Player Matchup

Bakasura
Bakasura
JuAnBaZaN
Bakasura
Level 165
God Stats
0W - 2L
1,732 SR
Queue Stats
24W - 13L
1,663 Elo+
Solo
Lancelot
Lancelot
PJRforPOTUS
Lancelot
Level 215
God Stats
0W - 3L
1,178 SR
Queue Stats
321W - 298L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
WillowII
Sylvanus
Level 111
God Stats
2W - 2L
1,668 SR
Queue Stats
182W - 172L
1,529 Elo+
Party 2
Jing Wei
Jing Wei
alwaysBehappy
Jing Wei
Level 89
God Stats
12W - 6L
1,650 SR
Queue Stats
341W - 317L
1,489 Elo+
Party 1
Discordia
Discordia
ttvjahhts
Discordia
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,508 Elo+
Party 2
Team Averages
Level 129
1,545 SR
1,536 Elo+

VS

Team Averages
Level 122
1,694 SR
1,496 Elo+
Bellona
Bellona
LIFT DZ NTZ
Bellona
Level 208
God Stats
10W - 4L
1,835 SR
Queue Stats
420W - 382L
1,537 Elo+
Solo
Cthulhu
Cthulhu
MaceTheAce777
Cthulhu
Level 81
God Stats
1W - 0L
1,812 SR
Queue Stats
35W - 31L
1,539 Elo+
Party 3
Agni
Agni
MightyHippoMan
Agni
Level 153
God Stats
4W - 3L
1,782 SR
Queue Stats
76W - 76L
1,518 Elo+
Party 3
Mercury
Mercury
SneakyDeeCee15
Mercury
Level 110
God Stats
17W - 18L
1,540 SR
Queue Stats
53W - 51L
1,556 Elo+
Party 3
Neith
Neith
xrayhemp
Neith
Level 59
God Stats
7W - 5L
1,500 SR
Queue Stats
102W - 97L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JuAnBaZaN
Bakasura
15
0 / 0 / 0
8,670
510
11,595
23,250
21,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Lancelot
PJRforPOTUS
Lancelot
16
5 / 3 / 1
8,472
498
13,707
16,838
8,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
WillowII
Sylvanus
11
0 / 0 / 4
7,556
444
5,728
12,056
12,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Jing Wei
alwaysBehappy
Jing Wei
13
0 / 4 / 1
7,596
447
4,595
13,990
5,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
ttvjahhts
Discordia
12
1 / 5 / 1
7,078
416
5,428
8,862
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LIFT DZ NTZ
Bellona
16
0 / 0 / 3
10,074
593
15,890
20,381
19,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cthulhu
13
0 / 2 / 4
8,186
482
7,464
12,986
11,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

17
9 / 0 / 0
11,100
653
13,738
9,515
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 2 / 4
8,721
513
7,947
13,721
6,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
xrayhemp
Neith
14
2 / 2 / 2
8,611
507
6,874
9,447
3,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
12
12
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
JuAnBaZaN
Bakasura
0
0
0
0
W
Bellona
LIFT DZ NTZ
Bellona
0
0
3
1.5
W
Cthulhu
0
2
4
1
W
9
0
0
9
L
Lancelot
PJRforPOTUS
Lancelot
5
3
1
1.83
W
1
2
4
1.5
L
Sylvanus
WillowII
Sylvanus
0
0
4
2
L
Jing Wei
alwaysBehappy
Jing Wei
0
4
1
0.13
L
Discordia
ttvjahhts
Discordia
1
5
1
0.3
W
Neith
xrayhemp
Neith
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,053
Damage
51,913
74,996
Taken
66,050
51,531
Mitigated
43,912
29,464
Healing
21,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
JuAnBaZaN
Bakasura
11,595
7,062
0
13,922
23,250
21,445
0
1,443
21,807
0
52,525
W
Bellona
LIFT DZ NTZ
Bellona
15,890
8,181
0
12,296
20,381
19,182
451
1,594
15,394
0
96,431
W
Cthulhu
7,464
548
463
1,590
12,986
11,020
0
3,964
9,022
34,795
2,046
W
13,738
1,313
0
1,250
9,515
3,843
156
2,250
7,055
104,381
476
L
Lancelot
PJRforPOTUS
Lancelot
13,707
2,893
0
5,208
16,838
8,601
0
5,864
10,974
0
82,561
W
7,947
4,045
0
2,574
13,721
6,512
0
1,273
12,378
0
77,111
L
Sylvanus
WillowII
Sylvanus
5,728
1,359
852
4,763
12,056
12,462
0
5,091
6,965
25,204
0
L
Jing Wei
alwaysBehappy
Jing Wei
4,595
2,749
0
3,379
13,990
5,746
0
4,053
9,937
0
59,768
L
Discordia
ttvjahhts
Discordia
5,428
424
0
1,340
8,862
3,277
0
3,955
4,907
47,434
0
W
Neith
xrayhemp
Neith
6,874
1,470
217
2,904
9,447
3,355
647
2,075
7,372
0
58,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,372
Gold Earned
46,692
493
Minions Killed
597
0
Camps Cleared
0
1,716,879
Distance Traveled
1,772,082
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,670
510
144
8
0
352,013
2
W
Bellona
10,074
593
170
10
0
295,133
4
W
Cthulhu
8,186
482
58
3
0
360,770
2
W
Agni
11,100
653
161
9
0
381,419
3
L
Lancelot
8,472
498
127
7
0
425,811
0
W
Mercury
8,721
513
104
6
0
420,232
7
L
Sylvanus
7,556
444
25
1
0
299,731
0
L
Jing Wei
7,596
447
105
6
0
340,573
0
L
Discordia
7,078
416
92
5
0
298,751
2
W
Neith
8,611
507
104
6
0
314,528
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role