Player Matchup

Tsukuyomi
Tsukuyomi
Doctor_Bathroom_
Tsukuyomi
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,737 Elo+
Party 2
Shiva
Shiva
Half_A_Giraffe
Shiva
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,485 Elo+
Party 2
Olorun
Olorun
gamer_gimp20
Olorun
Level 167
God Stats
2W - 3L
1,557 SR
Queue Stats
396W - 400L
1,467 Elo+
Solo
Team Averages
Level 109
1,519 SR
1,563 Elo+

VS

Team Averages
Level 152
1,473 SR
1,479 Elo+
Ix Chel
Ix Chel
Bill Bixby 84
Ix Chel
Level 159
God Stats
21W - 16L
1,596 SR
Queue Stats
94W - 85L
1,520 Elo+
Solo
Danzaburou
Danzaburou
ExMajik
Danzaburou
Level 188
God Stats
6W - 1L
1,626 SR
Queue Stats
164W - 159L
1,456 Elo+
Party 1
Amaterasu
Amaterasu
xItZxDeMoNx
Amaterasu
Level 109
God Stats
3W - 2L
1,196 SR
Queue Stats
9W - 11L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
14
7 / 6 / 0
10,528
752
14,671
16,428
6,567
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
0 / 5 / 5
8,995
643
6,608
20,773
15,903
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
15
1 / 3 / 5
9,766
698
9,610
12,495
5,143
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
16
3 / 1 / 9
10,800
771
14,346
11,056
4,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
ExMajik
Danzaburou
15
0 / 2 / 13
10,058
718
13,357
10,840
4,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
xItZxDeMoNx
Amaterasu
17
10 / 5 / 4
11,764
840
13,862
24,057
20,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
8
Kills
13
14
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
3
1
9
7.5
L
Tsukuyomi
7
6
0
1.17
W
Danzaburou
ExMajik
Danzaburou
0
2
13
3.25
L
0
5
5
0.5
L
Olorun
1
3
5
1.17
W
Amaterasu
xItZxDeMoNx
Amaterasu
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,889
Damage
41,565
49,696
Taken
45,953
27,613
Mitigated
29,443
8,480
Healing
14,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
14,346
1,668
1,775
3,479
11,056
4,534
400
1,837
9,219
67,102
0
L
Tsukuyomi
14,671
3,159
0
2,459
16,428
6,567
56
4,952
11,077
0
28,710
W
Danzaburou
ExMajik
Danzaburou
13,357
6,774
0
2,017
10,840
4,519
996
2,145
8,695
0
46,530
L
6,608
847
165
460
20,773
15,903
408
6,257
14,074
76
22,127
L
Olorun
9,610
3,363
1,792
3,604
12,495
5,143
937
3,256
8,811
43,637
1,122
W
Amaterasu
xItZxDeMoNx
Amaterasu
13,862
6,772
364
7,078
24,057
20,390
613
5,621
18,436
0
38,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,289
Gold Earned
32,622
133
Minions Killed
186
0
Camps Cleared
0
714,593
Distance Traveled
831,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,800
771
94
7
0
284,615
0
L
Tsukuyomi
10,528
752
26
2
0
250,968
0
W
Danzaburou
10,058
718
48
3
0
248,841
0
L
Shiva
8,995
643
30
2
0
234,734
0
L
Olorun
9,766
698
77
6
0
228,891
0
W
Amaterasu
11,764
840
44
3
0
298,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role