Player Matchup

Mulan
Mulan
Gromatix
Mulan
Level 87
God Stats
1W - 0L
1,534 SR
Queue Stats
9W - 10L
1,372 Elo+
Party 3
Ix Chel
Ix Chel
RoslynDark
Ix Chel
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,497 Elo+
Party 3
Arachne
Arachne
RunsWithPope
Arachne
Level 108
God Stats
3W - 0L
1,678 SR
Queue Stats
72W - 96L
1,426 Elo+
Party 2
Athena
Athena
Wayward Koyote
Athena
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,499 Elo+
Solo
Jing Wei
Jing Wei
calvinz1991
Jing Wei
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 102L
1,432 Elo+
Party 2
Team Averages
Level 79
1,542 SR
1,445 Elo+

VS

Team Averages
Level 70
1,444 SR
1,476 Elo+
Pele
Pele
BigPur
Pele
Level 127
God Stats
1W - 1L
1,714 SR
Queue Stats
34W - 32L
1,526 Elo+
Solo
Maui
Maui
DARK_ICE_BLADE
Maui
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 64L
1,478 Elo+
Party 1
Yu Huang
Yu Huang
EYEDABEAST
Yu Huang
Level 37
God Stats
0W - 2L
1,243 SR
Queue Stats
92W - 81L
1,503 Elo+
Party 1
Chang'e
Chang'e
subwaywall
Chang'e
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,366 Elo+
Solo
Persephone
Persephone
xd_munch
Persephone
Level 44
God Stats
0W - 3L
1,263 SR
Queue Stats
181W - 143L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Gromatix
Mulan
19
5 / 2 / 8
11,482
820
19,793
19,697
19,631
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
RoslynDark
Ix Chel
18
3 / 1 / 9
10,681
763
12,592
12,056
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
RunsWithPope
Arachne
16
4 / 4 / 10
10,959
783
10,846
16,550
15,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 9
10,737
767
7,819
16,861
19,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
calvinz1991
Jing Wei
17
2 / 2 / 8
10,236
731
12,747
13,165
7,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BigPur
Pele
7
0 / 1 / 0
7,222
516
1,937
2,141
772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
2 / 4 / 6
10,016
715
5,690
16,982
19,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
EYEDABEAST
Yu Huang
19
4 / 2 / 5
10,452
747
19,659
13,461
8,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
subwaywall
Chang'e
17
1 / 3 / 6
9,384
670
8,493
18,999
9,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Persephone
xd_munch
Persephone
17
3 / 6 / 5
10,394
742
14,306
16,095
7,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
16
Kills
10
11
Deaths
16
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Pele
BigPur
Pele
0
1
0
0
L
2
4
6
1.25
L
Yu Huang
EYEDABEAST
Yu Huang
4
2
5
3.25
W
Mulan
Gromatix
Mulan
5
2
8
4.5
W
Ix Chel
RoslynDark
Ix Chel
3
1
9
7.5
W
Arachne
RunsWithPope
Arachne
4
4
10
2.25
W
2
2
9
3.25
W
Jing Wei
calvinz1991
Jing Wei
2
2
8
3
L
Chang'e
subwaywall
Chang'e
1
3
6
1.33
L
Persephone
xd_munch
Persephone
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,797
Damage
50,085
78,329
Taken
67,678
69,223
Mitigated
46,049
33,444
Healing
31,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
BigPur
Pele
1,937
372
0
121
2,141
772
0
635
1,429
0
4,324
L
5,690
680
252
2,898
16,982
19,752
29
5,965
10,875
12,149
0
L
Yu Huang
EYEDABEAST
Yu Huang
19,659
1,485
1,244
1,480
13,461
8,026
543
3,586
9,677
52,984
0
W
Mulan
Gromatix
Mulan
19,793
1,473
762
4,330
19,697
19,631
768
11,409
8,288
1,126
41,085
W
Ix Chel
RoslynDark
Ix Chel
12,592
952
5,876
2,514
12,056
6,647
2,218
10,346
1,710
33,363
0
W
Arachne
RunsWithPope
Arachne
10,846
7,790
2,673
3,957
16,550
15,885
2,775
7,246
9,304
0
20,242
W
7,819
1,319
4,085
3,522
16,861
19,901
642
10,013
6,848
11,949
411
W
Jing Wei
calvinz1991
Jing Wei
12,747
9,202
2,696
3,029
13,165
7,159
1,144
8,748
4,417
0
34,653
L
Chang'e
subwaywall
Chang'e
8,493
638
10,174
10,899
18,999
9,774
336
4,601
14,356
26,512
702
L
Persephone
xd_munch
Persephone
14,306
1,028
499
4,261
16,095
7,725
490
6,020
9,703
28,622
58

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,095
Gold Earned
47,468
160
Minions Killed
167
0
Camps Cleared
0
1,329,772
Distance Traveled
1,043,805
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,222
516
9
1
0
60,550
0
L
Maui
10,016
715
12
1
0
257,980
0
L
Yu Huang
10,452
747
65
5
0
247,671
0
W
Mulan
11,482
820
51
4
0
259,213
0
W
Ix Chel
10,681
763
32
2
0
288,732
0
W
Arachne
10,959
783
21
2
0
221,198
1
W
Athena
10,737
767
11
1
0
289,474
0
W
Jing Wei
10,236
731
45
3
0
271,155
0
L
Chang'e
9,384
670
49
4
0
231,343
0
L
Persephone
10,394
742
32
2
0
246,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role