn
2
5
6
1
L
Persephone
gumby11
Persephone
2
7
5
0.64
W
Tsukuyomi
iRaythe
Tsukuyomi
13
3
13
6.5
W
Zeus
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,716
Damage
90,480
95,381
Taken
82,376
65,326
Mitigated
90,675
34,592
Healing
36,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
9,345
869
8,675
8,287
21,279
13,019
0
10,365
10,914
22,275
0
W
Bacchus
AngelWithA
Bacchus
11,322
636
874
3,228
21,875
35,081
396
5,783
15,906
21,488
0
W
Odin
10,506
939
74
2,469
17,922
23,804
778
6,804
10,839
508
16,858
L
Camazotz
HEAN27
Camazotz
9,991
1,101
728
9,654
21,782
17,236
0
12,056
9,726
0
16,431
L
Cernunnos
Sil3ntShoot3r
Cernunnos
10,800
4,160
0
861
16,505
7,045
0
6,792
9,713
0
21,768
W
Yemoja
The Wandit
Yemoja
3,967
1,060
18,649
4,367
11,498
11,863
1,007
4,607
6,606
8,978
848
L
Cu Chulainn
Whackrice
Cu Chulainn
11,534
1,012
834
2,832
20,468
22,911
0
9,308
11,160
0
22,712
L
Persephone
gumby11
Persephone
16,046
623
922
1,799
15,347
5,115
0
5,067
10,198
29,095
0
W
Tsukuyomi
iRaythe
Tsukuyomi
36,538
9,676
968
4,753
17,819
11,684
3,725
6,091
10,958
0
64,049
W
Zeus
28,147
2,624
137
636
13,262
8,243
1,459
2,106
10,760
50,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,838
Gold Earned
55,793
135
Minions Killed
145
0
Camps Cleared
0
1,244,429
Distance Traveled
1,360,571
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,641
689
36
3
0
201,080
0
W
Bacchus
10,111
722
11
1
0
266,991
0
W
Odin
10,766
769
16
1
0
262,772
0
L
Camazotz
9,602
686
25
2
0
286,394
0
L
Cernunnos
8,796
628
42
3
0
221,926
0
W
Yemoja
10,937
781
15
1
0
244,337
1
L
Cu Chulainn
9,370
669
18
1
0
272,622
0
L
Persephone
9,429
674
14
1
0
262,407
0
W
Tsukuyomi
12,424
887
49
4
0
305,309
0
W
Zeus
11,555
825
54
4
0
281,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role