Player Matchup

Tiamat
Tiamat
Masters
BEAST DAMAX
Tiamat
Masters
Level 150
God Stats
68W - 51L
1,686 SR
Queue Stats
115W - 94L
2,613 MMR
Solo
Da Ji
Da Ji
Masters
FastAfSloth
Da Ji
Masters
Level 198
God Stats
1W - 2L
1,575 SR
Queue Stats
167W - 141L
2,603 MMR
Solo
Jing Wei
Jing Wei
Masters
KINGVAMPV2
Jing Wei
Masters
Level 157
God Stats
2W - 5L
1,985 SR
Queue Stats
484W - 450L
2,687 MMR
Solo
Ares
Ares
Masters
TylerChilders
Ares
Masters
Level 126
God Stats
2W - 2L
1,810 SR
Queue Stats
192W - 141L
2,905 MMR
Solo
Chiron
Chiron
Masters
rafranqui
Chiron
Masters
Level 180
God Stats
2W - 2L
1,521 SR
Queue Stats
209W - 182L
2,982 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 162
1,716 SR
2,758 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 123
1,639 SR
2,759 MMR
Hel
Hel
Masters
AutoSpeak
Hel
Masters
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 185L
2,593 MMR
Solo
Set
Set
Grandmaster
Portdergree
Set
Grandmaster
Level 147
God Stats
4W - 2L
1,955 SR
Queue Stats
423W - 397L
3,139 MMR
Solo
Bastet
Bastet
Masters
Scare
Bastet
Masters
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 28L
2,619 MMR
Solo
Eset
Eset
Masters
TinyThreat
Eset
Masters
Level 167
God Stats
182W - 94L
1,740 SR
Queue Stats
453W - 384L
2,832 MMR
Solo
Cupid
Cupid
Masters
passionplayer984
Cupid
Masters
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 143L
2,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 3 / 0
5,760
576
3,644
8,680
6,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 7 / 0
4,605
461
2,702
12,799
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
KINGVAMPV2
Jing Wei
12
0 / 0 / 0
5,946
595
2,881
7,158
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8
0 / 5 / 0
5,061
506
4,010
11,902
10,700
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
rafranqui
Chiron
11
1 / 1 / 0
5,832
583
5,794
6,395
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaBellonaBacchusSusano

VS

Bans
OsirisSobekThothAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 12
6,145
615
3,578
6,108
3,427
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 1
7,523
752
6,085
7,949
4,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Scare
Bastet
12
8 / 0 / 6
6,632
663
10,267
10,855
4,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
4 / 1 / 6
6,725
673
7,367
5,802
2,365
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 0 / 0
6,490
649
5,910
4,861
1,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
16
16
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
0
12
6
L
Tiamat
0
3
0
0
L
0
7
0
0
L
Jing Wei
KINGVAMPV2
Jing Wei
0
0
0
0
W
3
0
1
3.5
W
Bastet
Scare
Bastet
8
0
6
11
W
4
1
6
7
L
0
5
0
0
W
1
0
0
1
L
Chiron
rafranqui
Chiron
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,031
Damage
33,207
46,934
Taken
35,575
25,952
Mitigated
17,121
12,939
Healing
20,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,578
649
3,357
4,816
6,108
3,427
0
952
5,156
23,525
576
L
Tiamat
3,644
387
0
2,749
8,680
6,077
0
0
8,043
33,924
0
L
2,702
460
0
3,144
12,799
4,450
0
3,643
9,114
0
24,785
L
Jing Wei
KINGVAMPV2
Jing Wei
2,881
2,301
0
3,391
7,158
2,424
0
542
6,616
0
51,869
W
6,085
2,066
0
3,419
7,949
4,698
29
2,264
5,158
0
57,291
W
Bastet
Scare
Bastet
10,267
4,806
0
4,355
10,855
4,864
0
1,710
9,031
0
45,001
W
7,367
833
65
1,543
5,802
2,365
0
856
4,946
57,532
0
L
4,010
648
0
1,800
11,902
10,700
0
4,081
7,821
17,231
0
W
5,910
3,342
0
2,742
4,861
1,767
136
1,231
3,630
0
61,991
L
Chiron
rafranqui
Chiron
5,794
1,801
390
1,465
6,395
2,301
0
2,491
3,904
0
51,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,204
Gold Earned
33,515
363
Minions Killed
423
0
Camps Cleared
0
1,036,040
Distance Traveled
1,110,562
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,145
615
26
3
0
231,938
2
L
Tiamat
5,760
576
88
9
0
188,313
1
L
Da Ji
4,605
461
49
5
0
200,315
0
L
Jing Wei
5,946
595
107
11
0
212,673
0
W
Set
7,523
752
110
11
0
214,136
0
W
Bastet
6,632
663
57
6
0
261,682
1
W
Eset
6,725
673
110
11
0
207,558
0
L
Ares
5,061
506
15
2
0
220,715
0
W
Cupid
6,490
649
120
12
0
195,248
0
L
Chiron
5,832
583
104
10
0
214,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role