Player Matchup

Da Ji
Da Ji
BeIIami
Da Ji
Level 26
God Stats
31W - 31L
1,458 SR
Queue Stats
43W - 49L
1,378 Elo+
Party 2
Thoth
Thoth
DWgiz
Thoth
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
1,414 Elo+
Party 2
Mulan
Mulan
Healmageee
Mulan
Level 32
God Stats
2W - 0L
1,691 SR
Queue Stats
35W - 13L
1,849 Elo+
Party 1
Bacchus
Bacchus
KappaKiev
Bacchus
Level 104
God Stats
19W - 4L
1,773 SR
Queue Stats
320W - 327L
1,528 Elo+
Solo
Surtr
Surtr
legacysv317
Surtr
Level 42
God Stats
2W - 1L
1,691 SR
Queue Stats
25W - 4L
1,967 Elo+
Party 1
Team Averages
Level 64
1,623 SR
1,627 Elo+

VS

Team Averages
Level 72
1,452 SR
1,455 Elo+
Vulcan
Vulcan
AsgardsChild
Vulcan
Level 60
God Stats
6W - 7L
1,611 SR
Queue Stats
50W - 68L
1,437 Elo+
Party 3
Ao Kuang
Ao Kuang
Beethoben438
Ao Kuang
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,493 Elo+
Solo
Neith
Neith
BuddyLu318
Neith
Level 44
God Stats
1W - 8L
1,181 SR
Queue Stats
3W - 10L
1,340 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ToG_White
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,534 SR
Queue Stats
49W - 27L
1,572 Elo+
Solo
Achilles
Achilles
lunarwolfazriel
Achilles
Level 66
God Stats
10W - 13L
1,437 SR
Queue Stats
68W - 83L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BeIIami
Da Ji
16
5 / 0 / 7
10,450
1,045
5,291
5,062
3,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thoth
DWgiz
Thoth
16
0 / 1 / 11
10,131
1,013
5,101
4,879
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mulan
15
4 / 1 / 7
10,106
1,011
5,789
5,939
6,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
KappaKiev
Bacchus
16
2 / 1 / 10
10,951
1,095
7,431
7,637
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 0 / 8
10,212
1,021
6,932
9,597
6,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

277

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
0 / 1 / 3
9,567
957
11,498
3,534
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Beethoben438
Ao Kuang
14
2 / 5 / 1
9,440
944
3,759
9,921
4,916
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
15
1 / 3 / 1
9,448
945
3,500
6,843
3,135
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
ToG_White
Ah Muzen Cab
15
0 / 1 / 2
9,516
952
9,656
5,990
2,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
14
0 / 4 / 1
8,382
838
1,915
6,179
5,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
14
Kills
3
3
Deaths
14
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
1
3
1.5
W
Da Ji
BeIIami
Da Ji
5
0
7
8.5
L
Ao Kuang
Beethoben438
Ao Kuang
2
5
1
0.5
L
Neith
1
3
1
0.5
W
Thoth
DWgiz
Thoth
0
1
11
5.5
W
Mulan
4
1
7
7.5
W
Bacchus
KappaKiev
Bacchus
2
1
10
7
L
Ah Muzen Cab
ToG_White
Ah Muzen Cab
0
1
2
1
W
3
0
8
7
L
Achilles
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,544
Damage
30,328
33,114
Taken
32,467
27,977
Mitigated
17,884
6,122
Healing
2,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
11,498
5,671
0
268
3,534
1,370
0
1,571
1,963
40,939
0
W
Da Ji
BeIIami
Da Ji
5,291
1,291
0
1,344
5,062
3,013
0
2,231
2,644
0
13,277
L
Ao Kuang
Beethoben438
Ao Kuang
3,759
736
0
1,433
9,921
4,916
0
2,467
7,354
12,005
530
L
Neith
3,500
1,551
55
583
6,843
3,135
0
2,923
3,732
0
14,372
W
Thoth
DWgiz
Thoth
5,101
87
57
1,424
4,879
1,996
0
2,523
2,234
44,553
0
W
Mulan
5,789
781
0
1,124
5,939
6,247
0
2,569
3,132
0
12,251
W
Bacchus
KappaKiev
Bacchus
7,431
533
0
1,512
7,637
10,550
0
2,902
4,370
13,169
0
L
Ah Muzen Cab
ToG_White
Ah Muzen Cab
9,656
2,556
0
0
5,990
2,680
0
3,479
2,511
0
46,276
W
6,932
2,646
0
661
9,597
6,171
0
3,918
5,427
1,142
26,410
L
Achilles
1,915
203
0
433
6,179
5,783
0
2,483
3,569
0
2,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,850
Gold Earned
46,353
202
Minions Killed
214
8
Camps Cleared
5
1,008,416
Distance Traveled
793,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,567
957
87
9
1
205,529
0
W
Da Ji
10,450
1,045
16
2
4
210,501
0
L
Ao Kuang
9,440
944
18
2
4
171,451
0
L
Neith
9,448
945
33
3
0
153,599
0
W
Thoth
10,131
1,013
92
9
2
214,615
0
W
Mulan
10,106
1,011
32
3
2
157,574
0
W
Bacchus
10,951
1,095
12
1
0
208,227
0
L
Ah Muzen Cab
9,516
952
71
7
0
197,190
0
W
Surtr
10,212
1,021
50
5
0
217,499
0
L
Achilles
8,382
838
5
1
0
65,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role