Player Matchup

Pele
Pele
Doombotjhin
Pele
Level 101
God Stats
11W - 6L
1,755 SR
Queue Stats
34W - 23L
1,518 Elo+
Party 1
Yemoja
Yemoja
Nitecrawler01
Yemoja
Level 29
God Stats
1W - 1L
1,726 SR
Queue Stats
12W - 9L
1,570 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PalasinRick
Morgan Le Fay
Level 29
God Stats
2W - 1L
1,822 SR
Queue Stats
18W - 14L
1,518 Elo+
Party 1
Maui
Maui
agusmas1
Maui
Level 69
God Stats
14W - 16L
1,686 SR
Queue Stats
169W - 151L
1,532 Elo+
Solo
Hachiman
Hachiman
xAskari
Hachiman
Level 76
God Stats
3W - 1L
1,833 SR
Queue Stats
12W - 11L
1,481 Elo+
Party 1
Team Averages
Level 61
1,764 SR
1,524 Elo+

VS

Team Averages
Level 67
1,588 SR
1,591 Elo+
Ares
Ares
EMFxSHINOBI
Ares
Level 82
God Stats
18W - 13L
1,681 SR
Queue Stats
328W - 298L
1,432 Elo+
Solo
Raijin
Raijin
Elddansurinnn
Raijin
Level 59
God Stats
4W - 2L
1,551 SR
Queue Stats
208W - 207L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
Finite1
Sun Wukong
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 11L
1,826 Elo+
Party 2
Hachiman
Hachiman
itzz2eazzy
Hachiman
Level 73
God Stats
4W - 5L
1,373 SR
Queue Stats
15W - 16L
1,447 Elo+
Solo
Bastet
Bastet
zynful1
Bastet
Level 61
God Stats
17W - 5L
1,835 SR
Queue Stats
26W - 21L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 0
7,764
485
9,323
18,028
7,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 4 / 2
7,027
439
3,693
15,477
8,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
PalasinRick
Morgan Le Fay
11
1 / 9 / 0
6,500
406
6,672
13,992
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Maui
15
2 / 2 / 1
8,151
509
1,913
12,116
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
xAskari
Hachiman
14
0 / 4 / 2
7,833
490
6,334
11,578
3,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
9,535
596
8,016
12,509
11,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 2 / 3
10,541
659
12,100
9,851
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
Finite1
Sun Wukong
16
6 / 1 / 4
10,545
659
13,416
14,650
13,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
itzz2eazzy
Hachiman
17
3 / 1 / 3
9,629
602
9,318
9,702
4,447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
zynful1
Bastet
16
10 / 0 / 3
9,828
614
9,717
12,410
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
27
27
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
2
1
7
5.5
W
6
2
3
3.75
W
Sun Wukong
Finite1
Sun Wukong
6
1
4
8
L
1
4
2
0.5
L
Morgan Le Fay
PalasinRick
Morgan Le Fay
1
9
0
0.11
L
Maui
2
2
1
1.25
W
Hachiman
itzz2eazzy
Hachiman
3
1
3
4.5
L
Hachiman
xAskari
Hachiman
0
4
2
0.25
W
Bastet
zynful1
Bastet
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,935
Damage
52,567
71,191
Taken
59,122
28,636
Mitigated
37,892
16,714
Healing
24,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,323
2,831
0
2,615
18,028
7,022
0
0
18,028
0
63,104
W
8,016
800
0
2,892
12,509
11,261
294
3,789
8,542
33,036
4,540
W
12,100
805
0
1,843
9,851
4,350
1,254
4,095
5,220
93,481
2,681
W
Sun Wukong
Finite1
Sun Wukong
13,416
3,059
0
5,240
14,650
13,083
0
600
14,034
0
85,078
L
3,693
1,094
1,784
2,755
15,477
8,644
0
6,590
8,631
28,214
0
L
Morgan Le Fay
PalasinRick
Morgan Le Fay
6,672
1,197
0
1,681
13,992
3,773
0
6,173
7,273
39,961
1,263
L
Maui
1,913
586
0
5,204
12,116
5,537
0
2,946
9,036
53,651
3,241
W
Hachiman
itzz2eazzy
Hachiman
9,318
5,472
0
5,771
9,702
4,447
748
1,309
8,393
0
86,624
L
Hachiman
xAskari
Hachiman
6,334
3,913
0
2,675
11,578
3,660
0
2,697
8,881
0
64,132
W
Bastet
zynful1
Bastet
9,717
2,443
0
8,778
12,410
4,751
262
1,550
10,726
0
77,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,275
Gold Earned
50,078
434
Minions Killed
595
0
Camps Cleared
0
1,441,985
Distance Traveled
1,644,823
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,764
485
103
6
0
284,969
0
W
Ares
9,535
596
38
2
0
336,210
0
W
Raijin
10,541
659
170
11
0
288,435
3
W
Sun Wukong
10,545
659
125
8
0
309,776
1
L
Yemoja
7,027
439
35
2
0
297,568
5
L
Morgan Le Fay
6,500
406
71
4
0
268,628
2
L
Maui
8,151
509
106
7
0
307,344
5
W
Hachiman
9,629
602
140
9
0
304,089
0
L
Hachiman
7,833
490
119
7
0
283,476
0
W
Bastet
9,828
614
122
8
0
406,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role