Player Matchup

Sobek
Sobek
Loonicat
Sobek
Level 69
God Stats
3W - 0L
1,544 SR
Queue Stats
87W - 86L
1,433 Elo+
Solo
Ra
Ra
Parovka
Ra
Level 205
God Stats
182W - 104L
1,609 SR
Queue Stats
1,548W - 1,345L
1,516 Elo+
Solo
Nut
Nut
TwangyOrc
Nut
Level 168
God Stats
3W - 3L
1,360 SR
Queue Stats
145W - 143L
1,397 Elo+
Solo
Hades
Hades
VC-NeonLyte
Hades
Level 73
God Stats
7W - 17L
1,500 SR
Queue Stats
312W - 325L
1,462 Elo+
Solo
Set
Set
electronic_jorge
Set
Level 143
God Stats
16W - 15L
1,429 SR
Queue Stats
202W - 205L
1,471 Elo+
Solo
Team Averages
Level 132
1,488 SR
1,456 Elo+

VS

Team Averages
Level 104
1,529 SR
1,411 Elo+
Zeus
Zeus
Figue834
Zeus
Level 102
God Stats
7W - 18L
1,452 SR
Queue Stats
315W - 316L
1,425 Elo+
Solo
Thanatos
Thanatos
Gera2k
Thanatos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,378 Elo+
Solo
Rama
Rama
Lurchikovski
Rama
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,393 Elo+
Party 1
Charon
Charon
RedFoxZ33
Charon
Level 123
God Stats
0W - 2L
1,502 SR
Queue Stats
6W - 13L
1,376 Elo+
Party 1
Osiris
Osiris
Takoruma
Osiris
Level 123
God Stats
10W - 5L
1,691 SR
Queue Stats
269W - 241L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Loonicat
Sobek
6
1 / 2 / 2
4,502
500
2,440
6,898
5,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 0 / 1
6,932
770
3,657
3,757
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 2 / 2
4,910
546
2,722
5,593
1,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 5 / 1
4,882
542
1,867
7,764
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
4 / 1 / 1
5,914
657
2,405
7,813
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
6
0 / 3 / 0
4,125
458
458
3,205
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Gera2k
Thanatos
9
2 / 3 / 2
5,107
567
3,274
6,766
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 1 / 1
4,967
552
3,522
5,428
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
RedFoxZ33
Charon
8
1 / 0 / 1
5,339
593
2,297
6,477
4,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Takoruma
Osiris
11
5 / 1 / 0
6,891
766
5,754
7,493
4,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
8
Kills
10
10
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
3
0
0
L
Thanatos
Gera2k
Thanatos
2
3
2
1
W
Sobek
Loonicat
Sobek
1
2
2
1
L
2
1
1
2.5
W
3
0
1
3.5
L
Charon
RedFoxZ33
Charon
1
0
1
1.5
L
Osiris
Takoruma
Osiris
5
1
0
5
W
0
2
2
0.5
W
0
5
1
0.1
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,091
Damage
15,305
31,825
Taken
29,369
15,542
Mitigated
14,109
10,034
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
458
232
0
500
3,205
886
0
1,195
2,010
20,558
0
L
Thanatos
Gera2k
Thanatos
3,274
769
0
4,723
6,766
2,211
0
1,117
5,649
0
27,589
W
Sobek
Loonicat
Sobek
2,440
151
0
2,751
6,898
5,161
0
819
6,079
10,010
283
L
3,522
3,155
0
929
5,428
1,697
0
1,751
3,677
0
28,413
W
3,657
382
276
1,798
3,757
1,686
0
870
2,840
61,171
1,586
L
Charon
RedFoxZ33
Charon
2,297
831
0
667
6,477
4,432
0
1,144
5,333
20,015
1,091
L
Osiris
Takoruma
Osiris
5,754
2,471
0
3,756
7,493
4,883
0
2,369
4,883
0
47,321
W
2,722
812
0
1,170
5,593
1,859
0
972
4,621
0
36,037
W
1,867
581
0
2,357
7,764
2,905
0
0
7,420
23,418
0
W
2,405
831
0
1,682
7,813
3,931
0
6
7,773
0
40,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,140
Gold Earned
26,429
318
Minions Killed
246
0
Camps Cleared
0
934,207
Distance Traveled
843,400
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,125
458
39
4
0
106,064
0
L
Thanatos
5,107
567
44
5
0
188,502
0
W
Sobek
4,502
500
13
1
0
177,752
4
L
Rama
4,967
552
48
5
0
183,081
0
W
Ra
6,932
770
125
14
0
203,350
2
L
Charon
5,339
593
33
4
0
178,706
2
L
Osiris
6,891
766
82
9
0
187,047
0
W
Nut
4,910
546
62
7
0
163,653
0
W
Hades
4,882
542
50
6
0
168,835
1
W
Set
5,914
657
68
8
0
220,617
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role