Player Matchup

Horus
Horus
Gold V
Cabezox12
Horus
Gold V
Level 108
God Stats
1W - 1L
1,750 SR
Queue Stats
37W - 36L
1,531 MMR
Solo
Anhur
Anhur
Gold V
Prs0n
Anhur
Gold V
Level 107
God Stats
1W - 3L
1,371 SR
Queue Stats
16W - 17L
1,537 MMR
Solo
Eset
Eset
Gold I
Sconions
Eset
Gold I
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 65L
1,636 MMR
Party 1
Ratatoskr
Ratatoskr
Gold IV
ThatGuyZelly
Ratatoskr
Gold IV
Level 141
God Stats
5W - 6L
1,563 SR
Queue Stats
118W - 121L
1,424 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
UNFLAORED
Sun Wukong
Bronze III
Level 154
God Stats
2W - 2L
1,904 SR
Queue Stats
87W - 76L
1,523 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,618 SR
1,530 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,540 SR
1,527 MMR
Athena
Athena
Gold II
 
Athena
Gold II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
Cypress96
Thoth
Bronze III
Level 85
God Stats
1W - 1L
1,379 SR
Queue Stats
17W - 24L
1,538 MMR
Solo
Bellona
Bellona
Gold III
MESimba1029
Bellona
Gold III
Level 144
God Stats
5W - 2L
1,852 SR
Queue Stats
66W - 59L
1,601 MMR
Party 2
Charybdis
Charybdis
Gold II
MostlyUnfocused
Charybdis
Gold II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 139L
1,518 MMR
Solo
Thanatos
Thanatos
Gold V
ProGamingEx
Thanatos
Gold V
Level 128
God Stats
2W - 1L
1,470 SR
Queue Stats
48W - 54L
1,476 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cabezox12
Horus
12
0 / 5 / 8
7,772
486
5,092
20,728
17,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Prs0n
Anhur
15
2 / 3 / 1
8,433
527
3,845
10,189
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
15
2 / 6 / 1
8,250
516
9,718
11,202
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
ThatGuyZelly
Ratatoskr
14
5 / 3 / 1
8,173
511
8,996
15,007
5,627
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
UNFLAORED
Sun Wukong
13
2 / 8 / 0
8,233
515
10,539
22,794
12,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
BastetHachimanKaliAo Kuang

VS

Bans
KukulkanZeusKuzenboAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 0 / 12
9,664
604
12,603
17,668
20,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Cypress96
Thoth
16
6 / 3 / 5
9,382
586
13,210
8,496
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
MESimba1029
Bellona
17
7 / 1 / 0
11,087
693
12,274
15,812
15,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
MostlyUnfocused
Charybdis
18
1 / 4 / 2
9,854
616
7,819
8,540
2,889
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thanatos
ProGamingEx
Thanatos
16
9 / 4 / 6
9,449
591
11,473
15,308
7,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
11
Kills
25
25
Deaths
12
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
12
8
L
Horus
Cabezox12
Horus
0
5
8
0.8
W
Thoth
Cypress96
Thoth
6
3
5
2.83
W
Bellona
MESimba1029
Bellona
7
1
0
7
W
Charybdis
MostlyUnfocused
Charybdis
1
4
2
0.5
W
Thanatos
ProGamingEx
Thanatos
9
4
6
3
L
Anhur
Prs0n
Anhur
2
3
1
0.83
L
Eset
2
6
1
0.42
L
Ratatoskr
ThatGuyZelly
Ratatoskr
5
3
1
1.83
L
Sun Wukong
UNFLAORED
Sun Wukong
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,190
Damage
57,379
79,920
Taken
65,824
43,107
Mitigated
49,261
23,170
Healing
30,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
12,603
3,570
0
4,866
17,668
20,309
10
5,617
12,051
50,308
4,056
L
Horus
Cabezox12
Horus
5,092
3,234
1,964
6,653
20,728
17,573
8
8,490
11,851
0
16,125
W
Thoth
Cypress96
Thoth
13,210
253
0
786
8,496
3,298
0
2,307
6,189
72,236
0
W
Bellona
MESimba1029
Bellona
12,274
3,535
0
9,254
15,812
15,118
0
84
15,728
0
101,184
W
Charybdis
MostlyUnfocused
Charybdis
7,819
3,622
0
2,407
8,540
2,889
1,011
0
8,540
0
103,580
W
Thanatos
ProGamingEx
Thanatos
11,473
3,023
0
13,534
15,308
7,647
0
1,811
13,497
0
59,866
L
Anhur
Prs0n
Anhur
3,845
2,051
0
3,180
10,189
3,650
0
1,591
8,554
0
79,117
L
Eset
9,718
1,059
211
1,136
11,202
3,825
0
6,044
4,727
71,249
1,543
L
Ratatoskr
ThatGuyZelly
Ratatoskr
8,996
2,288
0
3,580
15,007
5,627
0
3,029
11,685
0
59,875
L
Sun Wukong
UNFLAORED
Sun Wukong
10,539
3,229
0
6,446
22,794
12,432
0
5,118
16,411
175
61,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,861
Gold Earned
49,436
445
Minions Killed
623
0
Camps Cleared
0
1,570,128
Distance Traveled
1,721,533
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,664
604
77
5
0
352,271
0
L
Horus
7,772
486
18
1
0
340,755
8
W
Thoth
9,382
586
123
8
0
329,645
5
W
Bellona
11,087
693
169
11
0
349,993
0
W
Charybdis
9,854
616
166
10
0
327,051
0
W
Thanatos
9,449
591
88
6
0
362,573
0
L
Anhur
8,433
527
128
8
0
303,052
4
L
Eset
8,250
516
112
7
0
306,832
2
L
Ratatoskr
8,173
511
85
5
0
347,737
0
L
Sun Wukong
8,233
515
102
6
0
271,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role