Player Matchup

Hachiman
Hachiman
Silver IV
GodShacka
Hachiman
Silver IV
Level 147
God Stats
15W - 13L
1,511 SR
Queue Stats
216W - 245L
706 MMR
Solo
Athena
Athena
Silver IV
JoshAlbert96
Athena
Silver IV
Level 68
God Stats
57W - 49L
1,528 SR
Queue Stats
432W - 462L
710 MMR
Solo
Kali
Kali
Silver V
Sick mime
Kali
Silver V
Level 105
God Stats
3W - 7L
1,399 SR
Queue Stats
239W - 264L
618 MMR
Solo
Nu Wa
Nu Wa
Silver III
SizzleDonDaDa
Nu Wa
Silver III
Level 165
God Stats
7W - 3L
1,732 SR
Queue Stats
218W - 240L
716 MMR
Solo
Eset
Eset
Silver V
Str8BakedBeast
Eset
Silver V
Level 128
God Stats
3W - 1L
1,774 SR
Queue Stats
152W - 196L
740 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,589 SR
698 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,336 SR
703 MMR
Rama
Rama
Silver V
Daddydanger9
Rama
Silver V
Level 139
God Stats
1W - 4L
1,313 SR
Queue Stats
70W - 106L
612 MMR
Solo
Fenrir
Fenrir
Silver IV
Grandpa2828
Fenrir
Silver IV
Level 108
God Stats
29W - 35L
1,460 SR
Queue Stats
168W - 191L
802 MMR
Party 1
Ymir
Ymir
Bronze V
Mycal_Sigado
Ymir
Bronze V
Level 63
God Stats
4W - 26L
1,294 SR
Queue Stats
5W - 34L
879 MMR
Party 2
Surtr
Surtr
Silver V
OnlyFLYGOD
Surtr
Silver V
Level 85
God Stats
13W - 19L
1,347 SR
Queue Stats
107W - 146L
708 MMR
Party 1
Poseidon
Poseidon
Bronze II
dysenteryshawn
Poseidon
Bronze II
Level 57
God Stats
0W - 6L
1,264 SR
Queue Stats
22W - 67L
515 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GodShacka
Hachiman
14
1 / 1 / 3
8,409
561
8,126
10,214
3,988
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
13
1 / 0 / 9
8,275
552
3,850
12,588
12,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
14
4 / 1 / 0
8,327
555
6,244
12,415
6,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 2 / 4
9,351
623
13,573
6,719
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 3 / 2
8,774
585
5,416
6,838
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KukulkanCharybdisThanatosBellonaTiamat

VS

Bans
BacchusArachneOdinVamanaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,420
495
4,061
11,852
4,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fenrir
15
2 / 1 / 1
8,390
559
4,317
10,638
5,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

11
1 / 3 / 3
7,381
492
3,956
13,794
12,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
11
0 / 4 / 0
6,422
428
2,371
14,049
6,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
14
4 / 2 / 1
8,278
552
7,942
6,851
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
14
Kills
7
7
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Hachiman
GodShacka
Hachiman
1
1
3
2.5
L
Fenrir
2
1
1
2.5
W
Athena
1
0
9
5.5
L
1
3
3
0.83
L
Surtr
0
4
0
0
W
Kali
4
1
0
4
W
4
2
4
3
W
4
3
2
1.67
L
Poseidon
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,209
Damage
22,647
48,774
Taken
57,184
26,965
Mitigated
31,503
14,121
Healing
10,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,061
2,878
0
3,743
11,852
4,724
806
1,646
10,206
0
61,142
W
Hachiman
GodShacka
Hachiman
8,126
5,440
0
4,575
10,214
3,988
976
1,864
8,350
0
64,236
L
Fenrir
4,317
1,281
0
1,455
10,638
5,190
0
3,057
7,517
0
74,650
W
Athena
3,850
890
0
2,034
12,588
12,325
0
4,562
7,854
27,882
0
L
3,956
895
0
1,042
13,794
12,555
45
5,465
8,226
22,068
0
L
Surtr
2,371
708
0
3,895
14,049
6,758
0
8,780
5,177
192
38,489
W
Kali
6,244
3,543
0
5,517
12,415
6,017
145
2,128
10,212
0
77,595
W
13,573
4,989
109
1,046
6,719
2,237
425
1,678
4,842
56,186
8,642
W
5,416
391
90
750
6,838
2,398
252
3,562
3,276
59,070
1,032
L
Poseidon
7,942
780
0
617
6,851
2,276
222
3,016
3,705
60,773
424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,136
Gold Earned
37,891
432
Minions Killed
402
0
Camps Cleared
0
1,518,695
Distance Traveled
1,375,093
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,420
495
101
7
0
274,830
2
W
Hachiman
8,409
561
99
7
0
305,586
0
L
Fenrir
8,390
559
101
7
0
300,450
0
W
Athena
8,275
552
31
2
0
351,658
10
L
Ymir
7,381
492
42
3
0
263,176
2
L
Surtr
6,422
428
61
4
0
245,783
1
W
Kali
8,327
555
104
7
0
311,525
0
W
Nu Wa
9,351
623
88
6
0
276,607
4
W
Eset
8,774
585
110
7
0
273,319
1
L
Poseidon
8,278
552
97
6
0
290,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role