Player Matchup

Neith
Neith
DEO_Beeezty
Neith
Level 89
God Stats
0W - 1L
1,746 SR
Queue Stats
10W - 20L
1,415 Elo+
Party 2
Bastet
Bastet
Elijah__XL
Bastet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 77L
1,366 Elo+
Party 2
Chronos
Chronos
OxTongueSoup
Chronos
Level 143
God Stats
34W - 38L
1,433 SR
Queue Stats
85W - 92L
1,489 Elo+
Solo
Cabrakan
Cabrakan
daintyglue11
Cabrakan
Level 83
God Stats
7W - 7L
1,518 SR
Queue Stats
145W - 112L
1,516 Elo+
Solo
Bellona
Bellona
sobakill69
Bellona
Level 88
God Stats
1W - 2L
1,442 SR
Queue Stats
24W - 40L
1,381 Elo+
Party 2
Team Averages
Level 106
1,528 SR
1,433 Elo+

VS

Team Averages
Level 147
1,530 SR
1,497 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
AlwaysWinter970
Ganesha
Level 144
God Stats
15W - 10L
1,700 SR
Queue Stats
126W - 136L
1,506 Elo+
Solo
Charybdis
Charybdis
Ibize
Charybdis
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,428 Elo+
Party 1
Thor
Thor
MyDadAboosMe
Thor
Level 125
God Stats
3W - 3L
1,449 SR
Queue Stats
23W - 19L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,066
433
6,397
5,632
2,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
Elijah__XL
Bastet
13
1 / 1 / 2
7,248
518
5,238
10,762
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chronos
OxTongueSoup
Chronos
14
1 / 2 / 1
8,443
603
3,910
7,272
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
daintyglue11
Cabrakan
10
0 / 1 / 1
6,156
440
3,779
10,665
10,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
sobakill69
Bellona
14
0 / 1 / 1
7,870
562
6,180
9,840
8,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 2 / 0
8,261
590
5,618
6,963
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
 
Sun Wukong
13
1 / 1 / 2
7,878
563
6,040
10,096
10,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 4
6,585
470
2,440
11,005
9,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Ibize
Charybdis
11
0 / 0 / 2
6,362
454
5,618
5,872
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
1 / 1 / 2
6,574
470
4,706
9,157
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
3
Kills
6
6
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
2
0
2
W
Sun Wukong
 
Sun Wukong
1
1
2
2
W
0
1
4
2
L
1
1
1
1.5
L
Bastet
Elijah__XL
Bastet
1
1
2
2
W
Charybdis
Ibize
Charybdis
0
0
2
1
W
1
1
2
2
L
Chronos
OxTongueSoup
Chronos
1
2
1
0.75
L
Cabrakan
daintyglue11
Cabrakan
0
1
1
0.5
L
Bellona
sobakill69
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,504
Damage
24,422
44,171
Taken
43,093
27,965
Mitigated
28,982
14,184
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,618
513
0
684
6,963
2,506
0
2,555
4,264
59,014
0
W
Sun Wukong
 
Sun Wukong
6,040
852
0
1,638
10,096
10,716
0
516
8,670
4,727
58,497
W
2,440
204
0
1,956
11,005
9,240
0
2,354
8,623
20,191
0
L
6,397
2,253
0
1,426
5,632
2,403
0
1,091
4,473
0
40,956
L
Bastet
Elijah__XL
Bastet
5,238
1,100
0
7,389
10,762
3,821
0
1,840
8,664
0
58,197
W
Charybdis
Ibize
Charybdis
5,618
2,989
0
2,570
5,872
1,991
398
1,156
4,716
0
53,026
W
4,706
652
0
877
9,157
4,529
0
647
8,421
0
53,822
L
Chronos
OxTongueSoup
Chronos
3,910
542
0
1,091
7,272
2,800
821
1,823
5,208
79,064
1,412
L
Cabrakan
daintyglue11
Cabrakan
3,779
599
0
1,951
10,665
10,097
0
1,654
8,935
19,836
2,771
L
Bellona
sobakill69
Bellona
6,180
1,384
0
2,327
9,840
8,844
0
1,793
7,207
0
60,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,783
Gold Earned
35,660
465
Minions Killed
430
0
Camps Cleared
0
1,361,571
Distance Traveled
1,368,938
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,261
590
107
8
0
308,309
3
W
Sun Wukong
7,878
563
131
9
0
273,216
0
W
Ganesha
6,585
470
5
0
0
278,779
6
L
Neith
6,066
433
62
4
0
182,763
0
L
Bastet
7,248
518
106
8
0
318,384
0
W
Charybdis
6,362
454
104
7
0
252,766
4
W
Thor
6,574
470
83
6
0
255,868
1
L
Chronos
8,443
603
144
10
0
287,459
1
L
Cabrakan
6,156
440
32
2
0
284,572
6
L
Bellona
7,870
562
121
9
0
288,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role