Player Matchup

Sun Wukong
Sun Wukong
Gold V
ALEJO-POTO
Sun Wukong
Gold V
Level 276
God Stats
15W - 13L
1,617 SR
Queue Stats
199W - 211L
1,216 MMR
Party 3
Hachiman
Hachiman
Silver I
Alfamode
Hachiman
Silver I
Level 206
God Stats
10W - 15L
1,556 SR
Queue Stats
74W - 70L
1,354 MMR
Solo
Xing Tian
Xing Tian
Gold V
Killer_Pumper
Xing Tian
Gold V
Level 171
God Stats
19W - 13L
1,556 SR
Queue Stats
143W - 155L
1,339 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
fusionwolf8
Tsukuyomi
Gold V
Level 159
God Stats
3W - 1L
1,472 SR
Queue Stats
73W - 80L
1,350 MMR
Solo
Zeus
Zeus
Gold III
josetheninja
Zeus
Gold III
Level 240
God Stats
12W - 8L
1,780 SR
Queue Stats
55W - 52L
1,550 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 210
1,596 SR
1,362 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,511 SR
1,364 MMR
Kali
Kali
Silver I
AbstractGerm
Kali
Silver I
Level 159
God Stats
0W - 3L
1,356 SR
Queue Stats
143W - 160L
1,155 MMR
Party 2
Bake Kujira
Bake Kujira
Gold II
Bevinnnnn
Bake Kujira
Gold II
Level 157
God Stats
2W - 3L
1,547 SR
Queue Stats
47W - 41L
1,579 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
EhhWhatever
Morgan Le Fay
Gold V
Level 67
God Stats
32W - 31L
1,563 SR
Queue Stats
92W - 95L
1,352 MMR
Party 1
Guan Yu
Guan Yu
Gold V
Kowari2
Guan Yu
Gold V
Level 148
God Stats
4W - 6L
1,419 SR
Queue Stats
96W - 106L
1,329 MMR
Solo
Arachne
Arachne
Gold V
NaturallyChronic
Arachne
Gold V
Level 85
God Stats
4W - 3L
1,669 SR
Queue Stats
71W - 79L
1,405 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALEJO-POTO
Sun Wukong
16
2 / 1 / 4
10,057
559
12,069
17,050
11,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Alfamode
Hachiman
15
1 / 0 / 2
8,950
497
8,512
8,222
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Killer_Pumper
Xing Tian
15
1 / 0 / 7
9,191
511
9,331
18,334
18,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Tsukuyomi
fusionwolf8
Tsukuyomi
17
11 / 2 / 6
10,210
567
17,960
15,926
6,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 2 / 5
9,993
555
12,462
13,719
5,316
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ThanatosBellonaCharonHun Batz

VS

Bans
AthenaOdinLokiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 1
9,252
514
7,224
15,085
6,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bake Kujira
Bevinnnnn
Bake Kujira
12
0 / 5 / 2
8,031
446
6,475
21,350
18,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Morgan Le Fay
EhhWhatever
Morgan Le Fay
14
2 / 6 / 0
8,885
494
14,276
12,865
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Guan Yu
Kowari2
Guan Yu
17
1 / 3 / 1
10,032
557
9,214
18,275
19,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 5 / 2
8,608
478
8,026
14,770
5,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
22
Kills
5
5
Deaths
22
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ALEJO-POTO
Sun Wukong
2
1
4
4
L
0
3
1
0.17
W
Hachiman
Alfamode
Hachiman
1
0
2
2
L
Bake Kujira
Bevinnnnn
Bake Kujira
0
5
2
0.2
L
Morgan Le Fay
EhhWhatever
Morgan Le Fay
2
6
0
0.33
W
Xing Tian
Killer_Pumper
Xing Tian
1
0
7
4.5
L
Guan Yu
Kowari2
Guan Yu
1
3
1
0.5
L
2
5
2
0.6
W
Tsukuyomi
fusionwolf8
Tsukuyomi
11
2
6
7
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,334
Damage
45,215
73,251
Taken
82,345
45,671
Mitigated
55,381
24,601
Healing
20,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ALEJO-POTO
Sun Wukong
12,069
2,441
0
6,227
17,050
11,292
0
1,051
15,999
0
94,601
L
7,224
2,803
0
7,832
15,085
6,848
881
3,622
11,463
0
85,493
W
Hachiman
Alfamode
Hachiman
8,512
5,984
0
3,842
8,222
3,572
1,169
1,950
6,272
0
85,390
L
Bake Kujira
Bevinnnnn
Bake Kujira
6,475
3,233
0
2,483
21,350
18,503
0
6,176
15,174
40,166
0
L
Morgan Le Fay
EhhWhatever
Morgan Le Fay
14,276
1,079
0
1,193
12,865
5,417
0
5,983
6,882
69,459
60
W
Xing Tian
Killer_Pumper
Xing Tian
9,331
824
0
4,261
18,334
18,936
235
5,716
12,618
37,638
4,845
L
Guan Yu
Kowari2
Guan Yu
9,214
840
441
4,865
18,275
19,280
0
926
17,349
0
89,960
L
8,026
5,535
0
4,043
14,770
5,333
0
3,605
11,165
0
59,539
W
Tsukuyomi
fusionwolf8
Tsukuyomi
17,960
5,169
0
4,737
15,926
6,555
0
4,706
11,220
0
84,340
W
12,462
1,765
265
5,269
13,719
5,316
0
7,983
5,736
80,282
2,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,401
Gold Earned
44,808
599
Minions Killed
523
0
Camps Cleared
0
1,859,505
Distance Traveled
1,755,617
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,057
559
150
8
0
370,148
4
L
Kali
9,252
514
134
7
0
326,354
2
W
Hachiman
8,950
497
158
9
0
345,017
5
L
Bake Kujira
8,031
446
70
4
0
355,075
3
L
Morgan Le Fay
8,885
494
95
5
0
333,591
3
W
Xing Tian
9,191
511
36
2
0
354,225
3
L
Guan Yu
10,032
557
142
8
0
367,365
4
L
Arachne
8,608
478
82
5
0
373,232
0
W
Tsukuyomi
10,210
567
107
6
0
443,341
0
W
Zeus
9,993
555
148
8
0
346,774
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role