Player Matchup

Surtr
Surtr
Beezly_Bub
Surtr
Level 100
God Stats
8W - 5L
1,712 SR
Queue Stats
58W - 43L
1,610 Elo+
Solo
Susano
Susano
KoRn Swisher
Susano
Level 68
God Stats
15W - 14L
1,573 SR
Queue Stats
33W - 31L
1,514 Elo+
Party 1
Ra
Ra
KoRn Trickzy
Ra
Level 101
God Stats
15W - 7L
1,823 SR
Queue Stats
107W - 101L
1,555 Elo+
Party 1
Bacchus
Bacchus
YeOvrUrFavArtist
Bacchus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
smitenoob1010101
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
975 Elo+
Party 1
Team Averages
Level 56
1,622 SR
1,431 Elo+

VS

Team Averages
Level 120
1,479 SR
1,461 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cryptic__Hitz
Neith
Level 65
God Stats
9W - 8L
1,585 SR
Queue Stats
143W - 138L
1,480 Elo+
Party 2
King Arthur
King Arthur
Domination100
King Arthur
Level 133
God Stats
1W - 1L
1,375 SR
Queue Stats
111W - 106L
1,494 Elo+
Solo
Xbalanque
Xbalanque
Red_Ghost90_
Xbalanque
Level 157
God Stats
35W - 37L
1,414 SR
Queue Stats
292W - 288L
1,363 Elo+
Solo
Anubis
Anubis
SoloNerd001
Anubis
Level 120
God Stats
9W - 6L
1,520 SR
Queue Stats
132W - 131L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
1 / 3 / 0
6,064
551
2,048
9,503
4,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
10
1 / 3 / 1
5,972
543
3,662
10,226
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 1
6,272
570
1,773
2,935
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 0
4,428
403
2,525
6,744
5,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 0
4,643
422
4,087
6,983
2,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 3
6,483
589
2,395
4,051
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 3
6,305
573
4,607
6,192
2,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Domination100
King Arthur
11
4 / 2 / 2
6,215
565
4,683
9,174
3,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Red_Ghost90_
Xbalanque
10
1 / 0 / 4
5,884
535
3,448
5,560
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
12
5 / 1 / 1
7,108
646
5,119
4,964
2,248
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
13
13
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
3
2.5
L
Surtr
1
3
0
0.33
W
2
0
3
3.5
W
King Arthur
Domination100
King Arthur
4
2
2
2.5
L
Susano
1
3
1
0.5
L
1
1
1
1.5
W
Xbalanque
Red_Ghost90_
Xbalanque
1
0
4
3
W
Anubis
5
1
1
5.5
L
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,095
Damage
20,252
36,391
Taken
29,941
16,594
Mitigated
11,086
11,588
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,395
682
0
1,886
4,051
1,129
0
1,171
2,650
34,318
1,845
L
Surtr
2,048
532
0
2,888
9,503
4,347
0
3,344
6,141
1,698
39,225
W
4,607
816
0
1,622
6,192
2,047
124
1,269
4,923
0
44,590
W
King Arthur
Domination100
King Arthur
4,683
730
0
1,056
9,174
3,818
0
577
8,507
0
39,776
L
Susano
3,662
416
0
4,125
10,226
3,812
0
1,342
8,842
0
42,493
L
1,773
119
24
858
2,935
667
102
1,128
1,709
45,269
1,577
W
Xbalanque
Red_Ghost90_
Xbalanque
3,448
1,465
0
2,211
5,560
1,844
885
612
4,948
0
35,786
W
Anubis
5,119
348
0
2,797
4,964
2,248
0
418
4,546
44,459
0
L
2,525
503
0
2,012
6,744
5,661
0
490
6,210
7,807
0
L
4,087
1,030
0
1,681
6,983
2,107
0
1,012
5,953
0
24,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,379
Gold Earned
31,995
267
Minions Killed
326
0
Camps Cleared
0
966,907
Distance Traveled
1,054,236
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,483
589
77
7
0
198,210
0
L
Surtr
6,064
551
68
6
0
201,131
2
W
Neith
6,305
573
62
6
0
210,834
0
W
King Arthur
6,215
565
58
5
0
258,274
0
L
Susano
5,972
543
67
6
0
248,308
0
L
Ra
6,272
570
85
8
0
195,883
0
W
Xbalanque
5,884
535
53
5
0
197,716
0
W
Anubis
7,108
646
76
7
0
189,202
0
L
Bacchus
4,428
403
10
1
0
160,353
0
L
Neith
4,643
422
37
3
0
161,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role