Player Matchup

Ares
Ares
JewishPickle
Ares
Level 127
God Stats
0W - 3L
1,332 SR
Queue Stats
118W - 113L
1,496 Elo+
Solo
Cu Chulainn
Cu Chulainn
LuhSwashbuckler_
Cu Chulainn
Level 116
God Stats
1W - 1L
1,846 SR
Queue Stats
2W - 1L
1,800 Elo+
Party 1
Ah Puch
Ah Puch
Spartan05131970
Ah Puch
Level 158
God Stats
15W - 10L
1,619 SR
Queue Stats
269W - 260L
1,451 Elo+
Solo
Anhur
Anhur
Zayed23
Anhur
Level 141
God Stats
4W - 3L
1,872 SR
Queue Stats
53W - 50L
1,511 Elo+
Solo
Thor
Thor
xOS_Shadowx
Thor
Level 129
God Stats
1W - 2L
1,785 SR
Queue Stats
42W - 43L
1,521 Elo+
Party 1
Team Averages
Level 134
1,691 SR
1,556 Elo+

VS

Team Averages
Level 107
1,649 SR
1,518 Elo+
Achilles
Achilles
AngryRandomGuy
Achilles
Level 103
God Stats
58W - 39L
1,798 SR
Queue Stats
91W - 73L
1,627 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Catboy_Corvus
Morgan Le Fay
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 99L
1,443 Elo+
Solo
Ares
Ares
Diddac
Ares
Level 126
God Stats
40W - 41L
1,562 SR
Queue Stats
600W - 563L
1,481 Elo+
Solo
Nut
Nut
Theprodigy18879
Nut
Level 120
God Stats
8W - 2L
1,885 SR
Queue Stats
24W - 20L
1,518 Elo+
Solo
Hun Batz
Hun Batz
demon-unitdcm
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 94L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,847
436
7,529
17,725
16,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
LuhSwashbuckler_
Cu Chulainn
11
0 / 6 / 1
7,571
421
8,887
16,323
13,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
3 / 1 / 2
9,398
522
9,081
9,127
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
Zayed23
Anhur
15
4 / 5 / 3
9,510
528
10,325
12,749
5,179
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 5 / 4
8,440
469
8,787
20,234
9,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
5 / 1 / 4
10,795
600
14,606
18,101
14,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
Catboy_Corvus
Morgan Le Fay
17
2 / 0 / 4
10,323
574
9,832
6,528
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Diddac
Ares
14
1 / 3 / 9
9,360
520
7,151
17,364
20,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
5 / 3 / 4
10,624
590
9,406
14,899
6,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
demon-unitdcm
Hun Batz
16
8 / 3 / 3
9,983
555
13,350
16,528
7,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
10
Kills
21
21
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
1
4
7
W
Morgan Le Fay
Catboy_Corvus
Morgan Le Fay
2
0
4
4
W
Ares
Diddac
Ares
1
3
9
1.83
L
1
4
4
0.75
L
Cu Chulainn
LuhSwashbuckler_
Cu Chulainn
0
6
1
0.08
L
3
1
2
4
W
5
3
4
2.33
L
Anhur
Zayed23
Anhur
4
5
3
1.1
W
Hun Batz
demon-unitdcm
Hun Batz
8
3
3
3.17
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,609
Damage
54,345
76,158
Taken
73,420
49,069
Mitigated
52,215
12,392
Healing
26,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
14,606
7,204
0
7,428
18,101
14,891
2,532
1,929
16,172
0
70,219
W
Morgan Le Fay
Catboy_Corvus
Morgan Le Fay
9,832
605
0
664
6,528
3,232
138
2,770
3,758
88,566
615
W
Ares
Diddac
Ares
7,151
1,024
0
3,961
17,364
20,408
417
6,461
10,903
35,617
0
L
7,529
853
0
2,426
17,725
16,730
0
6,633
11,092
26,194
1,976
L
Cu Chulainn
LuhSwashbuckler_
Cu Chulainn
8,887
1,904
0
1,117
16,323
13,852
0
1,462
14,861
703
45,707
L
9,081
157
0
3,147
9,127
4,182
0
2,564
6,563
76,343
0
W
9,406
4,857
132
7,762
14,899
6,156
1,883
2,246
12,653
0
79,009
L
Anhur
Zayed23
Anhur
10,325
5,582
0
3,002
12,749
5,179
475
1,413
11,336
0
62,380
W
Hun Batz
demon-unitdcm
Hun Batz
13,350
3,631
0
6,261
16,528
7,528
0
3,945
12,583
0
81,430
L
8,787
3,086
0
2,700
20,234
9,126
0
4,821
15,413
0
69,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,766
Gold Earned
51,085
448
Minions Killed
528
0
Camps Cleared
0
1,479,814
Distance Traveled
1,779,911
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,795
600
118
7
0
339,276
0
W
Morgan Le Fay
10,323
574
148
8
0
369,233
0
W
Ares
9,360
520
37
2
0
363,029
4
L
Ares
7,847
436
23
1
0
339,424
7
L
Cu Chulainn
7,571
421
83
5
0
231,589
0
L
Ah Puch
9,398
522
148
8
0
328,113
2
W
Nut
10,624
590
118
7
0
308,225
0
L
Anhur
9,510
528
99
6
0
251,424
0
W
Hun Batz
9,983
555
107
6
0
400,148
0
L
Thor
8,440
469
95
5
0
329,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role