Player Matchup

Neith
Neith
KawaiiChibisan
Neith
Level 12
God Stats
8W - 14L
1,488 SR
Queue Stats
17W - 28L
1,429 Elo+
Party 2
Nox
Nox
TSMChloe
Nox
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,414 Elo+
Party 2
Ne Zha
Ne Zha
iSylvanus
Ne Zha
Level 197
God Stats
0W - 1L
1,363 SR
Queue Stats
26W - 19L
1,627 Elo+
Party 2
Team Averages
Level 131
1,450 SR
1,490 Elo+

VS

Team Averages
Level 119
1,481 SR
1,509 Elo+
Poseidon
Poseidon
BigCaseDawg
Poseidon
Level 146
God Stats
17W - 14L
1,559 SR
Queue Stats
295W - 308L
1,453 Elo+
Solo
King Arthur
King Arthur
Ellipse Data
King Arthur
Level 105
God Stats
10W - 8L
1,546 SR
Queue Stats
349W - 344L
1,540 Elo+
Party 1
Skadi
Skadi
Freakout-1243
Skadi
Level 107
God Stats
4W - 3L
1,338 SR
Queue Stats
341W - 353L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
7,405
617
2,940
7,352
2,770
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 1
8,610
718
7,991
9,810
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
iSylvanus
Ne Zha
12
3 / 5 / 3
8,439
703
8,346
14,459
14,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigCaseDawg
Poseidon
14
2 / 6 / 7
9,629
802
6,321
8,701
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Ellipse Data
King Arthur
15
5 / 0 / 7
9,991
833
12,192
17,142
14,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
5 / 0 / 5
10,636
886
9,013
9,012
3,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
12
12
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BigCaseDawg
Poseidon
2
6
7
0.92
W
King Arthur
Ellipse Data
King Arthur
5
0
7
8.5
W
5
0
5
7.5
L
1
4
0
0.25
L
2
3
1
0.83
L
Ne Zha
iSylvanus
Ne Zha
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,277
Damage
27,526
31,621
Taken
34,855
22,104
Mitigated
20,523
3,762
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BigCaseDawg
Poseidon
6,321
554
0
673
8,701
2,789
0
2,410
5,977
32,719
428
W
King Arthur
Ellipse Data
King Arthur
12,192
832
0
4,228
17,142
14,215
292
3,654
13,207
0
42,048
W
9,013
3,822
0
2,839
9,012
3,519
1,431
2,217
6,626
0
53,482
L
2,940
763
0
505
7,352
2,770
0
1,893
5,426
0
12,149
L
7,991
656
0
936
9,810
4,721
0
1,533
8,209
40,085
0
L
Ne Zha
iSylvanus
Ne Zha
8,346
1,213
0
2,321
14,459
14,613
0
2,760
11,630
0
23,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,454
Gold Earned
30,256
103
Minions Killed
200
0
Camps Cleared
0
572,691
Distance Traveled
730,984
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,629
802
52
4
0
218,636
2
W
King Arthur
9,991
833
47
4
0
250,022
0
W
Skadi
10,636
886
101
8
0
262,326
0
L
Neith
7,405
617
25
2
0
153,203
0
L
Nox
8,610
718
60
5
0
234,243
2
L
Ne Zha
8,439
703
18
2
0
185,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role