Player Matchup

Odin
Odin
 
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Etiel3000
Hou Yi
Level 40
God Stats
0W - 2L
1,499 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
FinnySmile
Ne Zha
Level 66
God Stats
0W - 2L
1,287 SR
Queue Stats
44W - 49L
1,455 Elo+
Solo
Ymir
Ymir
JogaAbola
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Hera
Hera
MARTIN6161
Hera
Level 119
God Stats
73W - 46L
1,633 SR
Queue Stats
197W - 192L
1,538 Elo+
Solo
Team Averages
Level 52
1,484 SR
1,499 Elo+

VS

Team Averages
Level 106
1,541 SR
1,455 Elo+
Lancelot
Lancelot
 
Lancelot
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ashernu
Aphrodite
Level 108
God Stats
83W - 62L
1,578 SR
Queue Stats
212W - 208L
1,432 Elo+
Solo
Ymir
Ymir
I Grab Erse
Ymir
Level 58
God Stats
7W - 7L
1,317 SR
Queue Stats
64W - 73L
1,334 Elo+
Solo
Neith
Neith
Ryan1ee
Neith
Level 69
God Stats
8W - 6L
1,529 SR
Queue Stats
414W - 389L
1,524 Elo+
Solo
Artemis
Artemis
orbsessions
Artemis
Level 155
God Stats
4W - 0L
1,779 SR
Queue Stats
325W - 323L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 1 / 0
3,853
482
2,553
5,762
4,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Etiel3000
Hou Yi
7
0 / 2 / 0
3,928
491
3,660
5,505
1,607
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
FinnySmile
Ne Zha
4
1 / 0 / 0
3,823
478
801
1,514
478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
7
0 / 4 / 0
4,002
500
1,748
8,133
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 1
4,797
600
3,094
4,228
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
3 / 0 / 1
5,131
641
2,042
5,870
2,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Ashernu
Aphrodite
9
0 / 1 / 1
4,930
616
1,898
5,161
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 3
4,527
566
1,774
4,358
2,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Ryan1ee
Neith
10
0 / 0 / 2
5,545
693
3,103
3,698
1,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
orbsessions
Artemis
9
5 / 0 / 1
5,485
686
7,902
5,233
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
8
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
0
0
W
Lancelot
 
Lancelot
3
0
1
3.5
W
Aphrodite
Ashernu
Aphrodite
0
1
1
0.5
L
Hou Yi
Etiel3000
Hou Yi
0
2
0
0
L
Ne Zha
FinnySmile
Ne Zha
1
0
0
1
W
0
0
3
1.5
L
Ymir
0
4
0
0
L
0
1
1
0.5
W
Neith
Ryan1ee
Neith
0
0
2
1
W
Artemis
orbsessions
Artemis
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,856
Damage
16,719
25,142
Taken
24,320
12,449
Mitigated
9,672
5,404
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,553
506
0
2,016
5,762
4,452
0
0
5,762
0
15,531
W
Lancelot
 
Lancelot
2,042
76
0
1,212
5,870
2,504
0
687
5,183
0
35,867
W
Aphrodite
Ashernu
Aphrodite
1,898
163
811
3,629
5,161
1,576
0
2,419
2,742
32,108
1,169
L
Hou Yi
Etiel3000
Hou Yi
3,660
1,803
0
1,790
5,505
1,607
0
329
5,176
0
22,503
L
Ne Zha
FinnySmile
Ne Zha
801
372
0
412
1,514
478
0
0
1,514
0
9,658
W
1,774
464
0
1,480
4,358
2,382
0
456
3,902
16,458
0
L
Ymir
1,748
427
0
711
8,133
4,434
0
1,063
7,070
9,202
0
L
3,094
1,083
0
475
4,228
1,478
0
2,268
1,960
33,328
0
W
Neith
Ryan1ee
Neith
3,103
640
0
1,667
3,698
1,208
0
0
3,357
0
37,659
W
Artemis
orbsessions
Artemis
7,902
3,333
0
1,528
5,233
2,002
0
1,280
3,953
0
32,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,403
Gold Earned
25,618
167
Minions Killed
249
0
Camps Cleared
0
698,746
Distance Traveled
829,539
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,853
482
28
4
0
159,334
0
W
Lancelot
5,131
641
56
7
0
203,652
0
W
Aphrodite
4,930
616
55
7
0
156,523
0
L
Hou Yi
3,928
491
38
5
0
134,589
0
L
Ne Zha
3,823
478
20
3
0
80,133
0
W
Ymir
4,527
566
17
2
0
170,046
1
L
Ymir
4,002
500
13
2
0
158,225
0
L
Hera
4,797
600
68
9
0
166,465
0
W
Neith
5,545
693
67
8
0
162,093
2
W
Artemis
5,485
686
54
7
0
137,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role