Player Matchup

Hachiman
Hachiman
Dillon36507
Hachiman
Level 85
God Stats
1W - 2L
1,562 SR
Queue Stats
108W - 114L
1,431 Elo+
Party 1
Chronos
Chronos
Goosecorpse
Chronos
Level 129
God Stats
1W - 2L
1,441 SR
Queue Stats
74W - 83L
1,395 Elo+
Party 1
Bellona
Bellona
MeltinButta2
Bellona
Level 143
God Stats
2W - 1L
1,831 SR
Queue Stats
78W - 76L
1,474 Elo+
Party 1
Freya
Freya
cnidariarex
Freya
Level 67
God Stats
2W - 3L
1,533 SR
Queue Stats
169W - 166L
1,478 Elo+
Party 1
Jing Wei
Jing Wei
sunflowerbabyc
Jing Wei
Level 117
God Stats
3W - 3L
1,180 SR
Queue Stats
113W - 129L
1,426 Elo+
Solo
Team Averages
Level 108
1,509 SR
1,441 Elo+

VS

Team Averages
Level 61
1,487 SR
1,465 Elo+
Da Ji
Da Ji
 
Da Ji
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dmon890
Ah Muzen Cab
Level 67
God Stats
9W - 7L
1,667 SR
Queue Stats
230W - 216L
1,460 Elo+
Solo
Kukulkan
Kukulkan
DriedPolecat503
Kukulkan
Level 30
God Stats
1W - 1L
1,266 SR
Queue Stats
38W - 70L
1,353 Elo+
Solo
Jing Wei
Jing Wei
Fauxille
Jing Wei
Level 97
God Stats
4W - 0L
1,500 SR
Queue Stats
38W - 25L
1,364 Elo+
Party 2
Ravana
Ravana
YakUzay2412
Ravana
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dillon36507
Hachiman
12
2 / 4 / 4
7,300
811
7,126
8,058
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
Goosecorpse
Chronos
14
1 / 1 / 5
7,224
803
8,367
6,305
2,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bellona
MeltinButta2
Bellona
15
3 / 2 / 4
8,417
935
7,886
10,482
11,819
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 0
6,734
748
2,971
4,973
1,931
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
14
1 / 4 / 7
7,456
828
4,440
8,298
3,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
0 / 1 / 5
6,709
745
2,262
4,230
2,162
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Dmon890
Ah Muzen Cab
15
2 / 1 / 6
7,835
871
8,403
8,542
4,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
13
6 / 4 / 2
8,067
896
10,212
7,331
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Fauxille
Jing Wei
15
4 / 2 / 4
8,540
949
6,534
7,554
3,914
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ravana
13
1 / 2 / 8
7,323
814
5,523
9,872
8,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
10
Kills
13
13
Deaths
10
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
1
5
2.5
L
Hachiman
Dillon36507
Hachiman
2
4
4
1
W
Ah Muzen Cab
Dmon890
Ah Muzen Cab
2
1
6
5
W
Kukulkan
6
4
2
1.75
W
Jing Wei
Fauxille
Jing Wei
4
2
4
3
L
Chronos
Goosecorpse
Chronos
1
1
5
3.5
L
Bellona
MeltinButta2
Bellona
3
2
4
2.5
W
Ravana
1
2
8
2.5
L
3
2
0
1.5
L
Jing Wei
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,790
Damage
32,934
38,116
Taken
37,529
22,650
Mitigated
21,781
12,330
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,262
264
389
384
4,230
2,162
0
1,802
2,428
0
3,877
L
Hachiman
Dillon36507
Hachiman
7,126
2,355
248
685
8,058
2,953
0
2,126
5,932
0
10,828
W
Ah Muzen Cab
Dmon890
Ah Muzen Cab
8,403
2,588
1,086
1,947
8,542
4,079
546
2,175
6,367
0
23,180
W
Kukulkan
10,212
1,054
339
674
7,331
3,625
58
2,206
5,125
17,590
0
W
Jing Wei
Fauxille
Jing Wei
6,534
4,173
206
2,555
7,554
3,914
765
2,256
5,298
0
19,257
L
Chronos
Goosecorpse
Chronos
8,367
2,101
1,215
2,154
6,305
2,517
0
1,887
4,418
20,987
0
L
Bellona
MeltinButta2
Bellona
7,886
493
793
3,265
10,482
11,819
0
2,274
8,208
912
15,265
W
Ravana
5,523
550
1,293
1,854
9,872
8,001
0
3,381
6,491
0
11,124
L
2,971
800
581
1,609
4,973
1,931
0
1,357
3,616
5,923
453
L
Jing Wei
4,440
3,551
601
1,179
8,298
3,430
0
2,568
5,730
0
15,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,131
Gold Earned
38,474
99
Minions Killed
103
0
Camps Cleared
0
837,265
Distance Traveled
791,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,709
745
5
1
0
110,316
0
L
Hachiman
7,300
811
14
2
0
152,306
0
W
Ah Muzen Cab
7,835
871
27
3
0
181,721
0
W
Kukulkan
8,067
896
17
2
0
159,071
0
W
Jing Wei
8,540
949
38
4
0
164,501
0
L
Chronos
7,224
803
28
3
0
193,026
0
L
Bellona
8,417
935
23
3
0
193,164
0
W
Ravana
7,323
814
16
2
0
176,373
0
L
Freya
6,734
748
9
1
0
132,334
0
L
Jing Wei
7,456
828
25
3
0
166,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role