Player Matchup

Ymir
Ymir
Gold I
Gaston01
Ymir
Gold I
Level 129
God Stats
0W - 3L
1,242 SR
Queue Stats
66W - 68L
1,594 MMR
Solo
Mercury
Mercury
Platinum III
JonnySilverhandV
Mercury
Platinum III
Level 263
God Stats
3W - 2L
1,610 SR
Queue Stats
92W - 96L
1,794 MMR
Solo
Thoth
Thoth
Platinum II
VaAlLenTiN
Thoth
Platinum II
Level 154
God Stats
2W - 3L
1,203 SR
Queue Stats
53W - 39L
1,927 MMR
Solo
Ullr
Ullr
Gold II
lllPingolalll
Ullr
Gold II
Level 158
God Stats
2W - 3L
1,526 SR
Queue Stats
113W - 121L
1,613 MMR
Solo
Odin
Odin
Platinum V
yDiibs
Odin
Platinum V
Level 156
God Stats
4W - 1L
1,654 SR
Queue Stats
86W - 72L
1,860 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 172
1,447 SR
1,757 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 176
1,627 SR
1,606 MMR
Nike
Nike
Platinum III
 
Nike
Platinum III
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
 
Sylvanus
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum I
KilluaHashire
Agni
Platinum I
Level 206
God Stats
6W - 1L
1,848 SR
Queue Stats
78W - 67L
1,946 MMR
Party 1
Neith
Neith
Gold III
tobicfc
Neith
Gold III
Level 158
God Stats
2W - 0L
1,787 SR
Queue Stats
223W - 231L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 2 / 0
5,630
512
3,274
10,344
5,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 3 / 1
5,716
520
4,072
11,705
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

Thoth
12
0 / 0 / 0
6,426
584
6,613
3,881
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

12
0 / 1 / 0
5,913
538
1,826
6,564
2,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
yDiibs
Odin
10
0 / 4 / 0
5,565
506
4,506
12,216
5,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
AresBellonaOsirisAo Kuang

VS

Bans
VamanaGebAthenaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
2 / 1 / 4
7,299
664
11,720
9,715
5,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
 
Fenrir
13
6 / 1 / 2
7,207
655
7,344
11,540
5,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
 
Sylvanus
11
1 / 0 / 3
6,163
560
4,163
6,879
4,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

11
0 / 1 / 3
6,129
557
4,362
5,472
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
tobicfc
Neith
14
1 / 0 / 1
7,161
651
4,742
4,647
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
10
10
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
1
4
4
W
Fenrir
 
Fenrir
6
1
2
7
W
Sylvanus
 
Sylvanus
1
0
3
2.5
L
Ymir
2
2
0
1
L
1
3
1
0.5
W
0
1
3
1.5
L
Thoth
0
0
0
0
L
0
1
0
0
W
Neith
tobicfc
Neith
1
0
1
1.5
L
Odin
yDiibs
Odin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,291
Damage
32,331
44,710
Taken
38,253
17,908
Mitigated
19,510
9,182
Healing
11,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,720
2,122
0
2,952
9,715
5,793
0
1,260
7,889
2,142
56,277
W
Fenrir
 
Fenrir
7,344
3,382
0
2,563
11,540
5,457
0
2,378
8,825
0
58,376
W
Sylvanus
 
Sylvanus
4,163
885
464
2,708
6,879
4,707
0
2,398
3,913
18,421
578
L
Ymir
3,274
273
0
960
10,344
5,253
0
2,588
7,720
25,829
722
L
4,072
1,495
0
3,146
11,705
3,977
0
2,710
8,875
0
44,526
W
4,362
40
0
1,200
5,472
1,721
0
2,055
2,945
50,432
0
L
Thoth
6,613
173
0
478
3,881
1,232
0
2,073
1,763
46,966
0
L
1,826
736
0
965
6,564
2,396
0
907
5,657
0
43,578
W
Neith
tobicfc
Neith
4,742
988
0
1,974
4,647
1,832
528
325
4,196
0
68,939
L
Odin
yDiibs
Odin
4,506
1,531
0
3,633
12,216
5,050
0
510
11,053
0
32,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,250
Gold Earned
33,959
374
Minions Killed
404
0
Camps Cleared
0
1,176,681
Distance Traveled
1,196,343
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,299
664
82
7
0
218,955
1
W
Fenrir
7,207
655
82
7
0
272,060
0
W
Sylvanus
6,163
560
29
3
0
245,757
2
L
Ymir
5,630
512
55
5
0
216,302
1
L
Mercury
5,716
520
73
7
0
272,257
0
W
Agni
6,129
557
101
9
0
249,934
1
L
Thoth
6,426
584
93
8
0
244,461
1
L
Ullr
5,913
538
89
8
0
235,392
2
W
Neith
7,161
651
110
10
0
209,637
2
L
Odin
5,565
506
64
6
0
208,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role