Player Matchup

Hachiman
Hachiman
BadHombre914
Hachiman
Level 24
God Stats
0W - 1L
1,144 SR
Queue Stats
2W - 4L
1,101 Elo+
Party 1
Maman Brigitte
Maman Brigitte
MikeCoxlong24
Maman Brigitte
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,101 Elo+
Party 1
Ares
Ares
STORMORNN
Ares
Level 14
God Stats
1W - 1L
1,730 SR
Queue Stats
2W - 4L
1,101 Elo+
Party 1
Team Averages
Level 36
1,458 SR
1,101 Elo+

VS

Team Averages
Level 46
1,382 SR
1,240 Elo+
Sun Wukong
Sun Wukong
Chef_BoiRsteve
Sun Wukong
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,279 Elo+
Solo
Janus
Janus
Magic556
Janus
Level 35
God Stats
18W - 32L
1,246 SR
Queue Stats
103W - 109L
1,247 Elo+
Solo
Neith
Neith
TheiaTrasher
Neith
Level 42
God Stats
5W - 7L
1,399 SR
Queue Stats
84W - 93L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BadHombre914
Hachiman
16
1 / 7 / 2
10,463
654
12,032
17,658
7,532
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
MikeCoxlong24
Maman Brigitte
14
1 / 8 / 0
9,798
612
8,313
16,746
8,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
15
2 / 6 / 2
10,984
687
8,630
21,655
26,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chef_BoiRsteve
Sun Wukong
17
8 / 3 / 11
12,673
792
12,618
18,478
18,303
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Magic556
Janus
19
9 / 1 / 11
13,495
843
17,004
7,054
3,199
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 0 / 14
12,598
787
15,564
14,022
6,174
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
4
Kills
21
21
Deaths
4
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BadHombre914
Hachiman
1
7
2
0.29
W
Sun Wukong
Chef_BoiRsteve
Sun Wukong
8
3
11
4.5
W
Janus
Magic556
Janus
9
1
11
14.5
L
Maman Brigitte
MikeCoxlong24
Maman Brigitte
1
8
0
0.13
L
Ares
2
6
2
0.5
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,975
Damage
45,186
56,059
Taken
39,554
42,547
Mitigated
27,676
3,979
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BadHombre914
Hachiman
12,032
8,796
0
2,570
17,658
7,532
0
4,479
13,147
0
52,323
W
Sun Wukong
Chef_BoiRsteve
Sun Wukong
12,618
2,568
0
1,255
18,478
18,303
194
4,745
13,051
0
42,969
W
Janus
Magic556
Janus
17,004
2,172
822
579
7,054
3,199
865
2,903
4,007
59,011
597
L
Maman Brigitte
MikeCoxlong24
Maman Brigitte
8,313
746
0
503
16,746
8,228
0
3,708
13,020
27,957
3,012
L
Ares
8,630
803
0
906
21,655
26,787
0
8,764
12,810
21,153
1,306
W
15,564
5,471
0
2,531
14,022
6,174
1,826
7,276
6,378
0
47,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,245
Gold Earned
38,766
132
Minions Killed
173
0
Camps Cleared
0
727,669
Distance Traveled
905,471
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,463
654
73
5
0
227,286
0
W
Sun Wukong
12,673
792
46
3
0
296,212
0
W
Janus
13,495
843
66
4
0
310,897
9
L
Maman Brigitte
9,798
612
39
2
0
239,351
0
L
Ares
10,984
687
20
1
0
261,032
0
W
Neith
12,598
787
61
4
0
298,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role