Player Matchup

Kukulkan
Kukulkan
HJL96
Kukulkan
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,529 Elo+
Party 3
Xbalanque
Xbalanque
M0nK3I TTO
Xbalanque
Level 97
God Stats
7W - 2L
1,898 SR
Queue Stats
179W - 176L
1,564 Elo+
Party 2
Fafnir
Fafnir
ProdsonV2
Fafnir
Level 124
God Stats
2W - 0L
1,746 SR
Queue Stats
18W - 10L
1,603 Elo+
Party 3
Horus
Horus
shipsmaster09
Horus
Level 84
God Stats
6W - 2L
1,803 SR
Queue Stats
207W - 186L
1,570 Elo+
Party 2
Thanatos
Thanatos
zNoee
Thanatos
Level 63
God Stats
16W - 5L
1,683 SR
Queue Stats
22W - 14L
1,582 Elo+
Party 3
Team Averages
Level 86
1,726 SR
1,570 Elo+

VS

Team Averages
Level 82
1,593 SR
1,510 Elo+
Merlin
Merlin
JungOrLose
Merlin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,277 Elo+
Solo
Bacchus
Bacchus
Mithrandir8470
Bacchus
Level 116
God Stats
15W - 8L
1,708 SR
Queue Stats
297W - 278L
1,571 Elo+
Solo
Bellona
Bellona
ThingJuan
Bellona
Level 86
God Stats
1W - 3L
1,621 SR
Queue Stats
12W - 7L
1,591 Elo+
Party 1
Neith
Neith
emoclew
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,577 Elo+
Party 1
Arachne
Arachne
xXxDontBlinkxXx
Arachne
Level 36
God Stats
30W - 30L
1,634 SR
Queue Stats
74W - 78L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HJL96
Kukulkan
17
6 / 1 / 5
11,023
580
13,588
8,780
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
M0nK3I TTO
Xbalanque
16
0 / 4 / 7
9,806
516
8,995
14,641
6,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
ProdsonV2
Fafnir
16
5 / 1 / 11
11,403
600
7,524
14,150
16,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
7 / 1 / 7
11,202
590
19,046
25,757
28,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
zNoee
Thanatos
17
7 / 2 / 14
11,079
583
12,599
18,137
9,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JungOrLose
Merlin
15
1 / 7 / 2
8,974
472
8,701
12,744
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 3 / 4
8,483
446
4,339
17,448
22,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
ThingJuan
Bellona
15
1 / 8 / 2
9,295
489
13,668
28,375
27,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Neith
emoclew
Neith
16
4 / 4 / 1
9,987
526
8,838
13,054
6,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 2
9,028
475
7,480
19,097
8,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
25
Kills
9
9
Deaths
26
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
HJL96
Kukulkan
6
1
5
8.5
L
Merlin
JungOrLose
Merlin
1
7
2
0.29
W
Xbalanque
M0nK3I TTO
Xbalanque
0
4
7
0.88
L
0
3
4
0.67
W
Fafnir
ProdsonV2
Fafnir
5
1
11
10.5
L
Bellona
ThingJuan
Bellona
1
8
2
0.25
L
Neith
emoclew
Neith
4
4
1
1.13
W
7
1
7
10.5
L
3
4
2
1
W
Thanatos
zNoee
Thanatos
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,752
Damage
43,026
81,465
Taken
90,718
65,081
Mitigated
69,378
39,299
Healing
24,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
HJL96
Kukulkan
13,588
1,603
0
1,371
8,780
3,907
2,285
4,718
4,062
79,704
0
L
Merlin
JungOrLose
Merlin
8,701
569
0
545
12,744
4,571
0
5,961
6,783
66,328
1,409
W
Xbalanque
M0nK3I TTO
Xbalanque
8,995
3,364
0
2,354
14,641
6,561
661
2,759
11,882
0
92,122
L
4,339
867
165
4,696
17,448
22,512
0
5,204
12,194
42,950
0
W
Fafnir
ProdsonV2
Fafnir
7,524
1,786
0
3,939
14,150
16,532
964
3,226
10,924
28,525
1,508
L
Bellona
ThingJuan
Bellona
13,668
6,446
0
9,146
28,375
27,983
0
3,516
23,380
0
76,801
L
Neith
emoclew
Neith
8,838
4,183
0
2,290
13,054
6,000
14
3,460
9,594
0
74,308
W
19,046
8,398
1,036
15,787
25,757
28,450
0
1,462
24,295
0
78,924
L
7,480
3,958
0
8,002
19,097
8,312
0
2,636
16,173
0
62,711
W
Thanatos
zNoee
Thanatos
12,599
3,005
0
14,812
18,137
9,631
951
3,521
14,616
0
91,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,513
Gold Earned
45,767
497
Minions Killed
499
0
Camps Cleared
0
1,861,232
Distance Traveled
1,628,739
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,023
580
128
7
0
370,832
2
L
Merlin
8,974
472
126
7
0
336,767
2
W
Xbalanque
9,806
516
132
7
0
352,475
3
L
Bacchus
8,483
446
58
3
0
352,512
0
W
Fafnir
11,403
600
29
2
0
370,473
7
L
Bellona
9,295
489
113
6
0
285,061
0
L
Neith
9,987
526
117
6
0
311,500
2
W
Horus
11,202
590
104
5
0
361,397
6
L
Arachne
9,028
475
85
4
0
342,899
1
W
Thanatos
11,079
583
104
5
0
406,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role