Player Matchup

Skadi
Skadi
Milojr56
Skadi
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
193W - 201L
1,513 Elo+
Party 2
Ra
Ra
Ronnie503
Ra
Level 156
God Stats
6W - 10L
1,676 SR
Queue Stats
54W - 54L
1,617 Elo+
Solo
Mercury
Mercury
djdannyboylol
Mercury
Level 72
God Stats
8W - 14L
1,531 SR
Queue Stats
155W - 147L
1,481 Elo+
Party 2
Kuzenbo
Kuzenbo
malbc03
Kuzenbo
Level 122
God Stats
1W - 1L
1,740 SR
Queue Stats
234W - 225L
1,547 Elo+
Party 2
Sobek
Sobek
smisfo
Sobek
Level 179
God Stats
2W - 7L
1,382 SR
Queue Stats
185W - 187L
1,492 Elo+
Solo
Team Averages
Level 126
1,566 SR
1,530 Elo+

VS

Team Averages
Level 140
1,621 SR
1,552 Elo+
Charon
Charon
BTLmatt
Charon
Level 174
God Stats
8W - 6L
1,559 SR
Queue Stats
162W - 134L
1,569 Elo+
Party 3
Yu Huang
Yu Huang
Kingofbladez
Yu Huang
Level 91
God Stats
4W - 0L
1,774 SR
Queue Stats
108W - 130L
1,503 Elo+
Party 1
Pele
Pele
TurnkeyHeart468
Pele
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 27L
1,561 Elo+
Party 1
Neith
Neith
WiltDasney
Neith
Level 159
God Stats
10W - 3L
1,732 SR
Queue Stats
149W - 118L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
joeyypwnsj00
Gilgamesh
Level 174
God Stats
12W - 8L
1,542 SR
Queue Stats
142W - 114L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Milojr56
Skadi
8
0 / 2 / 0
4,079
510
2,202
5,503
1,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 1 / 0
4,855
607
1,464
4,913
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
8
0 / 1 / 0
4,173
522
0
4,517
1,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
malbc03
Kuzenbo
4
0 / 0 / 0
3,511
439
191
906
520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
smisfo
Sobek
9
0 / 2 / 0
4,785
598
2,526
6,313
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BTLmatt
Charon
9
1 / 0 / 1
5,005
626
2,186
5,150
2,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
Kingofbladez
Yu Huang
10
0 / 0 / 1
5,191
649
2,239
2,452
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 0 / 0
4,828
604
1,702
4,317
1,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
9
2 / 0 / 0
5,130
641
2,871
3,413
1,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
joeyypwnsj00
Gilgamesh
8
0 / 0 / 3
4,432
554
4,034
5,141
2,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
BTLmatt
Charon
1
0
1
1.5
W
Yu Huang
Kingofbladez
Yu Huang
0
0
1
0.5
L
Skadi
Milojr56
Skadi
0
2
0
0
L
0
1
0
0
W
3
0
0
3
W
Neith
2
0
0
2
L
Mercury
0
1
0
0
W
Gilgamesh
joeyypwnsj00
Gilgamesh
0
0
3
1.5
L
Kuzenbo
malbc03
Kuzenbo
0
0
0
0
L
Sobek
smisfo
Sobek
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,383
Damage
13,032
22,152
Taken
20,473
8,375
Mitigated
9,087
7,234
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
BTLmatt
Charon
2,186
212
0
2,732
5,150
2,998
26
1,362
3,320
25,219
1,818
W
Yu Huang
Kingofbladez
Yu Huang
2,239
165
0
767
2,452
824
0
776
1,676
40,765
1,824
L
Skadi
Milojr56
Skadi
2,202
673
0
1,254
5,503
1,403
0
0
5,250
0
25,713
L
1,464
0
96
1,730
4,913
1,645
0
2,204
2,586
36,884
0
W
1,702
392
0
1,341
4,317
1,683
0
385
3,932
0
30,756
W
Neith
2,871
837
0
609
3,413
1,113
809
0
3,413
0
34,633
L
Mercury
0
0
0
402
4,517
1,718
0
207
4,230
0
23,376
W
Gilgamesh
joeyypwnsj00
Gilgamesh
4,034
845
0
1,530
5,141
2,469
0
960
4,033
0
19,783
L
Kuzenbo
malbc03
Kuzenbo
191
123
0
426
906
520
0
0
879
1,910
0
L
Sobek
smisfo
Sobek
2,526
116
0
3,326
6,313
3,089
0
1,411
4,311
25,718
635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,403
Gold Earned
24,586
217
Minions Killed
269
0
Camps Cleared
0
665,875
Distance Traveled
795,712
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,005
626
44
6
0
130,263
0
W
Yu Huang
5,191
649
87
11
0
151,623
1
L
Skadi
4,079
510
39
5
0
163,185
0
L
Ra
4,855
607
66
8
0
169,802
2
W
Pele
4,828
604
51
6
0
196,780
0
W
Neith
5,130
641
61
8
0
149,877
0
L
Mercury
4,173
522
52
7
0
136,659
0
W
Gilgamesh
4,432
554
26
3
0
167,169
0
L
Kuzenbo
3,511
439
5
1
0
39,709
0
L
Sobek
4,785
598
55
7
0
156,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role