Player Matchup

Sobek
Sobek
GreenMan13
Sobek
Level 86
God Stats
2W - 0L
1,614 SR
Queue Stats
14W - 2L
1,597 Elo+
Party 2
Sylvanus
Sylvanus
MEIN3
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,597 Elo+
Party 2
Osiris
Osiris
luvera1
Osiris
Level 159
God Stats
1W - 1L
1,464 SR
Queue Stats
6W - 3L
1,530 Elo+
Party 2
Team Averages
Level 84
1,526 SR
1,575 Elo+

VS

Team Averages
Level 83
1,346 SR
1,286 Elo+
Neith
Neith
Crazy_Girl05
Neith
Level 86
God Stats
6W - 15L
1,207 SR
Queue Stats
63W - 93L
1,242 Elo+
Party 1
Mulan
Mulan
DroppedMage7700
Mulan
Level 17
God Stats
2W - 3L
1,470 SR
Queue Stats
25W - 33L
1,314 Elo+
Party 1
Merlin
Merlin
airforce01234
Merlin
Level 145
God Stats
15W - 22L
1,360 SR
Queue Stats
108W - 143L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
4 / 2 / 11
8,030
803
5,820
10,423
10,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
MEIN3
Sylvanus
14
4 / 0 / 13
8,641
864
10,155
8,172
5,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Osiris
luvera1
Osiris
14
10 / 0 / 8
9,356
936
10,445
10,427
11,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,126
613
4,841
9,471
3,506
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 6 / 1
5,987
599
5,247
12,800
6,086
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 6 / 0
6,466
647
4,104
7,391
2,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
18
Kills
1
2
Deaths
18
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
0
6
1
0.08
W
Sobek
4
2
11
4.75
W
Sylvanus
MEIN3
Sylvanus
4
0
13
10.5
L
1
6
0
0.17
W
Osiris
luvera1
Osiris
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,420
Damage
14,192
29,022
Taken
29,662
27,560
Mitigated
12,040
7,354
Healing
2,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,841
1,225
0
1,406
9,471
3,506
0
5,260
3,988
0
14,310
L
5,247
1,481
0
862
12,800
6,086
0
5,899
6,387
0
14,109
W
Sobek
5,820
839
0
1,641
10,423
10,735
0
1,236
9,187
13,887
991
W
Sylvanus
MEIN3
Sylvanus
10,155
3,665
1,391
2,560
8,172
5,367
532
1,155
7,017
29,022
6,452
L
4,104
128
0
56
7,391
2,448
0
3,871
3,242
24,628
0
W
Osiris
luvera1
Osiris
10,445
3,111
0
1,762
10,427
11,458
254
1,748
8,679
0
35,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,027
Gold Earned
18,579
139
Minions Killed
92
0
Camps Cleared
0
537,725
Distance Traveled
514,243
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,126
613
33
3
0
166,917
0
L
Mulan
5,987
599
24
2
0
184,571
0
W
Sobek
8,030
803
16
2
0
184,576
0
W
Sylvanus
8,641
864
66
7
0
164,642
0
L
Merlin
6,466
647
35
4
0
162,755
1
W
Osiris
9,356
936
57
6
0
188,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role