Player Matchup

Erlang Shen
Erlang Shen
FBGJami
Erlang Shen
Level 152
God Stats
1W - 3L
1,152 SR
Queue Stats
91W - 69L
1,545 Elo+
Party 1
Ymir
Ymir
IIBeeZy
Ymir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Ra
Ra
ampman24
Ra
Level 83
God Stats
0W - 1L
1,276 SR
Queue Stats
51W - 37L
1,580 Elo+
Party 1
Bakasura
Bakasura
kamshaft21
Bakasura
Level 89
God Stats
1W - 1L
1,729 SR
Queue Stats
70W - 48L
1,566 Elo+
Party 1
Cernunnos
Cernunnos
testycoals22
Cernunnos
Level 67
God Stats
0W - 1L
1,763 SR
Queue Stats
35W - 34L
1,525 Elo+
Party 2
Team Averages
Level 99
1,484 SR
1,543 Elo+

VS

Team Averages
Level 110
1,578 SR
1,498 Elo+
Anhur
Anhur
Farachani
Anhur
Level 107
God Stats
2W - 2L
1,502 SR
Queue Stats
199W - 204L
1,451 Elo+
Solo
Chang'e
Chang'e
PapiChulo07
Chang'e
Level 117
God Stats
41W - 27L
1,679 SR
Queue Stats
84W - 66L
1,544 Elo+
Solo
Bellona
Bellona
average_goth_913
Bellona
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 62L
1,410 Elo+
Solo
Loki
Loki
kieranga
Loki
Level 129
God Stats
2W - 1L
1,526 SR
Queue Stats
72W - 67L
1,554 Elo+
Solo
Ix Chel
Ix Chel
saidperetz
Ix Chel
Level 129
God Stats
3W - 2L
1,684 SR
Queue Stats
27W - 33L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FBGJami
Erlang Shen
16
2 / 2 / 1
10,121
533
16,326
20,578
19,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ymir
IIBeeZy
Ymir
14
1 / 2 / 2
7,468
393
2,597
11,611
11,053
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 5 / 1
8,504
448
6,742
12,619
4,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
kamshaft21
Bakasura
15
1 / 4 / 0
8,139
428
3,927
19,131
9,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
testycoals22
Cernunnos
14
0 / 3 / 2
7,609
400
5,534
10,280
4,058
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Farachani
Anhur
16
1 / 0 / 6
9,382
494
5,552
8,854
3,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
PapiChulo07
Chang'e
17
7 / 1 / 5
10,777
567
18,443
16,129
6,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

17
2 / 0 / 1
9,640
507
5,362
14,167
17,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
17
2 / 1 / 9
9,309
490
9,822
14,812
6,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
saidperetz
Ix Chel
15
4 / 2 / 5
9,814
517
10,477
11,896
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
16
16
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
FBGJami
Erlang Shen
2
2
1
1.25
W
Anhur
Farachani
Anhur
1
0
6
4
L
Ymir
IIBeeZy
Ymir
1
2
2
1
W
Chang'e
PapiChulo07
Chang'e
7
1
5
9.5
L
0
5
1
0.1
W
2
0
1
2.5
L
Bakasura
kamshaft21
Bakasura
1
4
0
0.25
W
Loki
2
1
9
6.5
W
Ix Chel
saidperetz
Ix Chel
4
2
5
3.25
L
Cernunnos
testycoals22
Cernunnos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,126
Damage
49,656
74,219
Taken
65,858
48,386
Mitigated
39,206
22,861
Healing
37,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
FBGJami
Erlang Shen
16,326
8,660
0
12,371
20,578
19,232
0
6,114
14,464
1,052
90,204
W
Anhur
Farachani
Anhur
5,552
2,280
0
3,688
8,854
3,615
780
1,604
6,980
0
77,154
L
Ymir
IIBeeZy
Ymir
2,597
441
0
0
11,611
11,053
0
4,704
6,907
30,744
914
W
Chang'e
PapiChulo07
Chang'e
18,443
2,325
3,991
11,014
16,129
6,256
650
4,472
11,133
90,085
2,185
L
6,742
384
1,289
2,851
12,619
4,989
0
7,967
4,652
79,691
0
W
5,362
1,843
0
6,017
14,167
17,140
0
392
13,775
0
65,649
L
Bakasura
kamshaft21
Bakasura
3,927
2,815
0
5,012
19,131
9,054
26
5,817
13,314
0
40,466
W
Loki
9,822
2,617
0
6,133
14,812
6,063
0
1,263
13,269
0
82,615
W
Ix Chel
saidperetz
Ix Chel
10,477
1,118
1,682
5,253
11,896
6,132
435
2,040
9,530
45,396
2,258
L
Cernunnos
testycoals22
Cernunnos
5,534
2,243
0
1,338
10,280
4,058
0
3,765
6,515
0
65,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,841
Gold Earned
48,922
495
Minions Killed
509
0
Camps Cleared
0
1,764,293
Distance Traveled
1,762,309
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,121
533
123
6
0
368,479
0
W
Anhur
9,382
494
101
5
0
354,846
0
L
Ymir
7,468
393
48
3
0
335,367
0
W
Chang'e
10,777
567
124
7
0
358,100
5
L
Ra
8,504
448
142
7
0
346,222
0
W
Bellona
9,640
507
114
6
0
325,245
6
L
Bakasura
8,139
428
90
5
0
411,639
0
W
Loki
9,309
490
103
5
0
417,037
0
W
Ix Chel
9,814
517
67
4
0
307,081
6
L
Cernunnos
7,609
400
92
5
0
302,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role