Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Ampondeck
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,700 Elo+
Party 3
Nemesis
Nemesis
GrimsPK
Nemesis
Level 107
God Stats
1W - 1L
1,573 SR
Queue Stats
4W - 3L
1,700 Elo+
Party 3
Ares
Ares
KwAd17
Ares
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,700 Elo+
Party 3
Kukulkan
Kukulkan
McClappin
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,833 Elo+
Party 1
Team Averages
Level 43
1,515 SR
1,687 Elo+

VS

Team Averages
Level 19
1,633 SR
1,516 Elo+
Aphrodite
Aphrodite
Donnybarks
Aphrodite
Level 36
God Stats
1W - 2L
1,781 SR
Queue Stats
35W - 35L
1,500 Elo+
Solo
Jing Wei
Jing Wei
FindMucked1
Jing Wei
Level 3
God Stats
3W - 2L
1,695 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
LonerAlone
Amaterasu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
SirFrostyIII
Bakasura
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
SirRedPandaIV
Izanami
Level 5
God Stats
4W - 3L
1,689 SR
Queue Stats
5W - 3L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 6 / 1
7,823
489
7,664
14,699
10,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Ampondeck
Hachiman
12
1 / 5 / 1
6,655
416
9,581
11,855
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
GrimsPK
Nemesis
13
0 / 4 / 0
6,809
426
3,601
13,045
5,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
KwAd17
Ares
11
1 / 5 / 1
7,122
445
4,651
13,356
11,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
McClappin
Kukulkan
14
3 / 3 / 0
8,431
527
11,461
8,746
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Donnybarks
Aphrodite
13
2 / 1 / 5
8,189
512
6,453
9,665
5,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jing Wei
FindMucked1
Jing Wei
13
2 / 2 / 6
7,542
471
9,333
12,205
4,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
LonerAlone
Amaterasu
15
3 / 1 / 6
9,322
583
9,200
15,931
15,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
SirFrostyIII
Bakasura
18
12 / 0 / 2
10,357
647
10,960
15,291
8,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
14
3 / 1 / 2
8,859
554
4,889
11,051
3,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
22
23
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
1
0.08
L
Hachiman
Ampondeck
Hachiman
1
5
1
0.3
W
Aphrodite
Donnybarks
Aphrodite
2
1
5
4.5
W
Jing Wei
FindMucked1
Jing Wei
2
2
6
2.5
L
Nemesis
GrimsPK
Nemesis
0
4
0
0
L
Ares
KwAd17
Ares
1
5
1
0.3
W
Amaterasu
LonerAlone
Amaterasu
3
1
6
6
L
Kukulkan
McClappin
Kukulkan
3
3
0
1
W
Bakasura
SirFrostyIII
Bakasura
12
0
2
13
W
Izanami
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,958
Damage
40,835
61,701
Taken
64,143
36,013
Mitigated
37,040
7,469
Healing
27,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,664
1,037
0
1,961
14,699
10,713
0
0
14,497
0
60,973
L
Hachiman
Ampondeck
Hachiman
9,581
4,312
0
2,630
11,855
4,615
0
1,970
9,261
0
59,751
W
Aphrodite
Donnybarks
Aphrodite
6,453
1,066
3,782
6,890
9,665
5,033
691
2,160
7,505
45,208
2,495
W
Jing Wei
FindMucked1
Jing Wei
9,333
7,770
0
1,596
12,205
4,702
394
2,757
9,448
0
36,687
L
Nemesis
GrimsPK
Nemesis
3,601
1,352
0
1,560
13,045
5,672
0
591
11,899
0
58,286
L
Ares
KwAd17
Ares
4,651
521
0
1,116
13,356
11,942
0
3,593
9,435
9,932
1,755
W
Amaterasu
LonerAlone
Amaterasu
9,200
5,617
0
6,271
15,931
15,095
1,687
1,471
14,460
0
62,835
L
Kukulkan
McClappin
Kukulkan
11,461
1,031
0
202
8,746
3,071
0
0
7,910
69,898
478
W
Bakasura
SirFrostyIII
Bakasura
10,960
7,324
0
8,260
15,291
8,592
0
1,146
14,145
0
80,088
W
Izanami
4,889
3,424
0
1,033
11,051
3,618
274
8,414
2,637
0
62,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,840
Gold Earned
44,269
397
Minions Killed
495
0
Camps Cleared
0
1,472,512
Distance Traveled
1,625,754
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,823
489
99
6
0
260,676
1
L
Hachiman
6,655
416
79
5
0
261,366
0
W
Aphrodite
8,189
512
79
5
0
286,630
0
W
Jing Wei
7,542
471
51
3
0
317,404
0
L
Nemesis
6,809
426
79
5
0
347,880
0
L
Ares
7,122
445
15
1
0
310,043
0
W
Amaterasu
9,322
583
90
6
0
316,541
0
L
Kukulkan
8,431
527
125
8
0
292,547
0
W
Bakasura
10,357
647
159
10
0
392,233
2
W
Izanami
8,859
554
116
7
0
312,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role