Player Matchup

Gilgamesh
Gilgamesh
BonelessBBQ
Gilgamesh
Level 14
God Stats
2W - 1L
1,480 SR
Queue Stats
36W - 14L
1,681 Elo+
Party 1
Thor
Thor
FussioNs 5Ds
Thor
Level 46
God Stats
16W - 2L
1,954 SR
Queue Stats
251W - 88L
1,660 Elo+
Party 1
Olorun
Olorun
Slickninja408
Olorun
Level 10
God Stats
3W - 7L
1,383 SR
Queue Stats
5W - 10L
1,295 Elo+
Solo
Danzaburou
Danzaburou
UnsatedLycus
Danzaburou
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,439 Elo+
Party 2
Chang'e
Chang'e
sensational xx
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,439 Elo+
Party 2
Team Averages
Level 23
1,563 SR
1,503 Elo+

VS

Team Averages
Level 27
1,390 SR
1,340 Elo+
Mercury
Mercury
GGatsby64
Mercury
Level 26
God Stats
1W - 2L
1,470 SR
Queue Stats
163W - 228L
1,357 Elo+
Solo
Nu Wa
Nu Wa
Mr Baggins 1910
Nu Wa
Level 13
God Stats
1W - 2L
1,242 SR
Queue Stats
4W - 10L
1,297 Elo+
Solo
Ymir
Ymir
VictoriaCakes
Ymir
Level 85
God Stats
0W - 2L
1,238 SR
Queue Stats
1W - 7L
1,258 Elo+
Party 3
Izanami
Izanami
buzzbuzzz_
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
luhslater
Mulan
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BonelessBBQ
Gilgamesh
16
4 / 0 / 9
9,226
923
12,202
11,000
10,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
12 / 0 / 4
9,887
989
12,394
5,800
4,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 10
8,656
866
4,823
3,311
1,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
UnsatedLycus
Danzaburou
15
2 / 1 / 7
8,351
835
2,919
4,447
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 6
8,023
802
4,536
6,791
2,535
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GGatsby64
Mercury
12
0 / 5 / 0
6,717
672
1,905
9,403
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 3 / 1
7,592
759
5,430
6,580
2,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 1
7,035
704
2,887
12,318
11,811
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
buzzbuzzz_
Izanami
13
0 / 5 / 0
7,189
719
2,605
6,971
2,566
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mulan
luhslater
Mulan
13
0 / 3 / 2
7,200
720
4,349
9,955
6,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
21
Kills
2
2
Deaths
21
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BonelessBBQ
Gilgamesh
4
0
9
8.5
W
12
0
4
14
L
Mercury
GGatsby64
Mercury
0
5
0
0
L
1
3
1
0.5
W
2
0
10
7
W
Danzaburou
UnsatedLycus
Danzaburou
2
1
7
5.5
L
1
5
1
0.3
L
Izanami
buzzbuzzz_
Izanami
0
5
0
0
L
Mulan
luhslater
Mulan
0
3
2
0.33
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,874
Damage
17,176
31,349
Taken
45,227
21,818
Mitigated
26,671
6,335
Healing
2,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BonelessBBQ
Gilgamesh
12,202
3,781
0
1,622
11,000
10,772
301
2,021
8,855
0
36,899
W
12,394
2,139
0
1,076
5,800
4,832
464
1,014
4,697
0
34,830
L
Mercury
GGatsby64
Mercury
1,905
680
0
613
9,403
3,669
0
1,706
7,419
0
8,801
L
5,430
1,473
0
1,075
6,580
2,398
238
311
5,922
24,354
318
W
4,823
2,042
404
1,001
3,311
1,649
1,237
1,090
2,221
22,640
30
W
Danzaburou
UnsatedLycus
Danzaburou
2,919
1,376
0
1,003
4,447
2,030
1,408
2,016
2,354
0
20,636
L
2,887
478
0
0
12,318
11,811
0
3,033
8,726
5,574
0
L
Izanami
buzzbuzzz_
Izanami
2,605
1,646
0
133
6,971
2,566
262
1,198
5,393
0
14,295
L
Mulan
luhslater
Mulan
4,349
835
0
612
9,955
6,227
0
3,111
6,624
2,009
15,077
W
4,536
1,063
232
997
6,791
2,535
767
2,362
4,261
19,655
357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,143
Gold Earned
35,733
222
Minions Killed
121
0
Camps Cleared
0
984,541
Distance Traveled
824,911
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,226
923
48
5
0
230,332
0
W
Thor
9,887
989
52
5
0
226,586
2
L
Mercury
6,717
672
13
1
0
163,042
0
L
Nu Wa
7,592
759
44
4
0
138,329
0
W
Olorun
8,656
866
54
5
0
183,936
0
W
Danzaburou
8,351
835
45
5
0
188,597
0
L
Ymir
7,035
704
9
1
0
171,391
0
L
Izanami
7,189
719
30
3
0
171,169
0
L
Mulan
7,200
720
25
3
0
180,980
0
W
Chang'e
8,023
802
23
2
0
155,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role