Player Matchup

Jormungandr
Jormungandr
Jamer290
Jormungandr
Level 26
God Stats
2W - 1L
1,845 SR
Queue Stats
13W - 19L
1,485 Elo+
Party 1
Nemesis
Nemesis
PNW Meats
Nemesis
Level 198
God Stats
1W - 4L
1,207 SR
Queue Stats
238W - 248L
1,524 Elo+
Solo
Ra
Ra
Parzival501st
Ra
Level 154
God Stats
6W - 7L
1,376 SR
Queue Stats
191W - 175L
1,573 Elo+
Party 1
Serqet
Serqet
QutieKay02
Serqet
Level 131
God Stats
2W - 1L
1,852 SR
Queue Stats
62W - 59L
1,572 Elo+
Party 1
Chronos
Chronos
enzo4slime
Chronos
Level 138
God Stats
13W - 12L
1,773 SR
Queue Stats
178W - 168L
1,554 Elo+
Solo
Team Averages
Level 129
1,611 SR
1,542 Elo+

VS

Team Averages
Level 120
1,570 SR
1,531 Elo+
Ymir
Ymir
ARGOMIXX
Ymir
Level 124
God Stats
4W - 1L
1,708 SR
Queue Stats
151W - 135L
1,531 Elo+
Solo
Chang'e
Chang'e
BroDogPolar
Chang'e
Level 142
God Stats
3W - 3L
1,566 SR
Queue Stats
357W - 331L
1,543 Elo+
Solo
Nut
Nut
JudgeFudge51
Nut
Level 149
God Stats
1W - 1L
1,376 SR
Queue Stats
41W - 46L
1,530 Elo+
Party 2
Bacchus
Bacchus
TTL1232661
Bacchus
Level 31
God Stats
14W - 13L
1,643 SR
Queue Stats
28W - 37L
1,517 Elo+
Party 2
Nemesis
Nemesis
trawchay
Nemesis
Level 156
God Stats
2W - 0L
1,558 SR
Queue Stats
35W - 41L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jamer290
Jormungandr
13
0 / 2 / 2
8,088
449
7,115
15,296
12,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
PNW Meats
Nemesis
18
5 / 1 / 3
11,733
652
23,864
23,418
14,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 4 / 1
9,822
546
5,248
14,077
6,647
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
QutieKay02
Serqet
15
5 / 4 / 2
9,226
513
11,369
19,998
8,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
enzo4slime
Chronos
15
2 / 4 / 2
9,014
501
12,365
15,128
6,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 4 / 4
8,362
465
9,472
20,788
19,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
BroDogPolar
Chang'e
15
5 / 2 / 4
9,459
526
19,749
16,705
6,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
6 / 1 / 1
11,203
622
12,480
11,593
5,326
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
TTL1232661
Bacchus
14
1 / 3 / 10
8,857
492
7,098
17,068
19,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
trawchay
Nemesis
16
2 / 2 / 6
8,769
487
8,157
19,024
8,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
12
Kills
15
15
Deaths
12
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
4
4
0.75
W
Chang'e
BroDogPolar
Chang'e
5
2
4
3.5
L
Jormungandr
Jamer290
Jormungandr
0
2
2
0.5
W
6
1
1
6.5
L
Nemesis
PNW Meats
Nemesis
5
1
3
6.5
L
0
4
1
0.13
L
Serqet
QutieKay02
Serqet
5
4
2
1.5
W
Bacchus
TTL1232661
Bacchus
1
3
10
2
L
Chronos
enzo4slime
Chronos
2
4
2
0.75
W
Nemesis
trawchay
Nemesis
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,961
Damage
56,956
87,917
Taken
85,178
47,486
Mitigated
60,316
31,668
Healing
33,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,472
466
0
3,563
20,788
19,572
0
2,429
17,207
57,330
1,380
W
Chang'e
BroDogPolar
Chang'e
19,749
2,103
2,921
6,354
16,705
6,970
192
6,467
9,437
78,928
1,285
L
Jormungandr
Jamer290
Jormungandr
7,115
2,291
0
2,905
15,296
12,223
0
6,988
8,088
32,595
1,049
W
12,480
8,414
0
7,820
11,593
5,326
1,300
5,021
6,572
0
110,907
L
Nemesis
PNW Meats
Nemesis
23,864
10,274
0
10,002
23,418
14,219
144
10,510
12,672
0
104,337
L
5,248
276
425
6,797
14,077
6,647
57
1,560
12,517
89,853
2,731
L
Serqet
QutieKay02
Serqet
11,369
1,383
0
8,439
19,998
8,206
0
6,282
13,310
0
67,411
W
Bacchus
TTL1232661
Bacchus
7,098
921
2,066
3,871
17,068
19,651
27
5,206
11,509
27,609
0
L
Chronos
enzo4slime
Chronos
12,365
2,444
0
3,100
15,128
6,191
0
8,799
5,903
69,144
1,105
W
Nemesis
trawchay
Nemesis
8,157
2,600
0
7,065
19,024
8,797
0
4,570
13,359
0
77,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,883
Gold Earned
46,650
540
Minions Killed
539
0
Camps Cleared
0
1,801,438
Distance Traveled
1,740,157
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,362
465
72
4
0
300,477
0
W
Chang'e
9,459
526
127
7
0
345,662
0
L
Jormungandr
8,088
449
49
3
0
351,429
0
W
Nut
11,203
622
187
10
0
324,446
4
L
Nemesis
11,733
652
144
8
0
329,786
4
L
Ra
9,822
546
152
8
0
329,900
2
L
Serqet
9,226
513
88
5
0
427,968
1
W
Bacchus
8,857
492
46
3
0
340,060
2
L
Chronos
9,014
501
107
6
0
362,355
4
W
Nemesis
8,769
487
107
6
0
429,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role