Player Matchup

Merlin
Merlin
Silver III
Asthma Jams
Merlin
Silver III
Level 95
God Stats
3W - 2L
1,483 SR
Queue Stats
82W - 98L
901 MMR
Solo
Kali
Kali
Silver III
OG Pikariki
Kali
Silver III
Level 123
God Stats
1W - 2L
1,239 SR
Queue Stats
194W - 195L
828 MMR
Party 1
Xbalanque
Xbalanque
Silver IV
Umòja
Xbalanque
Silver IV
Level 173
God Stats
5W - 2L
1,545 SR
Queue Stats
670W - 693L
786 MMR
Solo
Odin
Odin
Silver II
h3kxy
Odin
Silver II
Level 109
God Stats
5W - 4L
1,347 SR
Queue Stats
196W - 198L
1,028 MMR
Party 1
Artio
Artio
Silver III
hawkoua
Artio
Silver III
Level 129
God Stats
10W - 7L
1,533 SR
Queue Stats
314W - 354L
875 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,429 SR
884 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,506 SR
989 MMR
Janus
Janus
Silver V
 
Janus
Silver V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver IV
Dryder71
Lancelot
Silver IV
Level 63
God Stats
6W - 4L
1,526 SR
Queue Stats
53W - 75L
827 MMR
Solo
Charybdis
Charybdis
Silver IV
Triggerdman
Charybdis
Silver IV
Level 123
God Stats
1W - 1L
1,672 SR
Queue Stats
105W - 132L
768 MMR
Solo
Bake Kujira
Bake Kujira
Silver III
dedpool4lif3
Bake Kujira
Silver III
Level 97
God Stats
1W - 4L
1,296 SR
Queue Stats
96W - 120L
886 MMR
Solo
King Arthur
King Arthur
Silver III
ironmannn
King Arthur
Silver III
Level 162
God Stats
15W - 16L
1,537 SR
Queue Stats
92W - 118L
962 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 3 / 5
9,566
531
11,806
10,303
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 6
9,442
525
5,502
16,716
8,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xbalanque
Umòja
Xbalanque
16
7 / 2 / 2
9,801
545
12,911
13,805
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
h3kxy
Odin
16
2 / 1 / 3
9,298
517
5,549
14,018
13,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
hawkoua
Artio
14
1 / 3 / 10
8,131
452
6,423
17,301
14,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThanatosAgniBellona

VS

Bans
KukulkanTerraSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 5 / 2
9,689
538
11,296
12,963
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
Dryder71
Lancelot
16
2 / 2 / 4
8,903
495
5,810
15,107
8,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Triggerdman
Charybdis
8
1 / 3 / 0
6,657
370
4,838
4,965
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bake Kujira
dedpool4lif3
Bake Kujira
15
2 / 5 / 2
9,277
515
10,991
19,048
20,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
ironmannn
King Arthur
16
4 / 1 / 0
9,591
533
12,294
12,464
14,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
16
Kills
11
11
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
2
0.6
W
Merlin
3
3
5
1.83
L
Lancelot
Dryder71
Lancelot
2
2
4
2
W
3
2
6
3
L
Charybdis
Triggerdman
Charybdis
1
3
0
0.33
W
Xbalanque
Umòja
Xbalanque
7
2
2
4
L
Bake Kujira
dedpool4lif3
Bake Kujira
2
5
2
0.6
W
Odin
h3kxy
Odin
2
1
3
3.5
W
Artio
hawkoua
Artio
1
3
10
2
L
King Arthur
ironmannn
King Arthur
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,191
Damage
45,229
72,143
Taken
64,547
46,629
Mitigated
50,476
21,644
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,296
703
0
1,101
12,963
4,849
280
7,204
5,759
56,595
1,186
W
Merlin
11,806
856
0
2,288
10,303
3,995
462
4,290
5,611
64,955
985
L
Lancelot
Dryder71
Lancelot
5,810
988
0
1,575
15,107
8,210
0
4,052
11,055
0
84,347
W
5,502
2,099
0
5,083
16,716
8,632
47
2,276
14,408
0
67,575
L
Charybdis
Triggerdman
Charybdis
4,838
2,871
0
809
4,965
1,683
363
1,011
3,954
0
33,831
W
Xbalanque
Umòja
Xbalanque
12,911
7,102
0
5,571
13,805
5,658
354
5,670
7,918
0
78,182
L
Bake Kujira
dedpool4lif3
Bake Kujira
10,991
7,049
0
3,067
19,048
20,772
120
4,652
14,396
60,158
1,327
W
Odin
h3kxy
Odin
5,549
896
0
3,935
14,018
13,398
68
758
13,228
1,975
74,088
W
Artio
hawkoua
Artio
6,423
601
764
4,003
17,301
14,946
90
8,185
8,953
28,777
2,301
L
King Arthur
ironmannn
King Arthur
12,294
753
0
1,889
12,464
14,962
0
808
11,656
0
82,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,238
Gold Earned
44,117
459
Minions Killed
460
0
Camps Cleared
0
1,675,366
Distance Traveled
1,578,231
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,689
538
101
6
0
325,357
0
W
Merlin
9,566
531
99
6
0
315,192
5
L
Lancelot
8,903
495
119
7
0
441,901
0
W
Kali
9,442
525
97
5
0
395,407
0
L
Charybdis
6,657
370
41
2
0
142,005
0
W
Xbalanque
9,801
545
125
7
0
278,175
0
L
Bake Kujira
9,277
515
78
4
0
334,092
6
W
Odin
9,298
517
100
6
0
326,271
0
W
Artio
8,131
452
38
2
0
360,321
7
L
King Arthur
9,591
533
121
7
0
334,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role