Player Matchup

Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold III
MadsMester
Poseidon
Gold III
Level 139
God Stats
4W - 4L
1,587 SR
Queue Stats
169W - 169L
1,441 MMR
Solo
Athena
Athena
Silver I
Magemanguy
Athena
Silver I
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 112L
1,424 MMR
Solo
Bellona
Bellona
Gold III
MoeMouto
Bellona
Gold III
Level 85
God Stats
2W - 1L
1,665 SR
Queue Stats
28W - 33L
1,352 MMR
Party 1
Hachiman
Hachiman
Silver II
TAMTheGreat
Hachiman
Silver II
Level 119
God Stats
3W - 6L
1,475 SR
Queue Stats
18W - 19L
1,516 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,545 SR
1,447 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,609 SR
1,436 MMR
Osiris
Osiris
Gold IV
Gotgmoney101
Osiris
Gold IV
Level 173
God Stats
2W - 3L
1,511 SR
Queue Stats
162W - 175L
1,452 MMR
Solo
Yu Huang
Yu Huang
Gold IV
JovanLightgrip
Yu Huang
Gold IV
Level 158
God Stats
2W - 5L
1,634 SR
Queue Stats
220W - 218L
1,427 MMR
Solo
Rama
Rama
Gold IV
RoamerAlert
Rama
Gold IV
Level 44
God Stats
3W - 3L
1,662 SR
Queue Stats
34W - 41L
1,423 MMR
Solo
Surtr
Surtr
Gold III
SADGIRL666
Surtr
Gold III
Level 111
God Stats
5W - 5L
1,478 SR
Queue Stats
115W - 112L
1,424 MMR
Solo
Loki
Loki
Bronze III
weighty_pan
Loki
Bronze III
Level 59
God Stats
1W - 1L
1,762 SR
Queue Stats
1W - 4L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 1 / 5
7,137
510
4,831
11,157
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
MadsMester
Poseidon
15
6 / 0 / 3
9,311
665
7,553
7,202
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Magemanguy
Athena
12
1 / 0 / 4
7,726
552
4,438
13,092
14,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
MoeMouto
Bellona
16
3 / 2 / 1
9,717
694
8,649
11,920
10,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
TAMTheGreat
Hachiman
16
3 / 1 / 4
8,943
639
9,162
8,052
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Erlang ShenAwilixThorAgniCharon

VS

Bans
HeraArachneOdinAchillesSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
2 / 3 / 1
6,700
479
7,002
16,624
13,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Yu Huang
12
0 / 2 / 0
6,800
486
4,174
6,461
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 3 / 1
5,512
394
2,506
5,518
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
11
2 / 3 / 0
6,678
477
7,024
14,646
10,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 1
5,773
412
1,845
8,371
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
14
Kills
4
4
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
5
3.5
L
Osiris
2
3
1
0.83
L
Yu Huang
0
2
0
0
W
Poseidon
MadsMester
Poseidon
6
0
3
7.5
W
Athena
Magemanguy
Athena
1
0
4
3
W
Bellona
MoeMouto
Bellona
3
2
1
1.75
L
0
3
1
0.17
L
Surtr
2
3
0
0.67
W
Hachiman
TAMTheGreat
Hachiman
3
1
4
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,633
Damage
22,551
51,423
Taken
51,620
34,915
Mitigated
30,130
20,942
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,831
1,193
0
4,720
11,157
4,501
0
2,012
9,145
0
45,908
L
Osiris
7,002
2,732
0
5,010
16,624
13,573
0
2,719
12,825
0
45,609
L
Yu Huang
4,174
316
0
500
6,461
2,258
0
1,655
4,384
49,997
0
W
Poseidon
MadsMester
Poseidon
7,553
1,157
0
2,190
7,202
2,431
299
2,433
4,769
62,342
2,736
W
Athena
Magemanguy
Athena
4,438
1,456
0
2,299
13,092
14,327
242
1,028
12,064
39,580
0
W
Bellona
MoeMouto
Bellona
8,649
3,175
0
6,603
11,920
10,252
1,630
52
11,868
0
78,341
L
2,506
2,173
0
912
5,518
1,648
0
1,855
3,617
0
23,303
L
Surtr
7,024
2,689
0
2,676
14,646
10,223
0
2,978
11,441
1,513
38,616
W
Hachiman
TAMTheGreat
Hachiman
9,162
5,770
0
5,130
8,052
3,404
1,233
247
7,805
0
96,272
L
1,845
674
0
2,674
8,371
2,428
0
1,808
6,475
0
25,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,834
Gold Earned
31,463
528
Minions Killed
311
0
Camps Cleared
0
1,469,679
Distance Traveled
1,094,722
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,137
510
64
5
0
311,786
0
L
Osiris
6,700
479
60
4
0
217,657
0
L
Yu Huang
6,800
486
97
7
0
252,564
3
W
Poseidon
9,311
665
119
9
0
310,451
6
W
Athena
7,726
552
49
4
0
313,978
2
W
Bellona
9,717
694
144
10
0
279,173
4
L
Rama
5,512
394
45
3
0
117,631
0
L
Surtr
6,678
477
48
3
0
295,940
0
W
Hachiman
8,943
639
152
11
0
254,291
2
L
Loki
5,773
412
61
4
0
210,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role