Player Matchup

Hercules
Hercules
Platinum III
 
Hercules
Platinum III
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum II
CelestialSolstic
Zeus
Platinum II
Level 163
God Stats
2W - 0L
1,769 SR
Queue Stats
79W - 57L
1,851 MMR
Solo
Cupid
Cupid
Gold I
TheProGames
Cupid
Gold I
Level 108
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 6L
1,869 MMR
Solo
Osiris
Osiris
Platinum I
Vaughn22z
Osiris
Platinum I
Level 102
God Stats
16W - 6L
1,705 SR
Queue Stats
52W - 32L
2,005 MMR
Party 1
Da Ji
Da Ji
Gold I
diegoxlpz
Da Ji
Gold I
Level 137
God Stats
5W - 3L
1,559 SR
Queue Stats
111W - 111L
1,742 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,650 SR
1,793 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,594 SR
1,866 MMR
Thor
Thor
Platinum II
BennyXD
Thor
Platinum II
Level 161
God Stats
11W - 13L
1,549 SR
Queue Stats
139W - 131L
1,856 MMR
Solo
Nut
Nut
Platinum V
CazologyV2
Nut
Platinum V
Level 106
God Stats
1W - 1L
1,508 SR
Queue Stats
60W - 61L
1,871 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
RagingBonr69
Morgan Le Fay
Platinum II
Level 119
God Stats
4W - 3L
1,805 SR
Queue Stats
148W - 132L
1,918 MMR
Party 2
Ah Puch
Ah Puch
Platinum III
l ZORPOX l
Ah Puch
Platinum III
Level 189
God Stats
1W - 2L
1,349 SR
Queue Stats
370W - 353L
1,829 MMR
Solo
Cabrakan
Cabrakan
Platinum V
whodat41
Cabrakan
Platinum V
Level 125
God Stats
3W - 3L
1,759 SR
Queue Stats
134W - 117L
1,856 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 2 / 8
8,977
528
8,464
18,036
17,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 2 / 4
9,671
569
7,742
6,613
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 5
9,636
567
7,781
12,090
5,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Vaughn22z
Osiris
18
8 / 0 / 3
11,439
673
12,198
12,273
12,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
diegoxlpz
Da Ji
16
5 / 0 / 9
9,957
586
11,999
14,026
6,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
Sun WukongArachneBellona

VS

Bans
ThanatosErlang ShenKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BennyXD
Thor
13
2 / 4 / 1
7,713
454
6,502
14,766
7,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 0
8,694
511
6,806
14,071
6,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
RagingBonr69
Morgan Le Fay
13
0 / 3 / 3
7,853
462
8,757
9,874
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
l ZORPOX l
Ah Puch
15
0 / 4 / 1
8,493
500
4,541
10,842
6,295
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
whodat41
Cabrakan
11
1 / 4 / 2
7,430
437
6,075
15,241
21,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
20
Kills
4
4
Deaths
20
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
8
3
L
Thor
BennyXD
Thor
2
4
1
0.63
L
1
5
0
0.2
W
3
2
4
2.5
L
Morgan Le Fay
RagingBonr69
Morgan Le Fay
0
3
3
0.5
W
2
0
5
4.5
W
Osiris
Vaughn22z
Osiris
8
0
3
9.5
W
Da Ji
diegoxlpz
Da Ji
5
0
9
9.5
L
Ah Puch
l ZORPOX l
Ah Puch
0
4
1
0.13
L
Cabrakan
whodat41
Cabrakan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,184
Damage
32,681
63,038
Taken
64,794
43,971
Mitigated
46,751
25,117
Healing
10,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,464
1,896
0
5,807
18,036
17,719
0
7,133
10,867
0
38,836
L
Thor
BennyXD
Thor
6,502
1,198
0
238
14,766
7,720
0
1,180
13,334
0
55,952
L
6,806
3,903
0
3,330
14,071
6,777
0
329
13,656
0
75,694
W
7,742
1,317
0
250
6,613
2,495
496
3,072
3,500
69,459
497
L
Morgan Le Fay
RagingBonr69
Morgan Le Fay
8,757
418
0
1,161
9,874
4,899
0
3,226
6,163
67,143
0
W
7,781
4,175
518
6,741
12,090
5,094
810
2,512
9,529
0
84,576
W
Osiris
Vaughn22z
Osiris
12,198
3,224
0
6,762
12,273
12,338
0
3,964
8,172
0
93,797
W
Da Ji
diegoxlpz
Da Ji
11,999
3,822
0
5,039
14,026
6,325
0
3,057
10,969
0
73,913
L
Ah Puch
l ZORPOX l
Ah Puch
4,541
282
0
3,683
10,842
6,295
240
0
10,077
77,479
0
L
Cabrakan
whodat41
Cabrakan
6,075
1,384
0
1,900
15,241
21,060
0
2,322
12,668
22,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,680
Gold Earned
40,183
571
Minions Killed
496
0
Camps Cleared
0
1,750,623
Distance Traveled
1,591,986
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,977
528
35
2
0
359,217
3
L
Thor
7,713
454
73
4
0
332,132
5
L
Nut
8,694
511
145
9
0
297,714
4
W
Zeus
9,671
569
141
8
0
305,560
4
L
Morgan Le Fay
7,853
462
141
8
0
330,415
2
W
Cupid
9,636
567
132
8
0
338,412
4
W
Osiris
11,439
673
164
10
0
357,119
0
W
Da Ji
9,957
586
99
6
0
390,315
0
L
Ah Puch
8,493
500
115
7
0
301,716
3
L
Cabrakan
7,430
437
22
1
0
330,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role