Player Matchup

Pele
Pele
Ximara
Pele
Level 8
God Stats
1W - 0L
1,274 SR
Queue Stats
4W - 3L
1,293 Elo+
Party 2
Surtr
Surtr
Z5 LilHershy
Surtr
Level 45
God Stats
5W - 6L
1,333 SR
Queue Stats
16W - 20L
1,391 Elo+
Party 2
Sol
Sol
Z5 View
Sol
Level 15
God Stats
1W - 0L
1,241 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 23
1,282 SR
1,395 Elo+

VS

Team Averages
Level 30
1,241 SR
1,198 Elo+
Osiris
Osiris
BnKxITzShmme
Osiris
Level 29
God Stats
2W - 6L
1,404 SR
Queue Stats
115W - 128L
1,245 Elo+
Party 1
Hel
Hel
BnKxShowOut
Hel
Level 46
God Stats
0W - 3L
1,158 SR
Queue Stats
161W - 209L
1,225 Elo+
Party 1
Anhur
Anhur
I Arizzle I
Anhur
Level 15
God Stats
7W - 14L
1,162 SR
Queue Stats
11W - 21L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ximara
Pele
12
5 / 0 / 2
7,469
934
6,312
5,536
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 1 / 5
6,715
839
3,991
8,888
4,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
10
0 / 1 / 7
6,227
778
5,695
4,781
1,339
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
0 / 3 / 2
5,481
685
3,905
6,465
5,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 3 / 2
5,300
663
1,551
5,117
1,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 1 / 2
5,398
675
3,645
7,216
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
0
2
Deaths
7
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
3
2
0.33
L
0
3
2
0.33
L
0
1
2
1
W
Pele
Ximara
Pele
5
0
2
6
W
2
1
5
4.5
W
Sol
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,998
Damage
9,101
19,205
Taken
18,798
7,501
Mitigated
9,312
5,355
Healing
3,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
3,905
908
0
1,137
6,465
5,404
0
1,137
5,307
354
12,366
L
1,551
677
272
581
5,117
1,455
0
1,512
3,562
9,448
1,235
L
3,645
2,296
0
1,990
7,216
2,453
0
3,307
3,859
0
12,780
W
Pele
Ximara
Pele
6,312
933
0
1,346
5,536
1,879
1,108
320
5,174
0
40,459
W
3,991
1,229
0
3,072
8,888
4,283
498
999
7,647
383
18,034
W
Sol
5,695
1,647
0
937
4,781
1,339
881
542
4,116
12,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,411
Gold Earned
16,179
107
Minions Killed
66
0
Camps Cleared
0
465,030
Distance Traveled
315,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,481
685
24
3
0
117,253
0
L
Hel
5,300
663
30
4
0
91,656
0
L
Anhur
5,398
675
12
2
0
106,751
0
W
Pele
7,469
934
55
7
0
165,011
0
W
Surtr
6,715
839
30
4
0
164,971
0
W
Sol
6,227
778
22
3
0
135,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role